user
Cammy @ 9/21/2008 20:46 commented on My Avatar
Thanks for the props and compliment. Well, this little sprite was designed for a video game that runs at 320 x 256 or 200 on a PAL or NTSC screen, and the whole game (including all background tiles and sprites) use the same 15 colour palette, so there wasn't much to work with (for those who don't understand, that means I could NOT choose my own palette to use for this sprite, I had to use the 15 colours that were already available). The sides of the boots do look pretty messy on the light coloured background though, but luckily most of the backgrounds in the game are darker, since it's all based on Halloween evening. And I'll touch it up a little more before I put her in the game (she'll just be standing in a background somewhere, not walking around like the other kids who have more generic costumes). I've barely had any practice with pixelart yet, so this is my first piece here, mainly because I wanted to make my own avatar as soon as possible. I really would like to improve though, I just need more practice.

user
Cammy @ 10/27/2007 23:37 commented on Safira Sprite
This is adorable, what a cute little sprite.

user
Cammy @ 10/26/2007 20:44 commented on Zombie Platformer Mockup!
This looks so awesome! I'd love to put a game like this together on the Amiga, it looks like it'd be heaps of fun.

user
Cammy @ 10/26/2007 20:40 commented on Pixel Pax Avatar
That looks awesome, it reminds me of something you'd see in the Amiga demoscene. I love the silvery shine around the owl and the intensity of the eyes.

user
Cammy @ 10/26/2007 20:39 commented on Vertical shmup mockup
This looks like a vertical shmup version of Apidya, a horizontal shmup featuring lots of big bugs and stuff. What is the player's sprite going to look like? Very cool!

user
Cammy @ 10/26/2007 20:35 commented on Plaformer mockup 2
Wow, this looks excellent, the rocks look great for the limited palette they're using. It made me think of Turrican when I saw it, too.