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Inarma
Seaman
Joined: 15 December 2007 Online Status: Offline Posts: 4 |
![]() Topic: TopDown Shooter- Need Criticism!Posted: 13 March 2011 at 11:37pm |
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So far I have this character I'm making for a topdown shooter. It's supposed to be kind of like a futuristic guy in a suit, and i've been have quite a bit of trouble getting him to look right. All of the shading is pretty bad, it looks like pillow shading. I attempted to make it look like there were folds in the cloth but....it didn't turn out well, instead it kind of looks gritty, but that's not necessarily a bad thing considering the genre it is for. Anyway, I have two stances down: One for just walking around normally with his gun, and another for him aiming down sights:
![]() Edited by Inarma - 13 March 2011 at 11:39pm |
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cure
Commander
Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
![]() Posted: 19 March 2011 at 10:07am |
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the greys are too grey imo, try tinting them with a color to make them more interesting. greens are too saturated. is kinda pillowshaded. i think the darkest grey is a bit close to black and pure black has been overused.
you may try implementing some depth fog for the arms. i know it's post-apocalyptic, but it's all very dark atm. your highlights are basically midtones, you should try covering a wider range of values. |
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