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TKNy
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bullet Posted: 04 September 2010 at 4:00pm

btw, I like dollers, I just fear them and their wrath


well said XD
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bullet Posted: 04 September 2010 at 4:32pm
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ekobor
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bullet Posted: 04 September 2010 at 10:41pm


I played with the backdrop. Please forgive me, I was THAT bored.
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cure
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bullet Posted: 05 September 2010 at 12:01am
Obviously I can't actually enter, being a judge and whatnot, but I made a palette anyway:

Dunno where its weaknesses are 'cause I never really tested it. posting here anyway since I ain't got nothin' else to do with it :P

Also Arne's thread over at pixelation is pretty informative, anyone looking to learn about how to create a flexible palette should check it out.


Edited by cure - 05 September 2010 at 12:06am
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bullet Posted: 05 September 2010 at 12:08am


Erp, clearly not entering either, just playing around with stuff.
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bullet Posted: 05 September 2010 at 1:00am
Here's mine.



But i don't like it. I'll made a new one.

Edited by Eldorn - 05 September 2010 at 4:11am
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bullet Posted: 05 September 2010 at 4:56am
Originally posted by Dr D

Presenting: Dr D's Global 16 Color Palette!



Believe it or not, a lot of work went into this palette, I actually did my research. There should be a color for just about everything. Lots of ramps.

The red is a bit stark, but I feel it can be used better that way.

Hope someone uses this. :)


While I don't have an idea how much you worked over this, this is the most variable palette that's posted by now and if I needed an overall palette (e.g. for a game that includes medium sized sprites and seperate environments) I'd pick this. There's only 1 color I could critisize. That 1 tone orange (or tan) is not needed unless spesfically used since it could be made out of other colors.
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thick
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bullet Posted: 05 September 2010 at 6:32am
When I look at that palette it doesn't feel that global to me. If i'd use it would be nice for game mockups but otherwise one must except to see some colors clashing, unless you go monochrome in the usage of greens and reds/browns, which limits it even furthermore.

Of course there's plenty of ramps, but they aren't favored with the current levels of saturation and lack of greys. You can look at cure's or skamocore's palette and see that they flow in a complete different manner.

If, i.e., 2 of those 4 greens where more olive-ish and cyan-ish, that would lighten the issue. Under this perspective, D2301E isn't that stark as compared to other multicolor combinations, but there should be definately a lighter color to make the passage to F5F1B8 smother.

Despite that stuff, it isn't such a bad palette as i make it seem. It's a bit evident in the contrast of warm/cold and dark/light, but nevertheless it's kinda balanced. I hope i'm not saying complete bullsh*t...

Edited by thick - 05 September 2010 at 6:38am
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bullet Posted: 05 September 2010 at 7:12am
While I really like a lot of the colour combinations so far, for me I'd prefer to use more shades of the same colour rather than being able to use many different colours. Therefore I most admire the palettes with 3 or more colours for each shade rather than the ones with 2. Then, it is also especially useful when one shade of dark or light can be applied to different colour sequences (e.g. the light green in Dr D's palette can be added to any of the other colour sequences in the palette). It depends of course what you use a palette for, but when I think about creating a tile or a building, I'd prefer to be able to use subtle shades for patterns and realism rather than having to dither.
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jalonso
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bullet Posted: 05 September 2010 at 9:13am
So many great palettes...I thought we'd only get like 12 total...this will be hard to judge.

If the other judges are posting (these won't count) I'll share the 16 color version of my master palette I almost always use at least to start a piece with.


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Night
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bullet Posted: 05 September 2010 at 9:35am
Here is my palette,I hope its turned out good.
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bullet Posted: 05 September 2010 at 9:38am

Just going to have my hopes high :3
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bullet Posted: 05 September 2010 at 9:53am
Yeah, sorry, I will use the template and resubmit on Monday or so.
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Mistiqueshis
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bullet Posted: 05 September 2010 at 12:32pm
Hi everyone, this is my pallete.


