SiegfriedCroes @ 9/21/2015 13:56 commented on Dog lineart

The spikes section is impossible to cross without taking damage ^^' Hope you can get access to a computer soon so you can playtest it yourself ;) Btw, I think we should discuss it further in this topic ;)



 
SiegfriedCroes @ 9/21/2015 00:36 commented on Dog lineart

Looks cool so far :) I like the character :P It's only a bit difficult to see the difference between walls and background. There were also some places I couldn't reach ^^' And it seems you used some wrong colors for your objects cause their background are wrong (maybe that's just cause it's not very well explained in my draft guide). I'm going to update the guide a bit today to add a few things that I left out (like what the 32x32 tile in the top left corner is for).



 
SiegfriedCroes @ 9/20/2015 06:00 commented on Dog lineart

That would sure be cool :) I added a simple share feature earlier this week. Now you have "Custom game from file" to easily test your game and "Custom game from imgur" to use an image uploaded on imgur (which also generates an url for sharing that will automatically start the game with your image).



 
SiegfriedCroes @ 9/20/2015 05:03 commented on Dog lineart

Be sure to share when you've made something ;)



 
SiegfriedCroes @ 9/20/2015 05:01 commented on Dog lineart

It only seems to look right at normal zoom level (100%), at 200% you can see the blue lines... At least for me (in Chrome).



 
SiegfriedCroes @ 9/19/2015 13:27 commented on Dog lineart

Scorched: What webbrowser are you using? And did you zoom in to make the sceen bigger? I noticed that when you do that you can see blue lines flicker around the exit. I use 2 canvases, one for the level and one for the dynamic objects. I move the level around using css and it seems that is causing some imperfections... Could be something else too of course, I'll look into it :)



 
SiegfriedCroes @ 9/19/2015 13:18 commented on Dog lineart

Thanks :) Would love to see when you do :)