Collaborations/Challenges | |
![]() |
![]() ![]() |
![]() ![]() |
<< Prev Page of 32 Next >> |
Author | Message |
jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() |
I removed all but Kevink. I will PM him about it.
I thought Jaker Pot ws working with you on the alien queen mini-collab :\ |
|
|
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() |
Originally posted by jalonso I removed all but Kevink. I will PM him about it. I thought Jaker Pot ws working with you on the alien queen mini-collab :\ True, yet we're not getting an update from him for the last 134 days :/ |
|
![]() |
|
JuninFC
Midshipman ![]() ![]() Joined: 04 March 2021 Online Status: Offline Posts: 57 |
![]() |
Originally posted by Gecimen Ah I see... Then an edit like this would perhaps solve the issue? ![]() ![]() @JuninFC, the shading here are not correct, they are just filler, this edit is just for shapes. that eye was very good, but I'll stick with what I'm doing here, thank you for making it more, I think I'll use parts of reference ![]() |
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() |
Originally posted by JuninFC that eye was very good, but I'll stick with what I'm doing here, thank you for making it more, I think I'll use parts of reference ![]() You're welcome :) |
|
![]() |
|
JuninFC
Midshipman ![]() ![]() Joined: 04 March 2021 Online Status: Offline Posts: 57 |
![]() |
![]() here is my tile, I thought it was much better than the other, but if you still feel that is not good, let me know ![]() |
|
![]() |
|
jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() |
Originally posted by JuninFC ...if you still feel that is not good, let me know ... You have done a great job and have truly made an effort, kudos :) ...you have 2 stray pixels (pink). Also, unless you are sick and tired already notice your angles could be slightly better, in an iso way. If not for the isometric perspective your eye is just fine, k. Notice too that there is more detail at the base of the eye you could add too. Its cool if you want to use my ref edit if you need. Try not just to copy me or anyone else. Think about why a pixel is being placed... ![]() |
|
|
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() |
@Jal, in your edit the thing like punk-rock hair on top of the eye seems misplaced (the left edge of the hair is on the middle of the sphere).
@JuninFC, I think the left rail in your tile needs a fix. |
|
![]() |
|
JuninFC
Midshipman ![]() ![]() Joined: 04 March 2021 Online Status: Offline Posts: 57 |
![]() |
Jalonso, I even tried to improve my tile, but what I did only made things worse
![]() Gecimen I did not understand what you talked ![]() |
|
![]() |
|
wuhu
Midshipman ![]() ![]() Joined: 15 March 2011 Online Status: Offline Posts: 42 |
![]() |
Hello, I'm a novice but i think if i work on a tile long enough it will look ok.
Can i try #96 ? |
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() |
Originally posted by wuhu Hello, I'm a novice but i think if i work on a tile long enough it will look ok. Can i try #96 ? Sure! @JuninFC, your tile is improved don't worry. I'll post an edit about what I mean with "rail". |
|
![]() |
|
jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() |
@wuhu
, 96 is reserved for you.Post WIPs if you need help :)
@Gecimen, my edit for eye was just a quicky thing...as I said don't follow my edit. @JuninFC, show what you mean by 'it made things worse'. #14. WIP, some sort of giant plant/vine. ![]() Edited by jalonso - 18 April 2011 at 11:48am |
|
|
|
![]() |
|
JuninFC
Midshipman ![]() ![]() Joined: 04 March 2021 Online Status: Offline Posts: 57 |
![]() |
![]() here is the tile, you do not know why, but I thought the other was better (I speak through so awkward is because I use google translator ![]() |
|
![]() |
|
wuhu
Midshipman ![]() ![]() Joined: 15 March 2011 Online Status: Offline Posts: 42 |
![]() |
Hey guys,
Does this work for #96 ? Just some giant statues chilling after a long day of being looked at. Thanks in advance. ![]() ![]() Edited by wuhu - 19 April 2011 at 10:07am |
|
![]() |
|
JuninFC
Midshipman ![]() ![]() Joined: 04 March 2021 Online Status: Offline Posts: 57 |
![]() |
Originally posted by wuhu Hey guys, Does this work for #96 ? Just some giant statues chilling after a long day of being looked at. Thanks in advance. ![]() ![]() It's pretty good, but I think you should use the same method as used in the statue, on the rocks, and I did not understand much the statue on top, her body is inside the water? |
|
![]() |
|
wuhu
Midshipman ![]() ![]() Joined: 15 March 2011 Online Status: Offline Posts: 42 |
![]() |
Yea, i intended for them to look like the rocks, but wasn't sure how, I think i'll try to add separations between his upper arm and forearm and wrist so that his arms look like they're made from different rocks.