I hope this is in the rules :)
Bye o/
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Ninja Crow
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bullet Posted: 05 September 2010 at 12:48pm
Hello good people, and good judges, here is a little something to stand in the shadows of the brilliant palettes submitted so far:


If no one wants any hints as to what it's supposed to be for then skip to the next tinypic. (for judge's use only: There are four intensities of red, green, and blue, which I thought might be useful for mocking up colours that didn't come in a palette, plus four useful shades of grey for toning. If this is too experimental, I submit the next palette instead -- and great contest, by the way!)


Here's a little something I discovered while playing with the palette up above. I thought the colours were very interesting, so I decided to make a second palette. Basically, it's a collection of soft blue & green variations on some useful tonal greys, and a red variation, if needed.

Good luck with the contest, everybody!

!Strange Atoll - The Amazing Wilbot Game Project!
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jalonso
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bullet Posted: 05 September 2010 at 1:48pm
Originally posted by Ninja Crow

Hello good people, and good judges...for judge's...only...great contest...Good luck with the contest, everybody!


With that much brown nosing I can't believe these palettes have no browns.

_____

@All, We're trying to keep up with all new additions and updating the first post several times a day. If we missed adding yours its just a mistake, please let us know.

jk,Ninja :p

Edited by jalonso - 05 September 2010 at 1:57pm
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Josiah
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bullet Posted: 05 September 2010 at 5:01pm
I decided to try it out



I'm probably going to do another one
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dpixel
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bullet Posted: 05 September 2010 at 6:33pm
I'm in.


Also,  making note of jalonso's master palette. 
hehe (ಠ_ಠ ) o_- :p
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jalonso
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bullet Posted: 05 September 2010 at 7:03pm
Another winner, congrats dpixel
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a3um
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bullet Posted: 05 September 2010 at 7:31pm
Revised version ._.



Edited by a3um - 05 September 2010 at 7:51pm
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jalonso
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bullet Posted: 05 September 2010 at 7:54pm
Originally posted by a3um

Revised version ._.


Both are really good. I'm leaving both in, k.
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dpixel
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bullet Posted: 05 September 2010 at 9:01pm
Here's a 2nd.





hehe (ಠ_ಠ ) o_- :p
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ev149
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bullet Posted: 06 September 2010 at 9:17am
Numero dos:

EDIT:
The Bs and 8s look the same, so here's how to tell the difference:
There are also no Is, they're 1s.

Edited by ev149 - 06 September 2010 at 9:22am
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DawnBringer
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bullet Posted: 06 September 2010 at 1:15pm
Oh, soo many palettes...that's the spirit; let us put the mods to work! :D

Well, I'm a palette-freak so I couldn't resist trying another... This time I followed that old path of making well balanced palette suited for game-gfx. I sacrificed a bit of the dark register for some brighter colors. Tried to optimize for many smooth ramps and mixes while still having useful colors on their own.



Here's a handmade "ramp-scheme", and a Hue-Brightness plot + isometric colorspace-cubes made with scripts in Grafx2. (The brightness is perceptual according to my formula: sqr[(0.26*r)^2, (0.55*g)^2, (0.19*b)^2] , multiplying with 1.56905 normalizes to a scale of 0-255... it's better than Luma Y'601 according to my eyes at least).



And finally a little Mockup color test:



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jalonso
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bullet Posted: 06 September 2010 at 1:57pm
Originally posted by DawnBringer

Well, I'm a palette-freak

It's always been obvious!

Originally posted by DawnBringer

Here's a handmade "ramp-scheme", and a Hue-Brightness plot + isometric (The brightness is perceptual according to my formula: sqr[(0.26*r)^2, (0.55*g)^2, (0.19*b)^2] , multiplying with 1.56905 normalizes to a scale of 0-255... it's better than Luma Y'601 according to my eyes at least).


Impressive
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Josiah
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bullet Posted: 06 September 2010 at 4:23pm


One more for kicks, sorta based on colors from Titian's paintings
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jalonso
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bullet Posted: 06 September 2010 at 6:02pm
@ev149, could you maybe delete the '#s' so the 1 is clear. I just don't know that anyone will remember or notice that you used no I vs 1. I find the 8 + B clear enough. thx :)


@Josiah, what's up with that 60 color palette.
Please fix. Use the link in my siggy of you need.


Edited by jalonso - 06 September 2010 at 6:04pm
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r1k
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bullet Posted: 07 September 2010 at 12:49am
is my pallete not showing up for anyone else?  Its shows up as an error or not at all for me.  I was about to re-upload it and post it but imageshack is giving me errors right now so figured Id just ask for now.
And whats up with that picture you posted jalanso?  I dont remember that being there last time I checked the thread.

edit: hmm all the weird problems seem to have gone away now.


Edited by r1k - 07 September 2010 at 2:00am
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Josiah
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bullet Posted: 07 September 2010 at 1:39am
Originally posted by jalonso



@Josiah, what's up with that 60 color palette.
Please fix. Use the link in my siggy of you need.


Its from the display not the actual palette displayed in the boxes, the first one I submitted is exactly like this one but you didn't warn me earlier about that.

Would you want me to fix up the display?
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[thUg]
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bullet Posted: 07 September 2010 at 5:27am
I've decided to partipate too, so I've done 2 palettes that I've never used, but I'm really curious about having a chance to see someone doing something nice with them.





And here, one of my palette I've often used to make demo logo.



PS: Just for fun, they are all Amiga 500 palettes, I mean that I've used a 16 level RGB slider instead of the 256 level from PC because I regret that Paintshop or Promotion can't turn back to this slider mode. I know it leave less colors choice, but I'm happy with limitations, it mean less decision to take for me.


Edited by [thUg] - 07 September 2010 at 5:28am
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jalonso
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bullet Posted: 07 September 2010 at 6:57am
@ Josiah, People use all kind of methods and programs so I'm concerned that some may upload and use and end up with all those extra colors. I didn't notice your first palette being like that too.
Some palettes here are png and other gif which can vary the colors slightly, which is why we asked for HEX codes. I guess maybe you palettes should have a warning >.<
We'll leave them for now as they are. If you win this contest we may have to ask you to clean it, k.

@ [thUg], the Amiga based one should not qualify for this contest because its not really a unique and original palette. It is however a beautiful palette so I posted on the first post for others to enjoy and use too, under the disqualified list.

Edit: [thUg]- read below


Edited by jalonso - 07 September 2010 at 7:42pm
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bullet Posted: 07 September 2010 at 10:19am
@Jalonso: I'm not sure I understand that; are you afraid some people will accidentally create identical 12-bit palettes (4096 colors)? (mathematics indicate it's more likely that Elvis will return in a UFO that crashes and hits the Loch Ness Monster ;) )
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bullet Posted: 07 September 2010 at 10:34am
Okay, I am using the template now but this is technically a resubmission. I noticed I have a couple of the same colors as Ninja Crow. This wasn't intentional. I bet we went about the same method for picking pixels though.

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TKNy
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bullet Posted: 07 September 2010 at 11:41am


I'm going for serious this time!
Mosty green and purple.
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ev149
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bullet Posted: 07 September 2010 at 12:28pm

Better?
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jalonso
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bullet Posted: 07 September 2010 at 2:01pm
@Dawnbringer, I can only think as I work so I really don't know if it matters much but I can download Josiah's palette as is, and import directly into Photoshop, its what I use to pixel-Mac user, as a fixed color palette. This would however give me 69+ colors so it might get complicated knowing which are the 16 to use. With the template being just black and white in any of these palettes I'd get 18 colors. This was my train of thought. If it matters nothing to others its cool too. I did add them both as I CAN sort it out for myself if I need to. Others may not and I was thinking of that mostly.

