This was to be used on Steel Assault as the third level, but we're making some changes and this level will not be included anymore.
Thanks for your thoughts CELS!
I don't think I get what you say about the roof perspective though, all the buildings are supposed to look flat, of course we layers to parallax and a horizon, but each layer is made with zero point perspective :)
Pretty much like this, but with tin roofs (and of course much smaller buildings hehe):
However, we're not using this level in the game anyway..
Nice work.Now, I guess the roof in the distance is supposed to be sloping (i.e. not flat), but it kind of reads like it's a flat roof we're seeing from above, which messes up the perspective. But very nice character sprite. The textures in this piece are giving me some flashbacks from the original Duke Nukem games.