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looks cute, would play
I like listening to rpg ost as well when making that type of graphic XD
historically, single-tone overlays (which are essentially just gamut clamps) have been tentatively allowed, because they modify the whole canvas (and as a result, the entire palette) uniformally, without affecting the way the pixels relate to each other.
contrast with noise, gradients, god rays etc., which effect pixels differently by position, add colors to the palette, etc.
This work succeeds in its goal, but the trees stand out as having a different feeling to them that prevents them from sitting well in the world, and the pavers have so much contrast, they don't sit flat, and look more like obstacles.
There is solid design happening - technique should follow with time :).
nice work. but im pretty sure the fade in and out of the loading screen is NPA. looks like you used opacity tools for that. shouldnt really be a big deal though since you can tell the rest is all kosher
nice stuff!
Thank you!!
I also like listening ost games to make art for games.