@shampoop and ev149, thank you both :)
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a3um
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bullet Posted: 07 September 2010 at 6:48pm
@Jalonso - I guess Dawnbringer meant this your statement:
@ [thUg], the Amiga based one should not qualify for this contest because its not really a unique and original palette

As far as I can see all three palettes were developed by himself (that means unique and original), but colors were picked from 12-bit (instead of 24) RGB palette, thats why he called them "Amiga 500 palettes". I guess its ok unless the using of 12-bit palette as a base is forbidden.

PS. Anyways the last one contains pure white so it doesn't fit the rules(:


Edited by a3um - 07 September 2010 at 6:58pm
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jalonso
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bullet Posted: 07 September 2010 at 7:24pm
Originally posted by a3um

all three palettes were developed by himself (that means unique and original)...

PS. Anyways the last one contains pure white so it doesn't fit the rules(:


Oh I see, I didn't get it at all, my bad!
[thUg] does need to change the FFFFFF white + black 000000 then and its in. Its a great looking palette, they mostly all are, really.
E: Oh noes,one of his other ones has black :(


Edited by jalonso - 07 September 2010 at 7:28pm
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jalonso
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bullet Posted: 07 September 2010 at 7:28pm
Originally posted by [thUg




Please change the black 000000
Originally posted by [thUg




Please change the black 000000 and white FFFFFF


Edited by jalonso - 07 September 2010 at 7:28pm
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r1k
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bullet Posted: 07 September 2010 at 11:02pm
another, more balanced this time.

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[thUg]
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bullet Posted: 08 September 2010 at 4:28am
@ Jalonso: I've change the 2 black and 1 white, let me know if it's good. And I just want to know if there's a limitation of the number of palettes we can send, not that I hope to get more chance for any reward but it's really fun and quick to make weird palettes and just think someone could do a wonderfull thing with it later.


Edited by [thUg] - 08 September 2010 at 8:25am
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EdJr
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bullet Posted: 08 September 2010 at 7:40am

Lorem ipsum.
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jalonso
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bullet Posted: 08 September 2010 at 7:46am
Originally posted by [thUg

] @ Jalonso: I've change the 2 black and 1 white, let me know if it's good. And I just want to know if there's a limitation of the number of palettes we can send, not that I hope to get more chance for any reward but it's really fun and quick to make weird palettes and just thing someone could do a wonderfull thing with it later.


You can make all you want
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Buddy90
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bullet Posted: 08 September 2010 at 7:14pm


Whoo, sorry for the late entry, took a little bit on this one.
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bullet Posted: 08 September 2010 at 7:29pm
Here's one.



Extracted from some images (postcards) I had set aside for this purpose and forgot. It looks much more unoriginal than the looks of these images let me expect (not showing them so as not to influence the mystery part yet to come).
If I find the time tomorrow I might make another, more unbalanced.

Can't wait to see what this is all about.

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jalonso
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bullet Posted: 08 September 2010 at 9:29pm
Originally posted by Manupix


Can't wait to see what this is all about.


Don't expect much, k.

*Making palettes is a real fun thing to do for its own sake*
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Josiah
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bullet Posted: 09 September 2010 at 2:28am


A revisited version of the second palette, also made my own text so that there won't be so many colors. ;)

Also the gray boxes in the HEX values are 0's


Edited by Josiah - 09 September 2010 at 2:28am
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Everet
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bullet Posted: 09 September 2010 at 2:55am

This is my color table, feel free to use it!
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[thUg]
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bullet Posted: 09 September 2010 at 4:18am
More weird palettes
















Edited by [thUg] - 09 September 2010 at 5:11am
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Mil
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bullet Posted: 09 September 2010 at 5:35am
I'm not good at making palettes, so it was a real challenge for me.




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