And yea i think i'll remove that guy on the top and work on the transition from lake to waterfall. *EDIT quick edit : ![]() ![]() ![]() is that better Edited by wuhu - 20 April 2011 at 4:38am |
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() |
@wuhu; this works pretty well. The only thing you should remember is you're not limited by the tile borders on the lower side (since yours is an edge tile). Not much to criticise but I would maybe color the left foot a bit lighter to make it look more seperate.
@Jalonso; awesome, just when we needed more tentacles!!! @JuninFC; Just please edit this perspective issue and you're done. It really ruins the tile. Also fixed the colors. ![]() Edited by Gecimen - 20 April 2011 at 5:33am |
|
![]() |
|
jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() |
@ wuhu, Nice job. In image below, notice you can go into the red areas if you need. As mentioned by Gecimen.
@ JuninFC, Your communication is fine :) if anyone does not understand they will ask you. Notice the rails on your tile have unattractive curves. Try to fix that ;) As mentioned by Gecimen. My tile #14 and all kinds of WIPs for it. Can't find my way on this tile at all. I do think something hanging freely is the way to go ????? ![]() Edited by jalonso - 20 April 2011 at 7:19am |
|
|
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() |
@Jalonso; My favorites are:
1- 3rd one in first row (this is absolutely amazing btw, little people hanging around in a Smurfs-like environment) 2- 4th one in first row. I like this one because of the mysterious glow in the middle. I'm not talking about the pixel job, but about which concept would suit better. And no, don't think something big hanging freely would look that good. |
|
![]() |
|
JuninFC
Midshipman ![]() ![]() Joined: 04 March 2021 Online Status: Offline Posts: 57 |
![]() |
ok, I'll improve the image in perspective and then we put the resulting image
Jalonso in its Wip I liked the tentacles and the computer room, are things that nobody has yet |
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() |
Originally posted by JuninFC ok, I'll improve the image in perspective and then we put the resulting image Jalonso in its Wip I liked the tentacles and the computer room, are things that nobody has yet I agree with JuninFC, the computer room also seems like a cool idea and continues the Fallout theme. Still the other 2 is good too. Also I've got this idea, dunno if it can be applied. When the last tile is left, shall we make a challenge of sorts (maybe a weekly challenge) for that tile and put the winner in place? Edited by Gecimen - 21 April 2011 at 5:02am |
|
![]() |
|
wuhu
Midshipman ![]() ![]() Joined: 15 March 2011 Online Status: Offline Posts: 42 |
![]() |
Ah, ok, I didn't know about going out of the borders.
Anyway here's my tile for #96. Let me know if i need to change anything! ![]() ![]() Thanks in advance! Edited by wuhu - 21 April 2011 at 10:13am |
|
![]() |
|
jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() |
Nice job wuhu. I don't see much wrong, cept the water dropping off the cliff could be offset with dark grey to set them into space.
...speaking of space ![]() Edited by jalonso - 21 April 2011 at 10:42am |
|
|
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() |
@wuhu; nice job!
