shoot straight

shoot straight

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shoot straight



user
Title: shoot straight
Pixel Artist: Subo Hubo  (Level 1 Rookie :: 37 points)
Posted: 11/27/2015 05:33
Statistics:  7 comments    1 faves    0 avatars

the character is now able to shoot straight :)

Discussion

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DieMango (Level 7 Underboss) @ 11/30/2015 05:55

Hmm..i am not sure if it looks better with the fake rocoil...i think it looks worse..

hmm...*thinking about a better idea to solve that problem*....


user
Subo Hubo (Level 1 Rookie) @ 11/30/2015 05:49

Hey Mango,
i' glad you like it!
I added the little light effect in the gun to have some fake recoil :D
I guess in the game there will be some final adjustments.


user
DieMango (Level 7 Underboss) @ 11/29/2015 07:10

Nice walk...the shooting looks kinda wierd because the arm is perfectly still...

but i like it ^^


user
eishiya (Level 7 Bunyip) @ 11/27/2015 17:13

Such effects aren't necessarily bad or a problem, they're just not allowed on PixelJoint because they're NPA - Not Pixel Art.

I didn't notice any transparency effects in your previous effect, but that may have been because I couldn't get a look at it zoomed in. All I saw was gradients, which should be easy to do with a controlled number of colours.


user
Subo Hubo (Level 1 Rookie) @ 11/27/2015 11:28

hey eishiya,

thanks for helping me out. I'm a little unexperienced. Sorry for the mess :)
I did the pixel in PS and thought it would be no problem (or even a cool effect) if i do smoke and plasma with transperancy. Well obviously no good idea. In PS it looks good.. Is there a way to have the same effect without exploding the colourrange?
By the way. What means NPA?


user
Subo Hubo (Level 1 Rookie) @ 11/27/2015 10:41

user
eishiya (Level 7 Bunyip) @ 11/27/2015 08:18

Could you please post a close crop, without all that empty space on the sides? The character ends up off-screen if you zoom in on this image.

The gradient effect on the plasma or whatever it is that comes out of the character's gun appears to be NPA - the colour count explodes on those frames, full of whites and pale blues only used for a couple of pixels each. For something so small and so quick, you shouldn't need more than 3 colours for the whole effect.


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