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kaltsu
Midshipman
Joined: 19 June 2006 Location: Finland Online Status: Offline Posts: 41 |
![]() Topic: Kaltsus townPosted: 03 July 2006 at 7:33pm |
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Okay.
This w will be in p probably for ages cause I tend to do it h-u-g-e.
I'm not sure what's it for. A game of any kind I'm probably uncapable
to do but some kind of flash or shockwave page with interactivity in it
should succeed. If nothing else, I'll have a great desktop image for
myself.
![]() There's not much to see yet, just started, but it would be nice to hear your comments about a concept, an atmosphere and over-all feeling of it. Never done anything this small before. ![]() Don't mind counting the colors. There's plenty and will be heck of a lot more. Will probably use full 256 colors for the background and 10-20 for each character or other moving objects. 256 colors and yet this monochrome? Yes. I'm on loose. Lock up your daughters. I will probably pull some of the shadows off after adding more stuff and detail. They're darn hard to handle. Didn't for example know how to end the shadow of the house, so I continued it to the fence. Oh and the guy's not even supposed to walk the door effortless. Wanted some cartoonish feeling into it and decided to do everything quite tiny compared to the characters. Thanks for your attention. Now hit me. |
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Psychotic_Carp
Commander
Joined: 02 April 2005 Online Status: Offline Posts: 1008 |
![]() Posted: 03 July 2006 at 9:44pm |
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The roof is the best part to me but the trees seem to jagged for the piece
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got game?
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 03 July 2006 at 11:00pm |
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<3 the colors, <3 the look, <3 the attention to details, <3 it all!!!
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Karl
Seaman
Joined: 02 July 2006 Online Status: Offline Posts: 6 |
![]() Posted: 03 July 2006 at 11:35pm |
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Shape out those trees a bit more. The rest seems fine to me so far.
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Monkey 'o Doom
Commander
Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
![]() Posted: 04 July 2006 at 3:13am |
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This is very good, but one thing is bothering me. You call it monochrome, yet you use varying shades for different objects. If you unify the plaette, it should look a bit better and make the character stand out even more. As-is, the low-but-visible amount of contrast between objects makes it look somewhat dirty or messy or something. Good luck with this peice!
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Larwick
Commander
Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
![]() Posted: 04 July 2006 at 5:31am |
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This really is lovely in its own way. I especially like the roof, fence and the dude.
Only problem i see is the trees, compared with the blockyness of everything else, they seem quite 2d and have less of an even structure (with the random tuffts coming out). I'd say completely re-do them, i wouldn't try to make them tooo realistic, i'm imagining a phat cylindrical trunk, attached to the ground with tuffts of grass, then a bubbly looking top (although that's fairly cliched)... so yeah, brilliant stuff, apart from the trees ^_^ |
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kaltsu
Midshipman
Joined: 19 June 2006 Location: Finland Online Status: Offline Posts: 41 |
![]() Posted: 04 July 2006 at 12:48pm |
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<3 Jalonso
@Monkey 'o Doom: I'm trying to keep hue almost the same all the way. Added some saturation for the grass and the trees to bring them out a little bit. Looked kinda flat and boring to me before. I'll have to re-consider my color schemes after finishing some more pieces and having a revision. Good point with the trees, you all. I'll do them more bubble and plastic looking to fit the world. Been helpful and encouraging so far. Thank you for the effort, guys. <3 |
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kaltsu
Midshipman
Joined: 19 June 2006 Location: Finland Online Status: Offline Posts: 41 |
![]() Posted: 02 October 2009 at 12:21am |
![]() Trees fixed. Some automobiles also added. |
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Manupix
Commander
Joined: 05 November 2024 Online Status: Offline Posts: 771 |
![]() Posted: 02 October 2009 at 12:47am |
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This took a while, but it was worth it! ;-D
I like the 'old skool' look. Great trees. Maybe I prefer the first palette, but this one is quite nice too. Now, what could you add that would make it really different from all those isocities? There's good stuff in your gallery, hope to see more! |
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kaltsu
Midshipman
Joined: 19 June 2006 Location: Finland Online Status: Offline Posts: 41 |
![]() Posted: 02 October 2009 at 1:30am |
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Originally posted by Manupix This took a while, but it was worth it! ;-D Now, what could you add that would make it really different from all those isocities? That's a good question. Probably nothing but we'll see. Maybe I'll figure something out. Hopefully it's not gonna take another 3 years before my next update. |
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Club Beuker
Commander
Joined: 29 January 2007 Online Status: Offline Posts: 513 |
![]() Posted: 02 October 2009 at 2:33am |
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Just a little brainfart to give the trees some variation. Why not put some "square" trees in there aswell?
Now add a school, or a hospital.. a policestation.. firemen... the entrance to lvl 2-1... etc. etc. etc. |
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Without me, it's just aweso
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