@Jalonso; If it's a crashed UFO, the glass cockpit could be a bit more readable. The veins on the left might continue a bit to the ground where the astronaut is. |
|
![]() |
|
JuninFC
Midshipman ![]() ![]() Joined: 04 March 2021 Online Status: Offline Posts: 57 |
![]() |
here's my tile, I modified one that Gecimen did and I thought it was better than before
![]() |
|
![]() |
|
jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() |
Originally posted by Gecimen ...If it's a crashed UFO... "IF"... you can't tell :'( Originally posted by Gecimen ...the glass cockpit could be a bit more readable... what glass :'( :'( ![]() |
|
|
|
![]() |
|
jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() |
Originally posted by JuninFC here's my tile, I modified one that Gecimen did and I thought it was better than before ![]() Do you mean this tile is what Gecimen made or you made it using his as a reference? |
|
|
|
![]() |
|
JuninFC
Midshipman ![]() ![]() Joined: 04 March 2021 Online Status: Offline Posts: 57 |
![]() |
Originally posted by jalonso Originally posted by JuninFC here's my tile, I modified one that Gecimen did and I thought it was better than before ![]() Do you mean this tile is what Gecimen made or you made it using his as a reference? I did like using the pixel art refrence him, I did my tile ![]() |
|
![]() |
|
jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() |
Originally posted by JuninFC I did my tile ![]() I misunderstood your comment. I am sorry. |
|
|
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() |
Originally posted by jalonso Originally posted by Gecimen ...If it's a crashed UFO... "IF"... you can't tell :'( Originally posted by Gecimen ...the glass cockpit could be a bit more readable... what glass :'( :'( ![]() Ok this is much more readable :) Reminds me of Andy Warhol :) But I think I like the red one most. @JuninFC; it's much better now, don't you think? Guess a3um will have to edit his tile for the lava flow. Edited by Gecimen - 22 April 2011 at 3:46am |
|
![]() |
|
wuhu
Midshipman ![]() ![]() Joined: 15 March 2011 Online Status: Offline Posts: 42 |
![]() |
Originally posted by jalonso Nice job wuhu. I don't see much wrong, cept the water dropping off the cliff could be offset with dark grey to set them into space. Not sure what you mean, but i suppose you mean adding dark gray around the tips of the water, so we can also see them better on white background ? ![]() ![]() Thanks in advance, |
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() |
@Wuhu, why don't your grab your next tile?
|
|
![]() |
|
wuhu
Midshipman ![]() ![]() Joined: 15 March 2011 Online Status: Offline Posts: 42 |
![]() |
@Gecimen : Alrite, deciding which one..hmm
|
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() |
Originally posted by wuhu @Gecimen : Alrite, deciding which one..hmm 23,26,52,60,91? Just if you pick 52 remember KevinK's tile is WIP, so you don't have to stay loyal to that border. |
|
![]() |
|
wuhu
Midshipman ![]() ![]() Joined: 15 March 2011 Online Status: Offline Posts: 42 |
![]() |
Can i try #23 ? I can go out of the border to the right yes ?
|
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() |
Originally posted by wuhu Can i try #23 ? I can go out of the border to the right yes ? Yes. |
|
![]() |
|
jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() |
Update on main pic with wuhu and JuninFC.
... ![]() @JuninFC, You have been a real trooper picking up that mini-collab tile. It was probably not a very creative output for you so maybe after that tile you can make one more where you can put your own ideas or vision down freely. Of course help, advice and c+c will remain the same. @wuhu, 23 reserved for you. Edited by jalonso - 22 April 2011 at 10:58am |
|
|
|
![]() |
|
wuhu
Midshipman ![]() ![]() Joined: 15 March 2011 Online Status: Offline Posts: 42 |
![]() |
@jalonso : thx, wow you sure have a lot of ideas for your tile
![]() |
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() |
Umm.. yeah I'm speechless... pouring so much ideas in 1 tile...
|
|
![]() |
|
jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() |
"...you sure have a lot of ideas for your til...... pouring so much ideas in 1 tile..."
