if you're talking about wher I used other colors [ie. blue on the glvoes; in the bandana, red with the skin] that was used to make the sprite smoother, not random at all. The black selout doesn't really bother me.
The black selout just doesn't work. Either outline everything in black, or throw it out. Next, there are too many random pixels scattered about the whole character. Style is style, but it makes it look too *grainy*. Also, some depth would be nice (preferably on her right arm).
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I love that character!