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Thanks. I actually meant to emulate low polygon count geometries with untextured colored surfaces common in early 3D games running on limited hardware. Starfox on SNES is a classic example of exactly that.
reminds me a bit of Star Fox for the SNES :) awesome job!
Thank you all. I appreciate the nice comments and am glad you enjoyed my work.
Fake 3D is hard, but usually leads to brilliant results! Good job!
Thank you, glad you liked it. I uploaded a similar Pyro-GX spin recently.