A little style test, trying to get a nice solid pseudo 3D look orthometric viewpoint with c64 hi-res character mode limitations (1 fixed background colour plus 1 colour per 8*8 pixel attribute cell) and a minimal number of characters (just 41 in this case) - could be well suited to a rogue like game or RPG.
Discussion
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Neat. I'd like to see more in this style. Not so sure about dithering on the ladder though.