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Walrus
Midshipman
Joined: 22 December 2007 Online Status: Offline Posts: 58 |
![]() Topic: starting a mockupPosted: 13 October 2009 at 2:30pm |
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its still a very much wip...
its still only the bg... any cc wanted! edits are very welcomed too.. |
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A.B. Lazer
Commander
Joined: 21 July 2007 Online Status: Offline Posts: 310 |
![]() Posted: 13 October 2009 at 2:36pm |
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Rocks have no outline and are shaded, torches have outline and not shaded -> shade torches.
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Walrus
Midshipman
Joined: 22 December 2007 Online Status: Offline Posts: 58 |
![]() Posted: 13 October 2009 at 2:43pm |
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the torches are placeholders, i will detail them later.
please comment on the rocks. :p |
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A.B. Lazer
Commander
Joined: 21 July 2007 Online Status: Offline Posts: 310 |
![]() Posted: 13 October 2009 at 3:07pm |
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You can't really say anything about background until there would be some characters against it - how they will read and such. Now looks quite good.
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Manupix
Commander
Joined: 07 May 2026 Online Status: Offline Posts: 771 |
![]() Posted: 13 October 2009 at 6:32pm |
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I think this lighting option will be too difficult to accommodate for a mockup. I'd suggest to limit it to the near vicinity of the torches, which will give the atmosphere you're after, and have a general lighting elsewhere.
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Walrus
Midshipman
Joined: 22 December 2007 Online Status: Offline Posts: 58 |
![]() Posted: 14 October 2009 at 4:24am |
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i guess you are right...
here's an edit:
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Dhr. Bosch
Commander
Joined: 01 February 2016 Location: Netherlands Online Status: Offline Posts: 215 |
![]() Posted: 14 October 2009 at 9:26am |
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the differance in rock placement on the wall verus the lighted area makes it seem like the torches are in a niche. the your update fixed this a litle but it still looks kinda strange. i'd say: either make it a true niche and make that clear somehow or fix the rock placement
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Vanitas, vanitatum omnia vanitas
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Manupix
Commander
Joined: 07 May 2026 Online Status: Offline Posts: 771 |
![]() Posted: 14 October 2009 at 3:01pm |
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Agree with Dhr Bosch.
Edit, using the actual stone placement: ![]() Except in the closest points to the torch, light will be strongly lateral: only the side of stones turned towards the torch will be lit, and they will cast shadows on the jointing. Also, lighting is in proportion to distance squared. Meaning: it drops very quickly, even more than in my edit. I don't like the colors I introduced in the jointings, they have to stand out against the rocks, but this greenish brown is ugly. What about not having jointings? |
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Walrus
Midshipman
Joined: 22 December 2007 Online Status: Offline Posts: 58 |
![]() Posted: 14 October 2009 at 3:50pm |
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thank for your comments guys, you are bringing up very good points.
but i made a big mistake from the begining - i didnt make tiles... which make it not game-ish, so it kinda loses the whole point
i like the idea of not having jointings... expect an updated version tommorow |
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