An attempt to redesign Mega Man's sprite to have more efficient tile usage and less sprite flickering. Lots of parts are reused here, and everything neatly fits into a single 2kb memory bank.
On the other hand, I wasn't really satisfied with the art itself. Mega Man's movement is very jerky and most of the poses are pretty awkward. Having nice-looking characters that fit into a small amount of CHR space is just a loosing battle, I guess.