| WIP (Work In Progress) | |
Topic: Some WIPs |
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Shnizel5
Seaman
Joined: 07 May 2010 Online Status: Offline Posts: 15 |
![]() Topic: Some WIPsPosted: 24 November 2010 at 7:42am |
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Hey guys'I would like to hear your opinions about my wips.
So the first one,aint completely my-its tooked from one of my fave works around here: A room for one last project (by the way-i think this guy worth some worship any way-i just started it about three months ago and just started working on it again.i want you to see it-maybe you have something important to say me and I don't know about it .(by the way-i tryed to "copie" his rocks look[i think i did it in the worst way],and i used his color plate.)
I think the clouds came out pretty nice... other wip - this is wood mask,and i did it all by my self.(in tiny pixels during school(ipod app) its kinda "old&broken" style (i tried use some green like it was a bit wet).
(if your asking yourself what is this thing in the eye-i tried to make like an old machine system with all those lights and the red-grey metal) please use simple language because im from Israel (i turned 13 about six months ago) PS-i dont think i completely understand this whole rocks "material" so be easy on me UPDATE: I changed some clouds,and add some rocks. ![]() Edited by Shnizel5 - 25 November 2010 at 9:46am |
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Shnizel5
Seaman
Joined: 07 May 2010 Online Status: Offline Posts: 15 |
![]() Posted: 29 November 2010 at 9:35am |
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is it that bad?
over four days and no 1 have somthing to say? |
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Zeratanus
Commander
Joined: 03 December 2020 Online Status: Offline Posts: 576 |
![]() Posted: 29 November 2010 at 11:22am |
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Sometimes stuff just slips by, or people cant think of anything to say.
It's not the kind of stuff I'm good at, so I can't say much (I don't do landscapes very often), but the rocks look like they lean a bit more towards Pillow Shading than real shading. The rocks up at the top look better, less pillowed. as for the mask, the colors make it a bit hard to recognize as wood, and the shading lacks contrast to it looks a bit flat. Keep workin :) (really love those clouds btw) |
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Shnizel5
Seaman
Joined: 07 May 2010 Online Status: Offline Posts: 15 |
![]() Posted: 29 November 2010 at 11:28am |
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by the way,when i started i started from the button,so the upper rocks are newer.im still fixing the lower rocks,trying cut down the pillow shading look.
PS; thnx for the fast comm :D |
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 29 November 2010 at 8:11pm |
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It doesn't seem to be at a point where much can be said. You don't explain or describe your goal and looking at it critically every section seems to convey a different general feel...so yea...it looks all over the place.
Maybe you should climb some mountain top and ponder |
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Shnizel5
Seaman
Joined: 07 May 2010 Online Status: Offline Posts: 15 |
![]() Posted: 30 November 2010 at 5:02am |
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Thanx guys :D
ill try to cut down on the pillow shade look,i think i understand what you guys mean now.
im pretty bussy from working on the FLL project on school,so dont wait for somthing big...
as for the mask
ill try to change some of those annoying colors
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Elk
Commander
Joined: 12 May 2024 Online Status: Offline Posts: 483 |
![]() Posted: 30 November 2010 at 5:12am |
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When you're trying to imitate fools style, dont focus on just the colors...
There's no depth, get rid of the pillowshading, and the shading on the top is too gradientlike and flat Aswell as darkening the stairs when they go behind the rock is not the proper solution, fool fades out stuff by adding blue/violet/environment tones (general depth application in realistic art) Also, don't focus on Dither... or detailing the rocks, look at WIP stages of Fool's pieces and you will see the usual way to shade is blocking out areas, then detailing. The general composition of a piece is the most important, giving it depth, the special ambience... Small tip, which I hope will help, sharpening edges will help in that style... and that's exactly the opposite you're currently doing Avoid outlines. |
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Shnizel5
Seaman
Joined: 07 May 2010 Online Status: Offline Posts: 15 |
![]() Posted: 30 November 2010 at 8:07am |
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Originally posted by Elk
When you're trying to imitate fools style, dont focus on just the colors...There's no depth, get rid of the pillowshading, and the shading on the top is too gradientlike and flatAswell as darkening the stairs when they go behind the rock is not the proper solution, fool fades out stuff by adding blue/violet/environment tones (general depth application in realistic art) Also, don't focus on Dither... or detailing the rocks, look at WIP stages of Fool's pieces and you will see the usual way to shade is blocking out areas, then detailing.The general composition of a piece is the most important, giving it depth, the special ambience...Small tip, which I hope will help, sharpening edges will help in that style...and that's exactly the opposite you're currently doingAvoid outlines. ill search them,but my target wasnt to copie his style,i thought about learning the clouds basic idea,and a bit of this rock "meterial" you can probably Imagen that i never saw his wips,i didnt thought he sharing them... anyway,thanks for the com elk-its really important to me! PS-WHERE THE HAC ARE THOSE WIPS? Edited by Shnizel5 - 30 November 2010 at 8:26am |
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Elk
Commander
Joined: 12 May 2024 Online Status: Offline Posts: 483 |
![]() Posted: 30 November 2010 at 9:18am |
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http://www.foolstown.com/scene.htm
Click on the "WIPs" |
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Shnizel5
Seaman
Joined: 07 May 2010 Online Status: Offline Posts: 15 |
![]() Posted: 30 November 2010 at 9:36am |
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thanks man-i think ive got it.(even that the dancing with the monks project isnt on hes web...)
i did a quick sketch while trying to figuring the main idea.
Did i get it? i have a lot to fix in this job |
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