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JJ_Maxx
Commander
Joined: 01 January 2006 Location: United States Online Status: Offline Posts: 182 |
![]() Topic: Galleon Problem (Iso/Persp Help.)Posted: 06 January 2006 at 8:34pm |
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Ack, I tried for the longest time to get the front end of this boat done right but I still don't think I have it.
![]() The front end needs to taper up and in on both sides and isometrically, it's hurting my brain. I keep trying to think of how it would work. I eventually thought that the right-front side would not be visible because the right-front side would obstruct it from view. (You would almost be looking down the front-right railing.) Help, thoughts, life-preserver? --JJX |
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dr.feng
Midshipman
Joined: 16 April 2005 Online Status: Offline Posts: 87 |
![]() Posted: 07 January 2006 at 4:52am |
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http://www.vectory.mybin.biz
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JJ_Maxx
Commander
Joined: 01 January 2006 Location: United States Online Status: Offline Posts: 182 |
![]() Posted: 07 January 2006 at 5:08am |
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I tried that too. I can get a flat-top ship but I would like the front end to curve up as well and thats where I run into a problem.
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Rifts
Commander
Joined: 14 April 2005 Online Status: Offline Posts: 355 |
![]() Posted: 07 January 2006 at 6:32am |
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it would be the same as feng pointed out but instead of the bottem
horazontal line being strait it would curve up a bit i think |
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PixelSnader
Commander
Not a troll! Joined: 08 January 2026 Online Status: Offline Posts: 3194 |
![]() Posted: 07 January 2006 at 6:50am |
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i tried 2 ways of making it curved, and i think the 2'nd works bestest
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JJ_Maxx
Commander
Joined: 01 January 2006 Location: United States Online Status: Offline Posts: 182 |
![]() Posted: 07 January 2006 at 7:19am |
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Hmmmm... Those are pretty good. Except it still looks like the front-end curves away from us to the right. Maybe it would look like that even if we got it right.
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dr.feng
Midshipman
Joined: 16 April 2005 Online Status: Offline Posts: 87 |
![]() Posted: 07 January 2006 at 7:32am |
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i think its up to u to make an effort in your project :-)
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http://www.vectory.mybin.biz
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JJ_Maxx
Commander
Joined: 01 January 2006 Location: United States Online Status: Offline Posts: 182 |
![]() Posted: 07 January 2006 at 7:52am |
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Originally posted by dr.feng
i think its up to u to make an effort in your project :-) I have, I'm the one that made the first one.
But I'm struggling with it, and thought the PJ community could lend me some tips. Because I'm only half as good as most of the people here.
So anyways, if we assume that the 'tip' of the ship is still located in the center of the ship, then any raise in the bow of the ship would stay along the same plane as when it's not raised up. ![]() I think ... I'm trying, really I am but like I said maybe there's no way to make it look right without making your perception go wacky. |
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PixelSnader
Commander
Not a troll! Joined: 08 January 2026 Online Status: Offline Posts: 3194 |
![]() Posted: 07 January 2006 at 1:38pm |
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looking back, try editing the tip of my 2'nd version by deleting some pixels on the very point to round it up some... more i cant think of... i'ts probably cuz iso is evil =P
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inkspot
Commander
Joined: 05 May 2005 Location: Estonia Online Status: Offline Posts: 452 |
![]() Posted: 07 January 2006 at 4:49pm |
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Originally posted by snader
i tried 2 ways of making it curved, and i think the 2'nd works bestest Its not good to use sharp corners on round objects. Its ruined.
I personally suggest to even lessen the corneredge with one pixel more. Edited by inkspot |
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JJ_Maxx
Commander
Joined: 01 January 2006 Location: United States Online Status: Offline Posts: 182 |
![]() Posted: 07 January 2006 at 5:11pm |
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What do you mean it's ruined? You sound like someone just spilled marinara sauce on their favorite sweater. It's a peice of pixel art. It's never ruined. Kinda weird.
Anyways, don't forget the ship has the pointy thing on the front too. Here's a quick, (and I mean quick) hashout of the ship with some sails and no finishing or details... (So no crits on the art, just the perspective.) ![]() Does that look alright? --JJX |
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Shark
Commander
a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
![]() Posted: 08 January 2006 at 6:24am |
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yes thats perfect.
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kwigbo
Commander
Joined: 18 February 2021 Online Status: Offline Posts: 346 |
![]() Posted: 08 January 2006 at 12:43pm |
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It looks correct to me.
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