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mylifesill
Seaman
Joined: 03 October 2013 Online Status: Offline Posts: 2 |
![]() Topic: Question regarding persepctivePosted: 03 October 2013 at 3:12pm |
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So first off, i'm new, have lurked for a decent amount of time but have been struggling in regards to determining the perspective on this particular image. I have been trying to sketch it out by hand and just keep getting stuck. I gather it's one point, horizon at about the top of the door, but i don't know... More than likely i am overlooking something simple or obvious. any help would be gladly appreciated. oh and hi!
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AlexHW
Commander
Joined: 19 June 2019 Online Status: Offline Posts: 285 |
![]() Posted: 03 October 2013 at 4:05pm |
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It looks as if once you go past the first floor the perspective lines you see on the side of the building repeat the same angle, so they never converge at any horizon. This might be more akin to a parallel projection if I'm not mistaken.
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mylifesill
Seaman
Joined: 03 October 2013 Online Status: Offline Posts: 2 |
![]() Posted: 03 October 2013 at 4:15pm |
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Thank-you
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AlexHW
Commander
Joined: 19 June 2019 Online Status: Offline Posts: 285 |
![]() Posted: 03 October 2013 at 7:56pm |
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no problem.
I think the reason the parallel projection technique is used, is to maintain a pattern that can easily be applied to tiles for use in a video game. Many video games use tiles to construct the levels so they can build large scenes with a few amount of tiles. If the perspective converged towards a horizon, every portion of the image would require a unique tile, which requires a larger filesize for the game, and also more time to create all those tiles. Edited by AlexHW - 03 October 2013 at 7:56pm |
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