Look what I got from an interview! HYPED!
"I am eager to get started on a sequel to Axiom Verge. I don't want to spoil anything for those who haven't played it yet, but the storyline leaves a lot of options for sequels and prequels. I'm hoping to work on the Axiom Verge franchise for a very long time."
Im a hardcore guy I suppose. I don't wanna rely on other people's work :P
Yeah I was amazed to read that it was financially viable. I really loved that game, so hopefully we'll get a sequel / expansion or something else from him. Are you going to develop it alone ? Also, why did you choose C++ over Gamemaker or Unity ? Seems like you're really doing it the hard way !
Axiom verge maybe took 5 years but it was a success! I also wanna make a metroidvania, and I'm learning c++ :3
Only the basics, but I didn't mean I would do it on my own. It took Happy 5 years to make Axiom Verge, I would get bored before that. Also, if you take into account that I'm a perfectionnist, it would probably take me 10 years.
I think I'd need a team of 4 (a programmer, maybe another artist , and a composer) to really nail it. Hopefully I'll feel up to the task in a year or two.
As a matter of fact, the game I dream to create is a metroidvania. I have a lot of it figured out, but I want to be a better artist before I attempt it, cuz I want it to be PERFECT !
Ooh nice ! I'll have to brush up on the scenario of Axiom Verge first. I tend to play trough games absorbing a lot of the general atmosphere, but not really the scenario itself.
How do you intend to do the music of your game ? Do you have some experience in composing ?