Resources and Support
 Pixel Joint Forum : The Lounge : Resources and Support
Message Icon Topic: Pixel Art Prices and Specs Post Reply Post New Topic
Author Message
pixelgriffin
Seaman
Seaman


Joined: 22 January 2016
Online Status: Offline
Posts: 1
Quote pixelgriffin Replybullet Topic: Pixel Art Prices and Specs
    Posted: 03 November 2014 at 11:40pm
I'm not sure if this should go here but it's not really a job posting yet. I was curious as to what most of you would find appropriate pay for pixel and animation work, and what you like to see in a specifications sheet.

What would you consider fair pay for: maybe 5-10 sprite sheets that have 15 cells each, and a brick zelda-esq tilesheet consisiting of floors and walls, maybe 32 tiles at the very most. All of the aforementioned are 32x32. Then I would look for maybe 50-100 small item images. Anywhere from 16x16-32x32 is fine for that.

I understand that with quality comes a price increase, I would prefer to have nothing below average, but nothing extreme is needed for the most part. I just want some consistent results. I have a few thousand dollars for this, but I don't want to go too far over 3k, so I'm curious to see how feasible this is.

I know dimensions for most everything I need, but I don't know much about color palettes, animation work or anything like that. I would like to know if these kind of things are important to include in specifications. Do I leave styles up to the artist? I don't have any concept art or the like so I would assume so.

Thanks for your time.
IP IP Logged
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum