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Message Icon Topic: [PAID] 16 bit 2d platformer, caves, Maya Breaker Post Reply Post New Topic
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hazeman
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Joined: 29 January 2014
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Quote hazeman Replybullet Topic: [PAID] 16 bit 2d platformer, caves, Maya Breaker
    Posted: 09 March 2014 at 10:08am
Indie game company in New Jersey. Xanthous Ray.

I'm working on a 2D platformer that combines the swing mechanics of Castlevania IV and Metroid progression.

I need a lot more spites so I'm looking for artists. I would like to have a lot of input to make the game the best it can be.

Pay gig. Month timeframe. flat fees.

Am also willing to buy original enemies if you have them lying around.

The whole game takes place underground, so things like bugs, robots, moles, plant monsters, worms are preferred.


Beyond that, I'd like everyone to give me their opinion. I need as much feedback as I can get. Even you are not a spriter yourself, please check it out and leave a comment.

http://www.xanthousraygames.com/mayabreaker/

-Mike
xanthousray@gmail.com

(examples here) The campaign is here:
https://www.kickstarter.com/projects/531871465/maya-
breaker-a-swinging-16-bit-era-adventure-platf

Also on Steam Greenlight:
http://steamcommunity.com/sharedfiles/filedetails/?id=232895766&tscn=1393808201

site with playable Demo
http://www.xanthousraygames.com/mayabreaker


have previously worked on "Antipole" available on 3DS eShop and Desura.

Edited by hazeman - 09 March 2014 at 10:35am
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