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kenpokis
Commander ![]() ![]() Joined: 09 January 2010 Online Status: Offline Posts: 202 |
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Ok, how about something like this? Which one is better? Oh, yea what exactly do you mean roughen up? Like add some grass, or something like that?
This: ![]() Or this: ![]() Edited by kenpokis - 12 February 2010 at 6:21pm |
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Manupix
Commander ![]() ![]() Joined: 05 November 2024 Online Status: Offline Posts: 771 |
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First one.
The line of trees at the far back is far too dark. It gets hazy back there: those tones cannot be as dark as in the foreground. The lowest tree of the slope forest is overhanging the water in a weird way. |
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kenpokis
Commander ![]() ![]() Joined: 09 January 2010 Online Status: Offline Posts: 202 |
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Ok edited just a tad. The background trees, and worked on the overhanging tree thing. Tell me if I need to trim it back some more.
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Ninja Crow
Commander ![]() ![]() Joined: 02 June 2009 Online Status: Offline Posts: 323 |
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Originally posted by Kenpokis Yes, that's what I was thinking - whatever you feel would give it something besides a perfectly straight line.Oh, yea what exactly do you mean roughen up? Like add some grass, or something like that? I like that rightside tree highlight. Originally posted by Manupix I like that idea, M, but I don't know enough about landscape painting to know if the latest version is accurate enough - is it just a bit too hard to read that it's a line of trees now? Maybe a bluer shade (like the one next to the dark green in the trees) rather than a paler one?The line of trees at the far back is far too dark. It gets hazy back there: those tones cannot be as dark as in the foreground. |
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jeremy
Rear Admiral ![]() ![]() Joined: 25 November 2024 Location: New Zealand Online Status: Offline Posts: 1704 |
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Not a lot has been changed in your last few renditions. Try making a couple of different colour edits, loosen it up and try a paintover like jal, iggy, Manu and myself have all done. The great thing about digital art is that if you royally screw up you can go back!
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kenpokis
Commander ![]() ![]() Joined: 09 January 2010 Online Status: Offline Posts: 202 |
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OK I messed around with the sky, sort of like jalanso's edit, except not
nearly as nice. I think it will look pretty cool once I clean it up.
Any tips on how to make it look better?
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Ninja Crow
Commander ![]() ![]() Joined: 02 June 2009 Online Status: Offline Posts: 323 |
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Well, the thing that jumps out at me is that the lines you've added to the sky seem to sag at the right edge (past the birds).
You may also not be able to mix the dithering at the top with the texturing. I don't know if this will work, but the thought occurred to me that it might look cool to have the colours change from top to bottom (or bottom to top as the case may be). Jalonso had gray to blue, and Jeremy had blue to white, for examples. I wouldn't know without trying it, though - what do you think? |
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kenpokis
Commander ![]() ![]() Joined: 09 January 2010 Online Status: Offline Posts: 202 |
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Got rid of dithering, did this in about a minute, so really sloppy. Anyways, just to get a general idea down, what do you guys think?
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wenruto
Commander ![]() ![]() Joined: 19 January 2021 Location: United States Online Status: Offline Posts: 115 |
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Looks Kinda Clear and neat comparing to your old ones.. I think It was a good idea removing The ditherings....... you can almost see the though
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Manupix
Commander ![]() ![]() Joined: 05 November 2024 Online Status: Offline Posts: 771 |
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Well, it goes with skies as with trees and mountains: they come in many fashions, and straight out of your head is not one of them. You should know by now ;)
The faraway tree line is now too light! The scene is backlit: so those trees should be darker than the ground they're on. The dark olive tone you have in those few pixels beneath would work, I think. It might also be used to soften the earth/grass transitions, esp on the left side. |
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kenpokis
Commander ![]() ![]() Joined: 09 January 2010 Online Status: Offline Posts: 202 |
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Here is a real sloppy edit. Kinda tired. The sky needs some smoothing out. I think once I add the other colors in, it will be fine. Hopefully.
