A fun, short project where I tackled redesigning Dig Dug for the NES. It was at this point I felt that I had mastered the 16x16 resolution, and after that I started to move on to higher resolutions.
If you are interested in seeing or using the sprites used in this mockup, they can be found here at The Spriter's Resource. In the upper-left are my background and sprite palettes, respectively. |
Did dug was one of my favorite in C-64