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fatal1ty
Seaman
Joined: 27 March 2006 Online Status: Offline Posts: 17 |
![]() Topic: [UPDATED]WIP - Super marko BrothersPosted: 27 March 2006 at 9:57pm |
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hey all, i'm new here.
but i'd like to share my indeed crappy talent of pixel-art. ok this is my idea.. a basic "super mario bro's" view on the side (based on my mate marko) ![]() i got a strange angle but it kind of works. feel free to give me some helpful comments. i'm currently making more small additional "items" for to be placed around the picture please post yuour comments. thankss Edited by fatal1ty |
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thisisjoe
Seaman
Joined: 03 March 2006 Online Status: Offline Posts: 1 |
![]() Posted: 27 March 2006 at 10:54pm |
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That's prety good, the PRESS START and AUDIO WORLD things could use some cleaning up.
[the angle you are you are using by the way is called 'oblique'] |
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fatal1ty
Seaman
Joined: 27 March 2006 Online Status: Offline Posts: 17 |
![]() Posted: 27 March 2006 at 10:56pm |
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thanks for that.
yeh it's poor quality because photobucket lowered the quality becausei t was too big. it looks normal with the bmp pic. |
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Setzer
Commander
Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
![]() Posted: 27 March 2006 at 11:40pm |
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step one: never ever ever save pixel art as a .JPG. EVER.
it looks a little bland, could use some major detail with texture. just kidn alooks like some very old low quality PC game riht now, and I say low quality because the color count is fairly high and there is absolutely no shading. Also the back street looks odd because it has no white lines; and the front street looks odd because there are white lines, but teh spcing between them and the sidewalk is very odd, since it's very close to one sidewalk; and the other is nowhere to be found, with no other street lines. yes. I can be harsh :( but it's out of lub. |
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Souly
Commander
Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
![]() Posted: 27 March 2006 at 11:50pm |
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Shade, shade, shade.
Also, try to go more dynamic in the minor details. Also, save your images as PNGs. That way when you upload them to photobucket nothing happens. |
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fatal1ty
Seaman
Joined: 27 March 2006 Online Status: Offline Posts: 17 |
![]() Posted: 28 March 2006 at 12:18am |
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thanks for the comments everyone.
i'm no pro at shading (well i dont know how to do it ahah) but yeh i dont know i had my file as a BMP and i uploaded on Photobucket.. and it came out like that.. it was probably too big. yeh i agree the road looks a little plain and weird but i havent really touched it. just been working on the little items and features. |
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Souly
Commander
Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
![]() Posted: 28 March 2006 at 12:27am |
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Just pick a place to have a sun, or a lightsource of some kind.
Then try shading behind each object to where the lightsource is. Then figure out if any peices stick out in the picture, then begin sading behind it, since it would slightly block the lightsource. |
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hawken
Midshipman
Joined: 07 March 2024 Location: Japan Online Status: Offline Posts: 64 |
![]() Posted: 28 March 2006 at 2:35am |
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I like it! kinda reminds me of old spectrum games like paperboy... and other cheap titles!
don't listen to the JPG nazis here, although PNG is better for quality, only the most anal will care |
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Aleiav
Commander
Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
![]() Posted: 28 March 2006 at 9:00am |
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The perspective seems really off or wonky, not sure which.
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Pixel_Outlaw
Commander
Joined: 01 September 2005 Online Status: Offline Posts: 3829 |
![]() Posted: 28 March 2006 at 9:06am |
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1 hand draw text,2 texture.
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Dra_chan
Commander
Joined: 20 February 2006 Online Status: Offline Posts: 628 |
![]() Posted: 28 March 2006 at 1:22pm |
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Originally posted by hawken I like it! kinda reminds me of old spectrum games like paperboy... and other cheap titles! don't listen to the JPG nazis here, although PNG is better for quality, only the most anal will care Then ALL pixel artists are anal? That's a new one. Besides, you save your work in png. JPG is not good for pixel art because it causes MAYOR color loss, and the point of pixel art is to have each pixel exactly placed. Save it as gif or png. You won't have the photobucket trouble either. Edited by Dra_chan |
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 28 March 2006 at 2:02pm |
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I love this simplistic style and would'nt dither/shade or AA it. Some
details like the copy should be fixed, good job. Its not jpg nazis, its
called proper pixelart technique.
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Shark
Commander
a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
![]() Posted: 28 March 2006 at 2:19pm |
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photobucket changes file formats. use imageshack.us !
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Snark, we love yuu.
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CDI
Commander
Joined: 30 October 2005 Online Status: Offline Posts: 247 |
![]() Posted: 28 March 2006 at 3:27pm |
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pb doesn't change formats... at least, not for me
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grave
Commander
Joined: 27 November 2019 Online Status: Offline Posts: 127 |
![]() Posted: 28 March 2006 at 6:45pm |
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its only when the files are to big.
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Souly
Commander
Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
![]() Posted: 28 March 2006 at 8:24pm |
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And if you save it as a bmp.
