| WIP (Work In Progress) | |
Topic: [Soldier in desert] |
|
| Author | Message |
|
Geoglatico
Midshipman
Joined: 19 July 2016 Online Status: Offline Posts: 76 |
![]() Topic: [Soldier in desert]Posted: 05 July 2011 at 6:07pm |
is a soldier who is alone in the desert !
Help me finish ? D: |
|
IP Logged |
|
|
cure
Commander
Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
![]() Posted: 05 July 2011 at 6:23pm |
|
where is the light source?
the bottom half is in daytime colors, but the upper half shows it's night Edited by cure - 05 July 2011 at 6:23pm |
|
IP Logged |
|
|
tanuki
Commander
Joined: 01 April 2014 Online Status: Offline Posts: 333 |
![]() Posted: 05 July 2011 at 7:51pm |
|
I thought it was supposed to be like an oil fire making a smokey background, like this-
|
|
IP Logged |
|
|
Geoglatico
Midshipman
Joined: 19 July 2016 Online Status: Offline Posts: 76 |
![]() Posted: 05 July 2011 at 8:52pm |
|
thanks for the comments and tips, I am trying to improve the Pixel art :
|
|
IP Logged |
|
|
Delicious
Rear Admiral
Joined: 18 January 2015 Online Status: Offline Posts: 273 |
![]() Posted: 05 July 2011 at 10:07pm |
|
Looks much better. The moon is quite nice. If that's a bullet, perhaps rid of it or add flash from the gun? Also you can mix both the color of the sand and the dark background together to create a good color for what can be used as background sand hills to give the piece more debth. Keep it up!
|
|
IP Logged |
|
|
Geoglatico
Midshipman
Joined: 19 July 2016 Online Status: Offline Posts: 76 |
![]() Posted: 06 July 2011 at 9:00pm |
|
I think pixel art was too "empty" so I decided to shoot the soldier.
|
|
IP Logged |
|
|
Friend
Commander
Joined: 01 April 2015 Online Status: Offline Posts: 710 |
![]() Posted: 07 July 2011 at 12:11am |
|
I think you should texture the ground more :)
|
|
IP Logged |
|
|
gnodab2
Midshipman
Joined: 02 December 2010 Online Status: Offline Posts: 42 |
![]() Posted: 07 July 2011 at 4:20am |
|
I think there must be more light in this picture. More light straight from the moon (blue light). this means more shadows on the ground too.
Edited by gnodab2 - 07 July 2011 at 6:10am |
|
IP Logged |
|
|
Juniorps
Midshipman
Joined: 06 December 2010 Online Status: Offline Posts: 91 |
![]() Posted: 07 July 2011 at 8:56am |
|
Do not you think that the bursting of the bullet should illuminate the ground too? From what I see only lights the soldier.
|
|
IP Logged |
|
|
Geoglatico
Midshipman
Joined: 19 July 2016 Online Status: Offline Posts: 76 |
![]() Posted: 07 July 2011 at 3:04pm |
|
I made it smaller and decreases the colors, because I want him to be in CHALLENGE: Alone
![]()
|
|
IP Logged |
|
|
onek
Commander
Joined: 19 May 2009 Online Status: Offline Posts: 416 |
![]() Posted: 07 July 2011 at 4:28pm |
|
the composition is really boring now...
the way u cropped it makes it look very cramped also it looks flat.. create more depth, i.e. by adding more dunes further away in the backgound (like delicious suggested...) heres a quick edit ... i thought could be cool to add a little animation too... ![]() Edited by onek - 07 July 2011 at 4:31pm |
|
IP Logged |
|
|
Geoglatico
Midshipman
Joined: 19 July 2016 Online Status: Offline Posts: 76 |
![]() Posted: 07 July 2011 at 4:36pm |
|
ooh, I really like your editing, I will try to improve it, and use your tips, I'll make an animation as well, thanks.
|
|
IP Logged |
|
|
Geoglatico
Midshipman
Joined: 19 July 2016 Online Status: Offline Posts: 76 |
![]() Posted: 07 July 2011 at 6:28pm |
|
look, I done now with color and excitement!
