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Author | Message |
Guert
Midshipman ![]() Joined: 06 June 2005 Location: Canada Online Status: Offline Posts: 50 |
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Hey everyone! I'm currently working on this piece and I'm having some troubles with it. I'm not quite sure what bugs me in it so I decided to show you guys to see if you could help me out. What do you think? What's wrong with it? Thanks a whole bunch! (The pink is going to be invisble ;)) |
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Fhqwhgads
Midshipman ![]() ![]() Joined: 08 September 2005 Online Status: Offline Posts: 83 |
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AAA PILLOW SHADING!!!
NJ tho! |
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Guert
Midshipman ![]() Joined: 06 June 2005 Location: Canada Online Status: Offline Posts: 50 |
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Thx. How can I avoid doing the pillow shading?
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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Find a lightsource and stick with it. Try a few shading tuts.
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Guert
Midshipman ![]() Joined: 06 June 2005 Location: Canada Online Status: Offline Posts: 50 |
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Ok, so I started all over the colors. I'll keep you informed on what I'm doing. Thanks alot for helping me with this one, I would have looked real lame there! ;) |
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Guert
Midshipman ![]() Joined: 06 June 2005 Location: Canada Online Status: Offline Posts: 50 |
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Ok, so how is this one coming in? Thanks a bunch everyone! |
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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This is like 10 times better. :D
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Filax_666
Commander ![]() ![]() Joined: 10 August 2005 Online Status: Offline Posts: 108 |
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Some dithering wouldn't hurt
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Guert
Midshipman ![]() Joined: 06 June 2005 Location: Canada Online Status: Offline Posts: 50 |
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This is for a sprite and I don't have much color rectrictions. Is more colors better than dithering? Any other major problems you can see? |
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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Dithering will help smooth out the transition between two colours. I
think its more rewarding to finish a piece with a lower colour count however if adding more colours looks better i would stick with that. |
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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Here's a place with a dithering tut: SpriteArt
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PixelSnader
Commander ![]() ![]() Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |
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for a sprite, if its gonna be animated and/or have a lot of frames. use more colours. dithering is a lot more work
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Guert
Midshipman ![]() Joined: 06 June 2005 Location: Canada Online Status: Offline Posts: 50 |
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Thanks guys! Yes, this pic will be lightly animated. I'm gonna try both technics and see what works best for me... I'll keep you noticed on the development! Thanks alot! |
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Guert
Midshipman ![]() Joined: 06 June 2005 Location: Canada Online Status: Offline Posts: 50 |
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Ok, so here's what I've done so far. I tried some cross hatching dithering. I don't know if it's a known technic or if it condemned by pixel artists, but it felt natural to me since I did alot of comic book style illustrations. How is it comin'? |
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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The whole helmet just looks so awesome :D.
The cross hatching looks a bit dodgy on the left pec and toso. The line separating his shoulder and bicep also needs smothing. |
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Guert
Midshipman ![]() Joined: 06 June 2005 Location: Canada Online Status: Offline Posts: 50 |
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Hey there! Thanks for the tips. I'll be workin' on those. Thanks for the nice comment too! |
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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Awesome work so far. You're really coming along! Keep up the good work!
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leel
Commander ![]() ![]() Joined: 29 June 2005 Online Status: Offline Posts: 3001 |
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I think the highlights on the shirt are too intense.. maybe make the lightest two colors a bit more grey, that'll make for a smoother transition between shades and the dithering wont stand out too much. And, yea, that's a sweet looking helmet! |
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randomblink
Commander ![]() ![]() Joined: 13 February 2014 Online Status: Offline Posts: 403 |
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wow...
I was impressed with the pillow shading piece... But then you actually did a better job and it looks sharp as hell now... Way to go man... |
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www.randomblink.com
I am me... no! Really! |
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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I love WIPs where the artist actually updates the image with major
improvements, not just something that rots away. |
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randomblink
Commander ![]() ![]() Joined: 13 February 2014 Online Status: Offline Posts: 403 |
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Yeah... like most of mine do... rot that is...
