| WIP (Work In Progress) | |
| |
|
| Author | Message |
|
kendi64
Midshipman
Joined: 07 May 2019 Online Status: Offline Posts: 17 |
![]() Topic: my first isoPosted: 30 March 2006 at 6:09am |
|
Some of you who play mmorpg may recognize this right off, for those who don't I have linked reference screenshots below (sorry there are so few of them, they are hard to find). I wanted to do something else, but I thought it was better to start small then work my way up. This is the temple of life area in north qeynos in Everquest(1). I tried to make it as accurate as possible with the few screenshots I have and the map and I don't know if I can entirely get it 100% accurate. I have not added the NPCs, I haven't made sprits before and I'm afraid to ruin what I have already done heh. The light source is from the top left corner and have tried to place the edging colors properly, but not entirely sure if I have done it correctly. I don't know what I should change/add to this to make it better. I do know there is a brick like walkway on the bottom right side where the grass is, but I don't have good enough screenshots to tell me where it should be, so that will be something I'll add in later. Any comments/CC would be helpful as this is my first and still learning Thank you :) map (top right corner where says temple of life): http://www.interealms.com/ranger/maps/qeynos.jpg
Edited by kendi64 |
|
IP Logged |
|
|
Dra_chan
Commander
Joined: 20 February 2006 Online Status: Offline Posts: 628 |
![]() Posted: 30 March 2006 at 10:49am |
|
that lightbeam thingy should change the tone when it reaches the underwater.
Nice work in your first iso! Edited by Dra_chan |
|
IP Logged |
|
|
kendi64
Midshipman
Joined: 07 May 2019 Online Status: Offline Posts: 17 |
![]() Posted: 30 March 2006 at 11:40am |
|
Well actually its supposed to reach the top of the surface and that's it, I think I'll need to shorten it then. The whole thing was hard to place heh. Thank you
|
|
IP Logged |
|
|
Shark
Commander
a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
![]() Posted: 30 March 2006 at 11:49am |
|
the walls are very well done IMO, but i dont think the rest of it is up
to the same standard. |
|
|
Snark, we love yuu.
|
|
IP Logged |
|
|
Dra_chan
Commander
Joined: 20 February 2006 Online Status: Offline Posts: 628 |
![]() Posted: 30 March 2006 at 11:52am |
|
Originally posted by kendi64 Well actually its supposed to reach the top of the surface and that's it, I think I'll need to shorten it then. The whole thing was hard to place heh. Thank you Oh I see, then yeah, make it shorter, in the same height of the surface of the other column ![]() |
|
IP Logged |
|
|
||
Forum Jump |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |
|