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grazer
Seaman
Joined: 04 September 2012 Online Status: Offline Posts: 4 |
![]() Topic: Request for feedback: Game maker for pixel artistsPosted: 17 October 2012 at 12:16pm |
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So I have been working on a game builder, Flowlab.io, that I hope will be useful for pixel artists. It is only in alpha, so it's still quite incomplete, but I would love to get some feedback anyway.
It has a built in graphics editor for drawing game objects directly into the game, and a flow-based behavior editor that I hope will be more intuitive than scripting. Here are a couple of example games: A space shooter A very simple platformer demo Edited by grazer - 17 October 2012 at 12:20pm |
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colorandcontrast
Seaman
Joined: 10 October 2012 Online Status: Offline Posts: 11 |
![]() Posted: 22 October 2012 at 11:27am |
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I signed up to play with it properly. Certainly seems very powerful, and a good Flash game builder would be great to have.
One bug report: in the Behaviors section, clicking the picture (eg the picture of the key in the Keyboard trigger) that brings up the specific properties (eg to change the key) was working fine, then out of the blue, it would come up when I clicked it and disappear once I moved the mouse. This was remedied when I refreshed the page, but it was frustrating.
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grazer
Seaman
Joined: 04 September 2012 Online Status: Offline Posts: 4 |
![]() Posted: 24 October 2012 at 5:28am |
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Thanks for the bug report. I was unable to reproduce it so far, but I just deployed a significant overhaul of the behavior editor - so that may have fixed it.
The new behavior editor now has a "live playback" mode, so you can visualize and edit the logic while it runs. This makes it much faster to test tweaks and track down logic errors. I encourage anyone who has already tried it to check out the new editor. |
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