im not sure fat especially on the female body would flow near as much with the underlying musculature. i think with the skin and fat layer, the curves and outlines of a figure of any size has much smoother curves
Awesome work! I love it!
You should take a look at Netter's works, and also Bourgery's. I have some of their books and they're amazing.
@showtime
Thank you! In reality I think fat would flow with the same line, something that didn't come up in mind when adding the fat onto the thighs. Working without reference does have its disadvantages.
@Victor Rojo
Thanks :D
I really love the preview, the best gore on pixel joint ;)
Lovely work! I'm a bit confused regarding the waviness remark, on the thigh at least it looks pretty intentional to me and appears to reflect the underlying musculature.
@Friend
Oh, I see what you mean now I think. Do you mean it feels too.. crumpled perhaps? If so I agree (I see what you mean with the thigh definitely), it wasn't so much a stylistic choice as it was a mistake or lack of refinement though. Thanks for the note regardless! I'll keep an eye on this.
@Tpoe
Thanks! I actually considered doing a vein layer at first, but thought it might be a bit too much; organs would be pretty interesting too though, but I wouldn't be getting a lot of practice from that.
Really great piece(s)!
Would have been a cool touch to do like an "organ" layer.
like on the skin version, the right edge of her thigh the outline is so wavy. i find you did this throughout and i think it doesnt look very good. especially at the waist the curvyness is overkill and at her left breast etc
Thank you! wavyness though? I'm afraid I dont understand.
it's wonderful but i dont like the wavyness of the lines at all
Thanks! :)
Yeah, I have. It felt kind of empty to do it without skin though, if you know what I mean.
Skin and fat are not the same thing, on the surface (and especially at such a size and art medium) they may look virtually the same indeed; but fat dictates the general shape, and doesn't really have any creases or wrinkles (the sepeartion lines between the compartments is what gives way to chunks of fat if the person is overweight and as such I would hesitate to call it even creases), while skin is "wrapped" around it and gives way for finer details like wrinkles and creases.
The whole compartment part of the fat in this picture, aside from the face, is almost purely speculation and very well may be wrong - it's simply my assumption after observation, so take it as you will.
This is increadible!
I think you went overboard with the fat, through. Basically filling everything in and overlayering all. That partly makes sense since the skin has a fat layer but defeats the purpose of seperating it from the skin in the first place imo.
Buuuuuuut, that said, I haven't found any good sources for fat distribution, where it attaches and so on, so I don't know any better anyway!
I knew this was your work at first glance. Great job, very smooth shading. :)
This is absolutely excellent! I love this! Faving this immediately!
Art like this is essential in order to give pixel art a more sophisticated and artsy image; it can be so much more than just sprites and tiles.
Absolutely brilliant piece.
@specialmin64
Got a bit too carried away with the fat in general; first time I've bothered to study fat this in-depth.
@Drazlie
Haha, well, at least you knew that hair was made of skin. ;) Thanks, man!
I never knew that eyes were made of fat :P
In all seriousness, this is actually quite nice :D
The preview is fantastic!