| Collaborations/Challenges | |
| |
|
| Author | Message |
|
administrator
Admiral
Joined: 03 March 2005 Online Status: Offline Posts: 0 |
![]() Topic: CHALLENGE 7/12/2010: The Great Two-FramerPosted: 12 July 2010 at 12:01am |
CHALLENGE: The Great Two-FramerAll we want this week is for you to show us what you can make with two frames of animation - nothing more, nothing less. CHALLENGE RULES
CHALLENGE JUDGING
CHALLENGE PRIZES/GOODIES
CHALLENGE VOTINGVote now for your favorite pixelart in this week's challenge!CHALLENGE AWARDSThe The Great Two-Framer pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:Thanks so much to all who took the time to vote and participate in the challenge! srsly? by Chibi Robo
|
|
IP Logged |
|
|
greenraven
Commander
Joined: 08 September 2016 Online Status: Offline Posts: 2598 |
![]() Posted: 12 July 2010 at 8:20am |
|
I know I always say it, but I shall attempt to attempt something. XD
|
|
"pwnage comes with patience, practice and planning." ~ Jalonso
|
|
IP Logged |
|
|
W M
Commander
Joined: 08 November 2015 Online Status: Offline Posts: 132 |
![]() Posted: 12 July 2010 at 6:41pm |
|
I'm in, and already working :) CHEERS FOR ON-THE-SPOT IDEAS
Edited by W M - 12 July 2010 at 6:41pm |
|
IP Logged |
|
|
Sasuke-ish
Seaman
Joined: 11 August 2006 Online Status: Offline Posts: 34 |
![]() Posted: 13 July 2010 at 1:52am |
|
I just need an idea and then I'm in.
|
|
IP Logged |
|
|
skamocore
Admiral
Joined: 07 April 2021 Online Status: Offline Posts: 3866 |
![]() Posted: 13 July 2010 at 5:34am |
|
I have a few ideas, I'm charging $5 apiece though.
|
|
IP Logged |
|
|
DanielHyaku
Midshipman
Joined: 04 December 2023 Online Status: Offline Posts: 20 |
![]() Posted: 13 July 2010 at 3:25pm |
|
Is there a limit to the FPS rate?
|
|
IP Logged |
|
|
skamocore
Admiral
Joined: 07 April 2021 Online Status: Offline Posts: 3866 |
![]() Posted: 13 July 2010 at 3:35pm |
|
No, there is not.
|
|
IP Logged |
|
|
StepDragon
Commander
Joined: 03 April 2010 Online Status: Offline Posts: 258 |
![]() Posted: 13 July 2010 at 4:12pm |
|
I'm in on this one
|
|
IP Logged |
|
|
spiny
Seaman
Joined: 11 July 2010 Online Status: Offline Posts: 3 |
![]() Posted: 14 July 2010 at 1:30am |
|
well, I've done a little animation and entered it, this is my first competition entry ( and my firsy anim for quite a few years), it's nothing special, but it was fun drawing the trees ):
|
|
IP Logged |
|
|
EdJr
Midshipman
Joined: 28 October 2020 Online Status: Offline Posts: 22 |
![]() Posted: 14 July 2010 at 6:41am |
|
omg, I know no one cares, but I have to say.... I was so excited for participating, but my father told me that we'll visit my uncle and stay there until Sunday =/
So, good luck, folks! |
|
IP Logged |
|
|
tomic
Midshipman
Joined: 21 July 2020 Online Status: Offline Posts: 93 |
![]() Posted: 14 July 2010 at 12:23pm |
|
heya!
there's some something i've doodled some 3 weeks ago, trying out grafx2's / gif's layer support.. lies on my dump since then and would fit the compo.. ![]() any (unwritten) rule that the piece must be started from scratch in the week of the challenge? i mean, it's already wednesday, thus this week is 3 days old and i've invested at max 2 days into it in the past.. |
|
|
pixel suit up!
|
|
IP Logged |
|
|
Squirrelsquid
Commander
Joined: 18 July 2023 Online Status: Offline Posts: 259 |
![]() Posted: 14 July 2010 at 12:27pm |
|
I'm not sure, tomic, but I guess it's against the rules :/
|
|
IP Logged |
|
|
skamocore
Admiral
Joined: 07 April 2021 Online Status: Offline Posts: 3866 |
![]() Posted: 14 July 2010 at 1:58pm |
|
Originally posted by tomic heya! there's some something i've doodled some 3 weeks ago, trying out grafx2's / gif's layer support.. lies on my dump since then and would fit the compo.. ![]() any (unwritten) rule that the piece must be started from scratch in the week of the challenge? i mean, it's already wednesday, thus this week is 3 days old and i've invested at max 2 days into it in the past.. There's no unwritten rule, there is however, a written rule :o Also, nice piece and subtle/clever idea. |
|
IP Logged |
|
|
StepDragon
Commander
Joined: 03 April 2010 Online Status: Offline Posts: 258 |
![]() Posted: 14 July 2010 at 5:01pm |
|
Tomic, you could always repixel it from a different angle... The idea is the hardest part.
|
|
IP Logged |
|
|
Manjaman
Midshipman
Joined: 02 October 2016 Location: France Online Status: Offline Posts: 92 |
![]() Posted: 15 July 2010 at 12:13am |
|
Tomic : hard cheese ! That was a superb idea.
|
|
IP Logged |
|
|
Long
Commander
Joined: 21 July 2022 Online Status: Offline Posts: 101 |
![]() Posted: 15 July 2010 at 6:45am |
|
This is what I got so far.
Inspired mostly by the loading animation in Monster Hunter 3, other sources of inspiration are Okami, Breath of Fire IV and Bleach. ![]() Uploaded with ImageShack.us Also a texturing attempt at the jaw ![]() Uploaded with ImageShack.us C&C please Edited by Dragonwarrior0 - 15 July 2010 at 8:12am |
|
IP Logged |
|
|
tomic
Midshipman
Joined: 21 July 2020 Online Status: Offline Posts: 93 |
![]() Posted: 15 July 2010 at 10:52am |
|
hehe ;D @manjaman, no bothers. i'm sure i'll find another use that i can recycle it for.. there's some demoscene event (w/ two graphics competitions) coming up =P |
|
|
pixel suit up!
|
|
IP Logged |
|
|
Rostii
Seaman
Joined: 11 May 2010 Online Status: Offline Posts: 19 |
![]() Posted: 16 July 2010 at 10:02am |
|
Ive been kinda busy all week so I don't know if I can finish this.
![]() < id="gwProxy" ="">< ="jsCall();" id="jsProxy" =""> Edited by Rostii - 16 July 2010 at 10:03am |
|
IP Logged |
|
|
Argyle
Midshipman
Joined: 06 May 2021 Online Status: Offline Posts: 60 |
![]() Posted: 16 July 2010 at 11:48pm |
![]() Not sure what direction I'll take this in. It started out just seeing if I could make anything that looked animated with only two frames without just looking like a strobe. |
|
IP Logged |
|
|
Pudwiggle
Seaman
Joined: 14 December 2009 Online Status: Offline Posts: 3 |
![]() Posted: 17 July 2010 at 12:14pm |
|
Helphelp!
I was rejected due to too many frames. I knew that this was a two frame challenge, but it was the only way I could control the speed of the animation. I'm using Unfreez to compile the animation. Is there a better program I can use that can set speed settings? From the look of Dumbo's entry, it looks like he knows.. |
|
IP Logged |
|
|
onek
Commander
Joined: 19 May 2009 Online Status: Offline Posts: 416 |
![]() Posted: 17 July 2010 at 12:58pm |
|
@ sticky tape...
looking good, cool idea too!..., but i cant really tell if its a biplane or some sort of ground vehicle... i wish its a biplane tho,...maybe add a shadow underneath to make it more clear... also i think it would be neat to add like a flickering tachometer (f-zero style..), jumping between 299 and 300 mph, lets say Edited by onek - 17 July 2010 at 12:58pm |
|
IP Logged |
|
|
Argyle
Midshipman
Joined: 06 May 2021 Online Status: Offline Posts: 60 |
![]() Posted: 17 July 2010 at 1:05pm |
|
Good suggestions, Onek! Supposed to be a plane but hadn't gotten around to adding the shadow yet. And I had wanted to shade the lower front set of wings/emphasize the edge of the rear set of wings to differentiate them as being separate while solidifying its intended shape just by using the shadow when it gets added. Love the speed meter idea.
Think I'll give the ground lines some jagged edges to emphasize movement and break up the horizontal monotony. No idea what I want to do with the buildings though! |
|
IP Logged |
|
|
eliotfellow
Midshipman
Joined: 23 March 2010 Online Status: Offline Posts: 61 |
![]() Posted: 17 July 2010 at 9:04pm |
|
Originally posted by Dragonwarrior0
This is what I got so far.Inspired mostly by the loading animation in Monster Hunter 3, other sources of inspiration are Okami, Breath of Fire IV and Bleach. Uploaded with ImageShack.usAlso a texturing attempt at the jaw Uploaded with ImageShack.usC&C please
All right. . . when I see default palette colors, I typically expect the whole picture to be that way. I know there are no written rules for this kind of thing, but usually pieces that include RGB are entirely that way. RGB/default palette or nothing, 'cept maybe black (like this or this). Sooo. . . there you go. I like your concept but maybe you could spend the last part of the week on your colors, you've still got time. |
|
IP Logged |
|
|
Long
Commander
Joined: 21 July 2022 Online Status: Offline Posts: 101 |
![]() Posted: 18 July 2010 at 1:24am |
|
Since it was my original intention and you're not the only one bringing this up, I'm going to attempt to make this piece an RGB + Black only piece, let's see if I can succeed.
|
|
IP Logged |
|
|
||
Forum Jump |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |
|