@eishiya, thanks for your comment! I just made mockup with gameboy-pallete-like. I didn't wanted to make truly compatibility with GB.
:)
The screen's too big for GB xP Trying to get enough information on the screen without the world looking cluttered is one of the most interesting challenges about making GB mockups, in my opinion. But, it's perfectly understandable that not everyone would care for that particular constraint.
I think you did a great job working with the palette, and as far as I can tell, it's even specs-accurate (except maybe the flame overlapping a character - it's doable but I'm not sure how practical it is).
@Roman Gonzo, thanks! :)