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grave
Commander
Joined: 27 November 2019 Online Status: Offline Posts: 127 |
![]() Posted: 29 March 2006 at 3:06pm |
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which makes it big.
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fatal1ty
Seaman
Joined: 27 March 2006 Online Status: Offline Posts: 17 |
![]() Posted: 08 April 2006 at 10:42pm |
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here is an update.. still no time for shading.. but i added more things to make it a little more .. interesting
![]() and yes i am aware that thigns are bigger than the people.. but i guess i couldnt have drawn the computer any smaller if i wanted it to look like an actual P160WF case. Edited by fatal1ty |
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Souly
Commander
Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
![]() Posted: 08 April 2006 at 11:29pm |
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The money looks as if it's just floating there...
Umm.. I'm pretty sure you could have done it smaller. Why would it have to look EXACTLY like a 9160WF case? Also, the colors are very saturated. Try getting some better colors. |
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PixelSnader
Commander
Not a troll! Joined: 08 January 2026 Online Status: Offline Posts: 3194 |
![]() Posted: 09 April 2006 at 2:03am |
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okay, the proportions still arent perfect, but looking at the guy's head it wont matter thát much did use a lot of colours though =( .. well by my standards anyways =P @ souly - i think it needs to be this specific computer because it's like.. a prize in the game. but yeah. i think it could've just been any case. that thermaltake(right?) case from the 1st post is a lot more recognizeable too, or a chieftec one. this case is pretty.. normal |
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fatal1ty
Seaman
Joined: 27 March 2006 Online Status: Offline Posts: 17 |
![]() Posted: 09 April 2006 at 2:45am |
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Originally posted by snader
okay, the proportions still arent perfect, but looking at the guy's head it wont matter thát much did use a lot of colours though =( .. well by my standards anyways =P @ souly - i think it needs to be this specific computer because it's like.. a prize in the game. but yeah. i think it could've just been any case. that thermaltake(right?) case from the 1st post is a lot more recognizeable too, or a chieftec one. this case is pretty.. normal cheers for that. the thing about me is when i draw .. i outline everything in black .. and i leave it there.. i'm not really used to using lighter colours as an outline.. i dont really mind if the proportions right or not. afterall a door is twice the height of a person XD.. Originally posted by Setzer
step one: never ever ever save pixel art as a .JPG. EVER. it looks a little bland, could use some major detail with texture. just kidn alooks like some very old low quality PC game riht now, and I say low quality because the color count is fairly high and there is absolutely no shading. Also the back street looks odd because it has no white lines; and the front street looks odd because there are white lines, but teh spcing between them and the sidewalk is very odd, since it's very close to one sidewalk; and the other is nowhere to be found, with no other street lines. yes. I can be harsh :( but it's out of lub. and you said never save as JPEG... believe it or not .. the update pic is a jpeg ^^. Originally posted by Souly The money looks as if it's just floating there... Umm.. I'm pretty sure you could have done it smaller. Why would it have to look EXACTLY like a 9160WF case? Also, the colors are very saturated. Try getting some better colors. it has to look exactly like one because peopel can see it's a p160.. it's a pretty popular case because it looks stylish and so on.. the money is floating because i havent done any shading/shadowing on it yet. explain more on what you meant by "try getting some better colours" Edited by fatal1ty |
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Setzer
Commander
Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
![]() Posted: 09 April 2006 at 6:24am |
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jpeg filesize: 115.69 KB (118470 bytes)
PNG filesize of the exact same image: 54.2 KB (55,518 bytes) Really. think of your dialup users :(. As for the case being popular: i've never heard of it. You defenitely need some work on the shading; especially in the alleyway, you can hardly tell it's supposed to be in the background. it looks more like it's all on the same plane. |
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PixelSnader
Commander
Not a troll! Joined: 08 January 2026 Online Status: Offline Posts: 3194 |
![]() Posted: 09 April 2006 at 8:23am |
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''and you said never save as JPEG... believe it or not .. the update pic is a jpeg ^^.'' i noticed that when i cleared the background from the char and case and it didnt work with bucket tool. i too have never heard of that case. and i don't think its stylish either. it's pretty ugly really, no covering of the drives and such. - outlining everypart of things in black is bad, it separates all the individual things and makes the whole feel busy and crowded. only putting lines on the outmost edges of the sprite is better. and why are you allready designing a small section of one level to high detail, instead of working on the layout, tiles, sprites etc and then combining them? |
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Souly
Commander
Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
![]() Posted: 09 April 2006 at 10:02am |
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Ugh save images as PNG, that way they don't get converted when you upload.
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Bryan24
Midshipman
Joined: 21 September 2005 Location: United States Online Status: Offline Posts: 58 |
![]() Posted: 10 April 2006 at 3:53pm |
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I have 2 things to say.
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Revive the bannana thread,
and keep the pomegrantate thread! P.S.The bannana thread is supposed to not make sense. P.S.S.or dollars |
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Aleiav
Commander
Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
![]() Posted: 10 April 2006 at 4:35pm |
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You really should shade. The colors are so saturated I can't tell what's going on/what I should be looking at and that's not really good for a game.
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fatal1ty
Seaman
Joined: 27 March 2006 Online Status: Offline Posts: 17 |
![]() Posted: 13 April 2006 at 3:01am |
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cheers for the comments. i have my holidays now.. so i'l lsee if ican work on it..
yes.. it's my basic outlining atm.. just with colours dumped around it.. it's not finsihed .. thats why i put WIP on the thread name. ok and please.. no one say "SAVE AS PNG" again.. i'm getting pretty sick of every member giving me that for each of my threads.... i think it's through my mind already.. and dont expect a lot from me.. i'm not a pro with pixel art... |
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PixelSnader
Commander
Not a troll! Joined: 08 January 2026 Online Status: Offline Posts: 3194 |
![]() Posted: 14 April 2006 at 6:59pm |
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Originally posted by fatal1ty
cheers for the comments. i have my holidays now.. so i'l lsee if ican work on it.. yes.. it's my basic outlining atm.. just with colours dumped around it.. it's not finsihed .. thats why i put WIP on the thread name. ok and please.. no one say "SAVE AS PNG" again.. i'm getting pretty sick of every member giving me that for each of my threads.... i think it's through my mind already.. and dont expect a lot from me.. i'm not a pro with pixel art... we'll stop as soon as you start to Originally posted by fatal1ty
SAVE AS PNG |
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fatal1ty
Seaman
Joined: 27 March 2006 Online Status: Offline Posts: 17 |
![]() Posted: 18 April 2006 at 9:07am |
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Originally posted by snader
Originally posted by fatal1ty
cheers for the comments. i have my holidays now.. so i'l lsee if ican work on it.. yes.. it's my basic outlining atm.. just with colours dumped around it.. it's not finsihed .. thats why i put WIP on the thread name. ok and please.. no one say "SAVE AS PNG" again.. i'm getting pretty sick of every member giving me that for each of my threads.... i think it's through my mind already.. and dont expect a lot from me.. i'm not a pro with pixel art... we'll stop as soon as you start to Originally posted by fatal1ty SAVE AS PNG thats what i meant. i kind of got the idea that i should save things as png.......... so i'll save as png on my next update... |
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fatal1ty
Seaman
Joined: 27 March 2006 Online Status: Offline Posts: 17 |
![]() Posted: 22 April 2006 at 8:12am |
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ok i finally saved one as PNG (sorry to everyone who i pissed off but i am new to this..?)
i added some very very dodgy shadowing.. i still havent done much abotu the colours.. but i havent had a lot of time on my hands.. due to work, school etc ![]() |
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Souly
Commander
Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
![]() Posted: 22 April 2006 at 9:19am |
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I say you start over and try again.
This time using everyones imput. |
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fatal1ty
Seaman
Joined: 27 March 2006 Online Status: Offline Posts: 17 |
![]() Posted: 23 April 2006 at 4:55am |
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ok .. i'll start over again.. losing many hours of drawing.... thanks for that comment.. *gone*
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Souly
Commander
Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
![]() Posted: 23 April 2006 at 12:08pm |
You spent many hours on that drawing? |
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Bifur
Commander
Joined: 15 April 2006 Location: Brazil Online Status: Offline Posts: 194 |
![]() Posted: 23 April 2006 at 12:16pm |
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many hours=about 30 min , the major part u should have wasted on brainstorming ideas
review the entire concept , if u don't have patience for that forget about it. |
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I know! Leafs shouldn't make shadow... |
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Aleiav
Commander
Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
![]() Posted: 23 April 2006 at 3:59pm |
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Originally posted by fatal1ty ok .. i'll start over again.. losing many hours of drawing.... thanks for that comment.. *gone* It's not a waste. Everytime you draw something it's practice. So what if it's not an instant masterpeice? That's the only way you can get better is through practice. I'd agree with starting over. Practice isn't a waste of time. |
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fatal1ty
Seaman
Joined: 27 March 2006 Online Status: Offline Posts: 17 |
![]() Posted: 23 April 2006 at 11:40pm |
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Originally posted by Souly You spent many hours on that drawing?yes.. i'm not PRO you know... this is what i do for fun when i'm bored .. and my ICT lessons are Very Very boring. so i spend most lessons drawing when i finsihed my work in like 10mins. |
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Aleiav
Commander
Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
![]() Posted: 24 April 2006 at 10:22am |
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Originally posted by fatal1ty Originally posted by Souly You spent many hours on that drawing?yes.. i'm not PRO you know... this is what i do for fun when i'm bored .. and my ICT lessons are Very Very boring. so i spend most lessons drawing when i finsihed my work in like 10mins. So you spent 10 minutes drawing that? I'd suggest you spend more time on pixel art. |
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PixelSnader
Commander
Not a troll! Joined: 08 January 2026 Online Status: Offline Posts: 3194 |
![]() Posted: 24 April 2006 at 1:49pm |
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no. he did his school assignments in 10, and used the leftover 40 for pixels.
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