|
|
IP Logged |
|
|
Geoglatico
Midshipman
Joined: 19 July 2016 Online Status: Offline Posts: 76 |
![]() Posted: 07 July 2011 at 6:55pm |
|
I decided to do the explosion just "blinking" and not as it had done before, I think I finished the pixel art;D
|
|
IP Logged |
|
|
Geoglatico
Midshipman
Joined: 19 July 2016 Online Status: Offline Posts: 76 |
![]() Posted: 07 July 2011 at 7:34pm |
|
I changed one little thing is when he shoots, he goes back and not forward.
|
|
IP Logged |
|
|
onek
Commander
Joined: 19 May 2009 Online Status: Offline Posts: 416 |
![]() Posted: 08 July 2011 at 1:57am |
|
i think u should really do an reflection of the fire on the ground
|
|
IP Logged |
|
|
Juniorps
Midshipman
Joined: 06 December 2010 Online Status: Offline Posts: 91 |
![]() Posted: 08 July 2011 at 5:34am |
|
More what I still do not understand is that if he is alone because he is shooting? Is he crazy?
|
|
IP Logged |
|
|
Geoglatico
Midshipman
Joined: 19 July 2016 Online Status: Offline Posts: 76 |
![]() Posted: 08 July 2011 at 9:49am |
|
Onek, is because they only need 17 colors, otherwise I would use a different color, and Junior is for promotion alone!
|
|
IP Logged |
|
|
Juniorps
Midshipman
Joined: 06 December 2010 Online Status: Offline Posts: 91 |
![]() Posted: 08 July 2011 at 11:59am |
|
Do not look for more colors, you can use the reflection color of clothes on the floor, try to find a tone color that will match, try to do what their colors will be kept to a minimum.
|
|
IP Logged |
|
|
onek
Commander
Joined: 19 May 2009 Online Status: Offline Posts: 416 |
![]() Posted: 08 July 2011 at 12:51pm |
|
exactly
|
|
IP Logged |
|
|
Geoglatico
Midshipman
Joined: 19 July 2016 Online Status: Offline Posts: 76 |
![]() Posted: 08 July 2011 at 3:35pm |
|
ready decreases the moon and put the reflection on the floor; D
|
|
IP Logged |
|
|
Juniorps
Midshipman
Joined: 06 December 2010 Online Status: Offline Posts: 91 |
![]() Posted: 08 July 2011 at 3:49pm |
|
Good, now do some sand mountains beyond, make a AA stars and the moon and a little dot the sand that will stay cool!
|
|
IP Logged |
|
|
shampoop
Commander
Joined: 12 January 2015 Online Status: Offline Posts: 202 |
![]() Posted: 08 July 2011 at 3:50pm |
|
How many frames are you using? Maybe you could add some more animation like some fast moving clouds or bullets flying through the air.
|
|
IP Logged |
|
|
Juniorps
Midshipman
Joined: 06 December 2010 Online Status: Offline Posts: 91 |
![]() Posted: 08 July 2011 at 4:10pm |
|
Something like this perhaps
|
|
IP Logged |
|
|
Geoglatico
Midshipman
Joined: 19 July 2016 Online Status: Offline Posts: 76 |
![]() Posted: 08 July 2011 at 4:25pm |
|
I used 17 frames to shoot fast and then stop a little, but I'll do more animation!
|
|
IP Logged |
|
|
Geoglatico
Midshipman
Joined: 19 July 2016 Online Status: Offline Posts: 76 |
![]() Posted: 08 July 2011 at 8:38pm |
|
ready made the bullets, what do you think? help me!
|
|
IP Logged |
|
|
Geoglatico
Midshipman
Joined: 19 July 2016 Online Status: Offline Posts: 76 |
![]() Posted: 09 July 2011 at 8:26pm |
|
I finished ready, this latest issue I changed the sand, shadows and more bullets falling I just have to say thanks to those who helped me: 3
FINISH |
|
IP Logged |
|
|
jeremy
Rear Admiral
Joined: 25 November 2024 Location: New Zealand Online Status: Offline Posts: 1704 |
![]() Posted: 09 July 2011 at 9:14pm |
|
Why not have some casings already on the ground so that it loops? His shadow, especially by the feet/legs is a bit too light, and I reckon the muzzle flash is too big.
Lots of improvement so far, keep it up :) Edited by Jeremy - 09 July 2011 at 9:14pm |
|
IP Logged |
|
|
||
Forum Jump |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |
|