10% trying to figure out what to do with the black ledge and the hanging vines my neighbors have in their tile with such opposing light sources. 90% insecurity, self-doubt, apprehension, instability. I'm calling it done with the village version and may revisit if my neighbors need it. |
|
|
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() |
Edit: double post due to connection error.
Edited by Gecimen - 23 April 2011 at 2:59am |
|
![]() |
|
jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() |
I think I gotta start again... I broke a rule :(
"The theme for this isometric collaboration is underground...no 'real city' stuff (roads, buildings, etc.),..." |
|
|
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() |
Originally posted by jalonso I think I gotta start again... I broke a rule :( "The theme for this isometric collaboration is underground...no 'real city' stuff (roads, buildings, etc.),..." Go with the UFO or tentacles or computer room or glowing mine thingy??? |
|
![]() |
|
JuninFC
Midshipman ![]() ![]() Joined: 04 March 2021 Online Status: Offline Posts: 57 |
![]() |
Jalonso , you can book # 7 for me? I like your tile, I like to do pixel art, castles, villages, etc ...
Edited by JuninFC - 22 April 2011 at 3:43pm |
|
![]() |
|
jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() |
Originally posted by JuninFC Jalonso , you can book # 7 for me? I like your tile, I like to do pixel art, castles, villages, etc ... Castles, villages and things like that break the rules for this collab. I will have to make a new tile. This collab is underground theme. Its all in the first post in the rules.I just forgot :/ You can still have #7. |
|
|
|
![]() |
|
JuninFC
Midshipman ![]() ![]() Joined: 04 March 2021 Online Status: Offline Posts: 57 |
![]() |
Originally posted by jalonso Originally posted by JuninFC Jalonso , you can book # 7 for me? I like your tile, I like to do pixel art, castles, villages, etc ... Castles, villages and things like that break the rules for this collab. I will have to make a new tile. This collab is underground theme. Its all in the first post in the rules.I just forgot :/ You can still have #7. ok , but I still stick with the # 7 |
|
![]() |
|
jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() |
@JuninFC, will it help you if I edit your eye section a little bit? It can be much better with some minimal pixels placed around areas. It really can be better and I know you can do it. Mostly, I find the colors you have chosen are not the best they could be. And the little box that sticks out is at a bad angle now that I look at it. If you don't mind an edit to learn from maybe others will make a better edit than I can ;) E: add ...star trek :/ ![]() |
|
|
|
![]() |
|
DawnBringer
Commander ![]() ![]() Joined: 11 August 2024 Online Status: Offline Posts: 568 |
![]() |
Aw...that town was a bitching tile. I'm trying to find an argument to keep it, but then I realize it also breaks the rule of scale a bit too much. Sad to see it go... I liked that previous tentacle-pic bringing some green to the screen, but those new rocks are sweet too...maybe you could fuse them somehow?
Edited by DawnBringer - 23 April 2011 at 12:11am |
|
![]() |
|
JuninFC
Midshipman ![]() ![]() Joined: 04 March 2021 Online Status: Offline Posts: 57 |
![]() |
Jalonso , I did not understand, you want me to improve what?
|
|
![]() |
|
jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() |
Originally posted by JuninFC ...I did not understand, you want me to improve what? There are several things that can be improved and I just wondered if showing you an edit of your tile would serve to help you see certain things and more importantly learn a few tips and tricks for future pixel work. You seem interested and willing to learn and improve so it should help you overall, not just for this piece. |
|
|
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() |
@JuninFC, from this point on, it's not about making an OK tile, but improving your technique. In order to do this, people can make edits on your tile, and you may learn some stuff by comparing them to yours.
For example, in this edit below, I removed some outlines and changed some shading issues in the eye. ![]() Now compare this with your tile, and see the difference. If you like it, examine how it's done. If you don't like it, just ignore it. There's no forcing in this, do it only if you want. (Tried to write in simple sentences.) |
|
![]() |
|
<< Prev Page of 32 Next >> |
![]() ![]() |
||
Forum Jump |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |