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Neonman @ 9/29/2013 13:21 commented on BigFoot Afoot ...

Hi Motrox! LOL! That's a very fair point! I may take a look at this, change the rock to an old tree stump and move it so that it isn't blocking the main road :) thanks for the feedback :)



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Neonman @ 9/26/2013 00:10 commented on Tribe Guy - level design ...

Thanks for your feedback, Mathias :) I see what you mean. I think I still prefer my colour palette (I wanted that autumninal look for this one). I agree though about the contrast/brightness, it definately is something I can improve on as you can see from you example below :) Your want really pops :) I'll post an update this evening :)



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Neonman @ 9/25/2013 14:46 commented on Dragon rider

Probably my most favourite piece of pixel art ever. Really, really top stuff Fool :)

 



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Neonman @ 9/25/2013 14:41 commented on frog sord

I owned a Sord computer when I was a kid (showing my age a bit, LOL!) Anyway, I digress, great work Mojry! :)

 



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Neonman @ 9/25/2013 14:36 commented on Medici

Absolutely gorgeous work Jalonso :) I hope you turn this into a game, unless you have already :)



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Neonman @ 9/25/2013 13:37 commented on Tribe Guy - level design ...

Thanks Mandrill :)



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Neonman @ 9/18/2013 10:24 commented on Captain Exocet at Flaber Cove

Fantastic! :D

 



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Neonman @ 9/12/2013 01:06 commented on Tribal Guy

Thank you :) I was thinking of making a level mock-up with him on next :)



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Neonman @ 9/12/2013 01:05 commented on Monkey Racer ...

The dark parts of the spinning wheel are the spindles, then you have the motion blur slipstream behind it. So they are rotating counter-clockwise which is correct :)



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Neonman @ 9/9/2013 09:51 commented on Monkey Racer ...

Thanks Dr D :) I believe though that the motion blur is actually going in the right direction :)



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Neonman @ 9/5/2013 09:32 commented on Monkey Racer ...

Thank you :)



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Neonman @ 9/5/2013 00:28 commented on Monkey Racer ...

Hi Crozier! These are indeed very valid points :) Thanks for your feedback! :)