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www.randomblink.com
I am me... no! Really! |
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Guert
Midshipman ![]() Joined: 06 June 2005 Location: Canada Online Status: Offline Posts: 50 |
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Hello everyone! Hey, thanks alot for all the nice comments! I'm very happy that you guys took time to reply! Ok, so heres what I've done now. I did most of my shadings/ hatchings and I believe I am satisfied with it for now. I used less dark grey and more hatching on the shirt so that it smooths the colors out. I did very little hatching on the hands because it caused the fingers to bour the thing too much and looked too messy. Now, all that is left to do is that freakin' mouth breathing thingy and some fixing on issues that'll be pointed out. Ah yes, Leel, the reason why I am going to use some very intense highlight on the shirt is that this piece is to be displayed on a gba and color definition ain't great. Since I don't know yet how it's gonna turn out, I use those shadings. But I will try it with less intense shading if it's not turning up well. Here it is:
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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I think HIS right wrist is too small. also the black line around the
elbow travels too far into the body. I think the "freakin' mouth breathing thingy" is fine. Keep at it ![]() |
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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I agree. I'd also try for the area on his chest below his arms darkening it a bit. It would be darker than the top of his chest because his arms would cast shadow. I believe.
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Guert
Midshipman ![]() Joined: 06 June 2005 Location: Canada Online Status: Offline Posts: 50 |
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Hey there guys! I'm gonna be gone for a week so I won't update this until tuesday, but I'm writing the wrist and shadow thing down on my "NEXT THINGS TO DO" list. You're both right on these issues, thanks for spotting them! I'll post it whenever it's ready. |
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alkaline
Commander ![]() ![]() Joined: 25 August 2020 Online Status: Offline Posts: 868 |
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this is definitely a huge improvement from the beginning. I like pieces that do that.
the hands look a little weird. moreso on the left part, it might be that the fingers are kind of funny or that you can't see the thumb. and maybe if his right hand was clenched more. but, fantastic improvements. |
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Guert
Midshipman ![]() Joined: 06 June 2005 Location: Canada Online Status: Offline Posts: 50 |
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Hey there! Ok, I'm back and workin' on this piece as we speak. I'll take a good look at those hands, thanks for the pointer. |
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Guert
Midshipman ![]() Joined: 06 June 2005 Location: Canada Online Status: Offline Posts: 50 |
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Hey there guys! Ok, so I've been trying to animate this darn thing for the past week and realized that it still had numerous issues to fix. So, I restarted the colors again. I made my colors less distinct from each others (now, they kind of blend together, as a whole). The eyes hurt less looking at the pic! ;) Also, I changed some colors and added a second light source from the back. I'm going to add more details, like logos and stuff, but I want to know if there are some new mistakes from the new work. Ah yes, I had to crop the image. I'm not much of a pixel artist but it's fun learning it! :D Thanks again for the help! |
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Souly
Commander ![]() ![]() Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
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I prefered the dithering on the last one.
This one looks like the shading is a pure color and it just turns me off. |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by Souly I prefered the dithering on the last one. I agree, you took a step backward here. I like the second light source. |
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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helmet on the old one was way better, however i guess you have to
keep it consistant. at least your actually editing your work ![]() |
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Snark, we love yuu.
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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I actually like the newer one as opposed to the old dithering. There
just seemed to be a lot going on with all the dithering. This one is
better, I think. Cleaner and simpler.
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Guert
Midshipman ![]() Joined: 06 June 2005 Location: Canada Online Status: Offline Posts: 50 |
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Hmmm... Two directions on this new version. Thanks again for the comments! |
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Guert
Midshipman ![]() Joined: 06 June 2005 Location: Canada Online Status: Offline Posts: 50 |
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Ok, new version, this time, i think it'sa pretty much done, unless something is pointed out. Fixed some shadow issues, fixed the hands and other minor things I don't remember now. Later! |
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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I think that it looks great. But I think the shading from the
lightsource from behind might be a bit off on the jacket. I think this
might be fixed if you mde the darker strand of shading just before the
yellowish color a little lighter so the contrast isn't as harsh? I also
think that the pointy part of the jacket on the left side could be not
so pointy? :P
The lightsource shading on the helmet is perfect. :) The glasses also aren't really round looking. This might not have been your purpose with this, but the line seems a bit jagged on the side just before the strap. Fixing it might make it look better. Anyway, it's really a fantastic improvement, I think. :) ![]() |
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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this is such an improvment on the origignal. i love it. just tone down
the harshness of yellow on the jacket and your done ![]() |
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Snark, we love yuu.
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Guert
Midshipman ![]() Joined: 06 June 2005 Location: Canada Online Status: Offline Posts: 50 |
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And voilà! :D |
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