Waves of Time

Waves of Time

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Waves of Time

Title: Waves of Time
Pixel Artist: Lighterthief  (Level 1 Private :: 217 points)
Posted: 6/20/2015 15:58
Statistics:  23 comments    79 faves    0 avatars

Intro / select screen for a project I'm working on in my spare time. Thought I'd share! Originally meant at 200%.

First time I did such a big piece but loved doing it. Closer to painting if anything. Also a shout out to Dan Fessler and his aweome HD index painting guide.

Top Pixel Art - June 2015 (#9)Top Pixel Art - June 2015 (#9)


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Lighterthief (Level 1 Private) @ 10/18/2015 11:19

Thanks for the tip Dan, that makes sense. That foreground rock area definitely needs some work.

Indigo (Level 2 Flatfoot) @ 9/28/2015 14:50

great use of the technique!  Love it.  Only thing I'd say is that your value steps vary too much between different parts of the illustration.  I try to keep a fairly consistent distribution between my color ramps.  What I mean by this is that some elements in the forground could stand to use a few more colors

Shackhal (Level 5 Detective) @ 7/22/2015 22:07

Good looking one xD

gablp30stm (Level 4 Deputy) @ 7/19/2015 05:10

Good looks 
I would like to play this game.

gunswordfist (Level 2 Flatfoot) @ 7/4/2015 17:06

Awesome! Thanks for responding, Lightertheif.

rklesmit (Level 5 Captain) @ 6/28/2015 22:05


Lighterthief (Level 1 Private) @ 6/26/2015 08:06

Thanks :)

@Elk I love your work, it's inspiring <3 

Elk (Level 5 Assistant Manager) @ 6/25/2015 23:09

looks pretty cute, but a little too sharp, i like the furthest part most

HeartPump (Level 1 Rookie) @ 6/25/2015 21:48

This looks fantastic, it has an almost nuclear throne type looking at it(would refer to something older but too young alas)

Lighterthief (Level 1 Private) @ 6/25/2015 17:54

Yes it is :) a little pixelated mmo. 

gunswordfist (Level 2 Flatfoot) @ 6/25/2015 11:48

Is this project going to be a game? :)

had0c (Level 3 Stalker) @ 6/24/2015 11:38

i think the chars needs idle animation . kinda hard to make them out in the background.

Pixelart_kid (Level 6 SWAT) @ 6/22/2015 14:44


Zizka (Level 10 Deep Blue) @ 6/22/2015 10:20

Holy shit nice. 

Lighterthief (Level 1 Private) @ 6/21/2015 15:20

Thank you for the kind words and constructive feedback, much appreciated :) 

I agree the middle section is a bit too sloppy at places. I might go back and fix that at some point. 

Daruda (Level 4 Button Man) @ 6/21/2015 11:21

Yep, really cool!
But you had to polish it! I tried this too and it's awesome with BGs. 

Adarias (Level 11 Bonsai) @ 6/21/2015 09:53

Looks fantastic!

There are places where the pixel work starts to break down -- watch out for those jaggies when detailing the midground, as that's the area our eyes will be the most critical of, and it's the least polished area of your piece.  

That painterly background and wonderfully rich, dark foreground show a great command of color and composition.  And of course the sprites are top-notch, looking like they were pulled right out of a Squaresoft title (in a good way).

And yes, big props to Dan -- one of the only people I know doing practical R&D in the space (and a nice, talented guy in general).  One of the first things I did when I read that article was create corresponding setup actions.

rhlstudios (Level 6 Hitman) @ 6/21/2015 09:00

Beautiful work! Absolutely gorgeous scenery!

Pheno (Level 4 Team Leader) @ 6/21/2015 08:58

Pixel placement is loose in a couple places, but that pastel background is just a feast for the eyes. Sprites don't match up to the scenery - even with the shadows they look like they're floating on it.

Phoenix849 (Level 1 Depressed) @ 6/21/2015 08:03

No way man, this is too good! Every time I look at it.

JerryPie (Level 11 Big Foot) @ 6/21/2015 08:01

This looks great. But you should becareful about the HD index painting here at PJ. Some people think it crosses the line of pure hand placed pixels. I think this is a great picture...especially the color choices.

Janinhus (Level 5 Werewolf) @ 6/21/2015 07:49

Yep... beautiful!

dami1310 (Level 5 Detective) @ 6/21/2015 07:08


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