![]() Edited by kenpokis - 13 February 2010 at 7:50pm |
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Impaled
Seaman ![]() Joined: 21 December 2009 Online Status: Offline Posts: 11 |
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The sky looks like random maybe as you say smoothing out there will go fine.
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kenpokis
Commander ![]() ![]() Joined: 09 January 2010 Online Status: Offline Posts: 202 |
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lol that's because it is. I basically scribbled. I think i'll take another go at this tomorrow. I kind of liked it with a simple style, so maybe just throw in a few small clouds, instead of a sky full.
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Manupix
Commander ![]() ![]() Joined: 05 November 2024 Online Status: Offline Posts: 771 |
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Well, it goes with skies as with trees and mountains: they come in many fashions, and straight out of your head is not one of them. You should know by now ;) Meaning: check some refs! ![]() |
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kenpokis
Commander ![]() ![]() Joined: 09 January 2010 Online Status: Offline Posts: 202 |
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Haha, you would think I would pick up on this, but that would mean I would have to be smart! I'll look at some refs then try again.
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Robinhood
Commander ![]() ![]() Joined: 18 May 2009 Online Status: Offline Posts: 245 |
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Keep trying, its getting better and better :D
I admire your perseverance. |
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kenpokis
Commander ![]() ![]() Joined: 09 January 2010 Online Status: Offline Posts: 202 |
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Alright I was going for more of a simple cloud style, (if you wanna call it that) It's not as busy, but it still needs some work. Hopefully I can get the sky done with and finish up with the frame. Can't believe how much i've learned on this piece. Thanks to all of you for you patience and help.
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kenpokis
Commander ![]() ![]() Joined: 09 January 2010 Online Status: Offline Posts: 202 |
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Working on the frame texture. Added a little AA.
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kenpokis
Commander ![]() ![]() Joined: 09 January 2010 Online Status: Offline Posts: 202 |
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Almost done, not sure what to do with the corners. Can't find a reference similar to it. Hope to get this done today. Woot thanks all.
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kenpokis
Commander ![]() ![]() Joined: 09 January 2010 Online Status: Offline Posts: 202 |
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I'm calling this done. Thanks to all that helped me. I know it's not great, but it's a heck of a lot better than what I could have done by myself. Thanks guys.
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Hatch
Admiral ![]() ![]() Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
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Great job and great dedication. Looking forward to seeing this in the gallery!
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Pixelarg
Midshipman ![]() ![]() Joined: 14 April 2016 Online Status: Offline Posts: 41 |
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![]() Little edit :B |
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kenpokis
Commander ![]() ![]() Joined: 09 January 2010 Online Status: Offline Posts: 202 |
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lol thanks?
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Niagareven
Seaman ![]() ![]() Joined: 28 June 2017 Online Status: Offline Posts: 1 |
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I read this so intently my eyes feel dry. o.o
I am new to everything pixelart as well as pixeljoint so I feel very shy. This thread is so informative and helpful that I feel a little closer to everyone. That's kind of sappy, but true. Kenpokis, your dedication really is inspiring. Now if only all this sappy would make my eyes water. O.O |
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X Colin
Seaman ![]() Joined: 07 March 2010 Online Status: Offline Posts: 25 |
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Here's my critiques for it. Just seeing if you like them.
![]() Edited by X Colin - 07 March 2010 at 9:48am |
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kenpokis
Commander ![]() ![]() Joined: 09 January 2010 Online Status: Offline Posts: 202 |
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Thanks for the edit.
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Kee
Commander ![]() ![]() Joined: 06 September 2007 Location: United States Online Status: Offline Posts: 127 |
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This progress has most deffinitaly inspired me to start pixel art again.
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kenpokis
Commander ![]() ![]() Joined: 09 January 2010 Online Status: Offline Posts: 202 |
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Ah glad to hear! Love to help out the community through my learning progress.
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