WIP (Work In Progress)
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gumustdo
Seaman
Seaman


Joined: 28 April 2014
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Quote gumustdo Replybullet Topic: Explosions
    Posted: 26 May 2014 at 12:35am
Hi! I'm now trying to make my first pixel style game. "Panthera Commando"

The current thing I'm now struggle with is to make a decent explosion effect. I've managed to make some variations here.

Do you guys have any suggestion on these? of how to improve them or any better ways to do explosion/effect animation?

http://gumustdo.tumblr.com/post/86770849284/ive-made-various-kind-of-explosions-today-kaboom

btw, here's some character animation test!
http://gumustdo.tumblr.com/post/86777171624/first-animation-test-xd

Thanks in advanced for any comment/critiques
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Latch
Midshipman
Midshipman


Joined: 06 April 2014
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Quote Latch Replybullet Posted: 26 May 2014 at 5:11am
I have never tried explosions and only just started walk cycle but here is what I see wrong:

Explosions:

They fall off too quickly, they are gone just as fast as they appear, they need to fade out much slower, see here:

https://www.youtube.com/watch?v=1qPX8eXjedQ

Walk Cycle:

The character looks to me as though they are limping, maybe bring the feet in closer to avoid this? Although that is a complete guess and not a solution.

With that said though, awesome art.
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hellotherekyle
Midshipman
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Joined: 28 October 2022
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Quote hellotherekyle Replybullet Posted: 26 May 2014 at 1:10pm
I'm new to this so I don't have much knowledge in this area, but I definitely agree with everything Latch said. Looks great though!
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