Job Offerings
 Pixel Joint Forum : The Lounge : Job Offerings
Message Icon Topic: [PAID] 2D WP7 Pixel Assets Post Reply Post New Topic
Author Message
PixelatedMilk
Seaman
Seaman


Joined: 30 June 2011
Online Status: Offline
Posts: 1
Quote PixelatedMilk Replybullet Topic: [PAID] 2D WP7 Pixel Assets
    Posted: 30 June 2011 at 3:30pm
Hi,

my name is Bart, I come from Poland and I am a professional, full-time C# Web Developer. Just recently I started working, with the help of XNA, at my very first game, currently targeting Windows Phone 7 and, in the future, Xbox Indies, PC and possibly Android.

The game is a 2d, constant runner. Think Canabalt or Robot Unicorn but with a twist.

General tone: a crazy, hammerhead knight keeps charging through a burning town, destroying (WITH A CHARGING SHIELD SLAM) enemy knights, jumping over obstacles and platforms and saving damsels in distress that bless him with various, uh..., buffs. This and you get a bar that, when filled, allows you go OVERDRIVE, sweeping through everything and everyone for a limited time.

16-bit, pixelated style.

Check this concept done by the wonderful Card Douglas to understand better:

http://dl.dropbox.com/u/15148588/knight-scan3.jpg

I need following assets for my game:
- one spritesheet for the main hero with 4-6 frames per animation, sized 30x30 (or 32x32, whatever is more comofrtable for you) with the basic actions: running, jumping and charging.
- one spritesheet for the overdrive mode, containing only one, flying animation, possibly 64x64 pixels (since it needs to be frigging MANLY)
- one spritesheet for the damsel in distress (I can handle the recolors myself), 30x30, 4 frames, one animation (wailing arms and screaming)
- two-three spritesheets for the enemy knights, 30x30, 4 frames, one idle animation
- not animated, static sprites of "emote bubbles". Could be very small. Need a couple of those.
- spritesheet for the death explosion, 30x30, 4-6 frames

- one big, static image serving as the bottom layer of the background (parallax). 400x240.
- smaller, tileable sprite of the burning town serving as the second layer of the background (see the concept)
- a series of small tiles (prolly 20x20) that would be used as bricks to create randomized platforms and/or terrain

That's what I have listed so far. For more information, please contact me at: barjed [at] gmail [dot] com
I am paying cash, we can negotiate the price :)

Cheers!

- Bart
IP IP Logged
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum