| Collaborations/Challenges | |
|  Pixel Joint Forum : Pixel Art : Collaborations/Challenges | 
|  Topic: CHALLENGE 8/10/2009: Final Boss |     | 
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| Author | Message | 
| administrator Admiral   Joined: 03 March 2005 Online Status: Offline Posts: 0 |     Topic: CHALLENGE 8/10/2009: Final Boss Posted: 10 August 2009 at 12:42am | 
| CHALLENGE: Final BossCreate a mock up of an original game showing the final boss battle. Just a reminder: As per usual, your entire challenge entry must be made during this week. CHALLENGE RULES
 CHALLENGE JUDGING
 CHALLENGE PRIZES/GOODIES
 CHALLENGE VOTINGVote now for your favorite pixelart in this week's challenge!CHALLENGE AWARDSThe Final Boss pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:Thanks so much to all who took the time to vote and participate in the challenge! | |
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| Death-Auron Seaman     Joined: 18 November 2005 Online Status: Offline Posts: 8 |     Posted: 10 August 2009 at 5:34pm | 
| 
   ill give it a shot. Not very good at mock-ups (i suck at backgrounds) but lets see what comes out of this. i already made some advances on this. Its in a really early stage, but i think i can manage to make it until sunday - the biggest challenge will be to actually do it with just 32 colors X.x as always,they are my original characters Tora, Clark and Tille, fighting the "Space Stalker" (ya, got a whole story with these guys. maybe I can write it around here later xD) cool name for a final huh?. The stalker isnt visible for the moment though :P. 
 I want to see whatthe rest is going to make, im pretty anxious. Hope im not the only one with an RPG in mind. http://img268.imageshack.us/img268/8792/finalbosswip.png | |
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| BluePixel Seaman   Joined: 16 January 2009 Online Status: Offline Posts: 2 |     Posted: 10 August 2009 at 9:36pm | 
| 
   I'm very exited for this, and i'm probably going to enter. Hoping to see lots of good entries for this one :D
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| Dirteater Seaman     Joined: 15 July 2007 Location: United Kingdom Online Status: Offline Posts: 27 |     Posted: 11 August 2009 at 7:46am | 
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   This is defernately going to be one of the big challenges everyone joins :D
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| FrostedMayhem Seaman     Joined: 24 April 2009 Location: United Kingdom Online Status: Offline Posts: 19 |     Posted: 11 August 2009 at 10:03am | 
| 
   Heh...This sounds fun :D
 .. What you get if you cross me being hunrgy with pixel art--  Little Chef-The Game ;-)  (not sure if it counts as original, though, seeing as little chef isn't my idea...) | |
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| hyperbear Seaman     Joined: 11 May 2009 Online Status: Offline Posts: 21 |     Posted: 11 August 2009 at 11:01am | 
| 
   Ho hum, a very rough draft. I'm experimenting with different mouths on the boss and different positions of the player, any mouth examples that you guys think would look good would be very much appreciated.  also, i've never made a background before, so the cave will be a trick to make | |
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| Manupix Commander     Joined: 05 November 2024 Online Status: Offline Posts: 771 |     Posted: 11 August 2009 at 11:50am | 
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   FrostedM, Hyperbear: good potential you got there! Hyperbear: Aku's mouth might do? A cave: you sure didn't choose the easy way... And, why do you have 'preview' in your avatar?! ;-P | |
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| Prustel Seaman     Joined: 07 August 2009 Online Status: Offline Posts: 10 |     Posted: 11 August 2009 at 12:09pm | 
| 
   I think I miss understand something. Must I make a original final boss battle scene for the competition with original Characters & Boss only with my own style and in a other position ? Is this a (not finished) mockup?(not my entry): http://img31.imageshack.us/img31/2482/contest01te.png (Alien Hominid Final Boss Battle Console Version) Sry I never heard mockup before and the definition by wiki is not cleary and not for graphics. :/ | |
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| hyperbear Seaman     Joined: 11 May 2009 Online Status: Offline Posts: 21 |     Posted: 11 August 2009 at 12:34pm | 
| 
   
Good catch on my avatar. Also, I like the Aku mouth idea, but I think this one works better for one with something hanging out. I made a change of tone from the original  And I know the menu isn't lined up correctly  Edited by hyperbear - 11 August 2009 at 12:34pm | |
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| inphy Commander     Joined: 24 June 2014 Online Status: Offline Posts: 116 |     Posted: 11 August 2009 at 1:20pm | 
|  Samsara's DPS is over 9000. | |
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| Hatch Admiral     Joined: 05 August 2015 Online Status: Offline Posts: 1387 |     Posted: 11 August 2009 at 1:23pm | 
| 
   +1,000,000 points for using "metempsychosis".
 +10,000,000 for following it up with samsara | |
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| Manupix Commander     Joined: 05 November 2024 Online Status: Offline Posts: 771 |     Posted: 11 August 2009 at 1:43pm | 
| 
   Hyperbear: bones? going for catacombs? great idea!  Inphy: looks cool! Hatch: beg your pardon? ;-))))) Don't even try, you'd have to start waaaaaay back... (played Pong on Apple 2s when these were new, not much since!) | |
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| hyperbear Seaman     Joined: 11 May 2009 Online Status: Offline Posts: 21 |     Posted: 11 August 2009 at 2:05pm | 
| 
   This BG is a placeholder, while I didn't have catacombs in mind, I might go with that, should be manageable. Inphy: That's lookin' pretty solid, but a little bit generic, though i know you're not done. I'm gettin' there, still working out a better way to same "game over" Really, any boss is the final boss if you can't get past em.  | |
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| Death-Auron Seaman     Joined: 18 November 2005 Online Status: Offline Posts: 8 |     Posted: 11 August 2009 at 4:38pm | 
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   still working here, i think im going pretty well. The background challenges me though X.x pkus i dont know what weapon i can give to the girl :S I kinda feel the characters are too big to fit a cool ending battle, but ill manage to make it somehow... i guess. any ideas for a weapon? i would appreciate it! 
  Edited by Death-Auron - 11 August 2009 at 4:38pm | |
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| hyperbear Seaman     Joined: 11 May 2009 Online Status: Offline Posts: 21 |     Posted: 11 August 2009 at 5:07pm | 
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   Either shuriken or sai. Both are equally awesome Also, I'm nearing completion, here. Still have to do some shading and redo the background, though. The text shouldn't take too long.  Suggestions? | |
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| Kren Midshipman     Joined: 18 October 2005 Online Status: Offline Posts: 89 |     Posted: 11 August 2009 at 5:45pm | 
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   I would go with an Umbrella in her left arm. btw nice character design.
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| AtrSix Seaman     Joined: 17 May 2009 Online Status: Offline Posts: 1 |     Posted: 11 August 2009 at 7:57pm | 
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   i would go with a kunai with chain. Its very graceful and i think it would work well with a girl. Heres a few pics http://i75.photobucket.com/albums/i312/heartless20/anime/Samuri%20or%20fighter%20Ninja/guys2002nk.jpg http://www.kbninjutsu.com/images/kusarigama.gif | |
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| hyperbear Seaman     Joined: 11 May 2009 Online Status: Offline Posts: 21 |     Posted: 11 August 2009 at 9:50pm | 
| 
   Another change in design, oh fickle me. Also, sorry for kind of dominating this thread, I've got a lot of free time today.  | |
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| Brod Seaman     Joined: 10 August 2007 Online Status: Offline Posts: 16 |     Posted: 12 August 2009 at 2:07am | 
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   Original game? I'm not sure I understand, does it have to actually exist? (like a play station game or something)
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| skamocore Admiral     Joined: 07 April 2021 Online Status: Offline Posts: 3866 |     Posted: 12 August 2009 at 2:30am | 
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   Why would 'original' mean remaking a game that already exists? That is the complete opposite of what is required. Original: Your own game, invented by you - not fanart, not a remake, not a demake, not a clone, not a reboot, not a reinvention, not an adaptation. Your own ideas; a game that has never been seen before. | |
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| orenshtiv Commander     Joined: 28 May 2009 Location: Israel Online Status: Offline Posts: 146 |     Posted: 12 August 2009 at 2:37am | 
| 
   this is my submission:  CookieMan Adventures: Candyland the game is based on a cookie man that has escaped from the "fridge prison" and trying to escape from the candyland.... so he got to the northest spot of the area (almost out) and he met santa...hungry santa!,and he tryed to eat him,but the cookieman have magical powers so he beated him after a couple of hours of trying and he escaped.. but now he's in a bigger trouble,he's in the real world...how will he escape from there? that is saved for "Cookieman Adventures 2: The Real World" Hope you like it ^ ^ p.s. I wish i could do that game....xD | |
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| minipuck Commander     Joined: 23 August 2008 Online Status: Offline Posts: 185 |     Posted: 12 August 2009 at 4:44am | 
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decided to give it a go, very rough wip, going to work on the character first. im thinking about something like RamboGirl.  im not good at anatomy any C&C appreciated, Edited by minipuck - 12 August 2009 at 4:45am | |
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| hyperbear Seaman     Joined: 11 May 2009 Online Status: Offline Posts: 21 |     Posted: 12 August 2009 at 8:07am | 
| 
   @ Oren: It's cute, but the gingerbread man could use some AA around his icing, and the font is pretty hard to read. @Puck: She looks a bit like she's leaning back, it may be easier to do a stationary firing position, so you don't have to worry about how limbs fall on their own, in a relaxed position. | |
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| Prustel Seaman     Joined: 07 August 2009 Online Status: Offline Posts: 10 |     Posted: 12 August 2009 at 8:39am | 
|  An early WIP of my entry. (The man ist not finished yet!) | |
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| Manupix Commander     Joined: 05 November 2024 Online Status: Offline Posts: 771 |     Posted: 12 August 2009 at 10:20am | 
| 
   By the way, the most beautiful game ever is Samorost by Amanita Design.  And their next one, Machinarium, looks like it will be even better, from the video previews. Czechs are good, when it comes to animations. | |
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| inphy Commander     Joined: 24 June 2014 Online Status: Offline Posts: 116 |     Posted: 12 August 2009 at 2:53pm | 
| Originally posted by Hatch +1,000,000 points for using "metempsychosis". +10,000,000 for following it up with samsara Whoa, sweet! So, what's the going rate for points to monies?  Work on the background:  | |
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| darchangel Commander     Joined: 18 November 2014 Online Status: Offline Posts: 182 |     Posted: 12 August 2009 at 3:39pm | 
| 
   Sweet looking background Inphy...definitely another +10,000,000 points for you    | |
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| DJD Seaman     Joined: 01 July 2006 Online Status: Offline Posts: 35 |     Posted: 12 August 2009 at 6:42pm | 
| 
   that's a really cool playing field inphy, I think it would add a great extra dimension to either fighting games, where you have to stay on the platform as it scrolls from background to foreground while fighting, or at least in an rpg like yours, where you can move to forward and back positions, like some FF games. good stuff
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| tenentenen Seaman     Joined: 08 August 2009 Online Status: Offline Posts: 24 |     Posted: 12 August 2009 at 9:52pm | 
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   Not Finished Yet. still fiddling with the beam and background. Shiny teeth guy vs. Extreme Robot!  What do you think? | |
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     I am a person, as is anybody else in this world. I expect nothing from you, except what you expect from me.
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| arrrgh Seaman   Joined: 09 July 2009 Location: Australia Online Status: Offline Posts: 25 |     Posted: 13 August 2009 at 12:58am | 
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   There's a little bit of a "notch" in the top of the lower beam.
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| Prustel Seaman     Joined: 07 August 2009 Online Status: Offline Posts: 10 |     Posted: 13 August 2009 at 3:56am | 
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   I should have made something smaller. I'm not good at this size >.<   Making a background now and edit the boss(a lot(shading, outline...)). | |
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| minipuck Commander     Joined: 23 August 2008 Online Status: Offline Posts: 185 |     Posted: 13 August 2009 at 5:08am | 
|  progress | |
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| hyperbear Seaman     Joined: 11 May 2009 Online Status: Offline Posts: 21 |     Posted: 13 August 2009 at 6:16am | 
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   Prustel, your Boss seems like a combination of Haunter and Ghastly, and your player's left thigh doesn't look right with that shading, maybe lighten up the inside of the leg.
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| Prustel Seaman     Joined: 07 August 2009 Online Status: Offline Posts: 10 |     Posted: 13 August 2009 at 6:26am | 
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   yes I know he looks a little bit like them D:  hm I think the shading is alright, but I think I will left this challenge because I'm not contently with my entry or maybe I will do another entry, but this time smaller. But the time is running away x.X | |
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| tenentenen Seaman     Joined: 08 August 2009 Online Status: Offline Posts: 24 |     Posted: 13 August 2009 at 7:34am | 
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Oh I see It thanks! Its Now basically done. I May Try to make the floor better or something before Sunday. Anything that could be changed or improved?  Edited by tenentenen - 13 August 2009 at 9:00am | |
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     I am a person, as is anybody else in this world. I expect nothing from you, except what you expect from me.
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| Setzer Commander     Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |     Posted: 13 August 2009 at 9:12am | 
|  some tiles done, background, character, enemies, boss left to go | |
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| Souly Commander     Joined: 13 December 2020 Online Status: Offline Posts: 2451 |     Posted: 13 August 2009 at 9:21am | 
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| Prustel Seaman     Joined: 07 August 2009 Online Status: Offline Posts: 10 |     Posted: 13 August 2009 at 10:55am | 
|  Now the background.. Edited by Prustel - 13 August 2009 at 10:55am | |
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| hyperbear Seaman     Joined: 11 May 2009 Online Status: Offline Posts: 21 |     Posted: 13 August 2009 at 12:52pm | 
|  I changed the dimensions and changed a few things to make it easier for me, heh. Anyways, I'm almost done, just gotta come up with some more items. Any suggestions/ flaws in the pic? | |
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| Setzer Commander     Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |     Posted: 13 August 2009 at 4:45pm | 
|  updated, added another color to the ramps for the tiles, started on the character, gonna watch the steeler game | |
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| Death-Auron Seaman     Joined: 18 November 2005 Online Status: Offline Posts: 8 |     Posted: 13 August 2009 at 5:49pm | 
| ok ive advanced a lil bit on the boss. I think it looks fitting for a final huh? thx for the advise on the weapon everyone, ill stick with AtrSix idea (thx btw) The background does everything so hard though X.x hope i can finish this befroe the deadline. Its a really fun challenge! I like those tiles Setzer  | |
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| inphy Commander     Joined: 24 June 2014 Online Status: Offline Posts: 116 |     Posted: 13 August 2009 at 8:47pm | 
| Originally posted by tenentenen Oh I see It thanks! Its Now basically done. I May Try to make the floor better or something before Sunday. Anything that could be changed or improved?  You could try bringing out the rocks that are closest to the floor - the wall looks a bit like a straight wall perpendicular to the floor, with a rocky wallpaper. Quick edit:  | |
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| linx Commander     Joined: 19 January 2009 Online Status: Offline Posts: 124 |     Posted: 13 August 2009 at 9:30pm | 
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   The 2 im looking foward to the most at the moment are Setzer's and Death-Aurons. Great work guys :), im thinking about joining this one, though ive still got to get a concept worked out.
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| RabidGolfCart Seaman     Joined: 05 February 2023 Online Status: Offline Posts: 7 |     Posted: 13 August 2009 at 11:58pm | 
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   How does this look?  It's sort of based on the First person Impact battles from the Mystical Ninja (Ganbare Goemon) series. | |
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| Jarlaxe Seaman   Joined: 19 June 2009 Online Status: Offline Posts: 6 |     Posted: 14 August 2009 at 2:09am | 
| Originally posted by Mr.Tsuyoshi How does this look?  It's sort of based on the First person Impact battles from the Mystical Ninja (Ganbare Goemon) series. Commodore 64 rulezzz!! Great work Mr.Tsuyoshi  | |
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| darchangel Commander     Joined: 18 November 2014 Online Status: Offline Posts: 182 |     Posted: 14 August 2009 at 4:20am | 
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   Everybody is already in the final stages. I'm running out of time and all I have are a few lines    My Game: Ninja Bugs Final Boss: Dr. Moth and his giant robot.  Edited by darchangel - 14 August 2009 at 4:22am | |
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| Cesque Seaman     Joined: 16 February 2009 Location: United Kingdom Online Status: Offline Posts: 18 |     Posted: 14 August 2009 at 7:26am | 
|   [platformer] Some things I like, some things I don't like. I really wish I could add some kind of texture to the rocks, but I'm not that good :P Texture to the background seems to be the next thing, although it will only be simple. I also need to actually add the boss and the player which I'm not looking forward to. The rough idea behind it is that the main character is in a computer game, except he becomes sentient and tries to get out. In the final boss battle, the game designer tries to sabotage the game in order to stop the main character from escaping. I was thinking of adding some 'glitched' tiles to show this, it would be quite an interesting thing to try out. | |
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     [O.õ] -< señor gameboy thinks you are talking rubbish >
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| tenentenen Seaman     Joined: 08 August 2009 Online Status: Offline Posts: 24 |     Posted: 14 August 2009 at 8:38am | 
| Originally posted by inphy Originally posted by tenentenen Oh I see It thanks! Its Now basically done. I May Try to make the floor better or something before Sunday. Anything that could be changed or improved?  You could try bringing out the rocks that are closest to the floor - the wall looks a bit like a straight wall perpendicular to the floor, with a rocky wallpaper. Quick edit:  Are You saying that the rocks themselves look flat? or that the wall looks flat when it should be curved? what exactly do you mean? I'm not exactly sure what you did in the edit either. I appreciate your criticism, Ind I really want to fix it! Thanks. | |
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     I am a person, as is anybody else in this world. I expect nothing from you, except what you expect from me.
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| Cesque Seaman     Joined: 16 February 2009 Location: United Kingdom Online Status: Offline Posts: 18 |     Posted: 14 August 2009 at 11:56am | 
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   tenentenen: He's saying that where the rocks meet the floor, the rocks don't seem to have any depth. Open the edit up and the original, and look at the difference.
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     [O.õ] -< señor gameboy thinks you are talking rubbish >
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| inphy Commander     Joined: 24 June 2014 Online Status: Offline Posts: 116 |     Posted: 14 August 2009 at 12:37pm | 
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   Yup, what Cesque said.  Latest, got her all blinged up now:  Also, great work Setzer and Mr.Tsuyoshi.  | |
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