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DHyd
Seaman
Joined: 11 February 2015 Online Status: Offline Posts: 1 |
![]() Topic: First Running AnimationPosted: 11 February 2015 at 11:00am |
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Hello,
Above is my first run animation. I posted it on a different forum, and they told me to add more vertical movement (which I plan on doing soon). Aside from that, what do you guys think? Please tear it apart, as I do plan on becoming the best at making pixel art ;) (Currently, scrub level). Cheers, |
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Iscalio
Commander
Joined: 29 March 2023 Online Status: Offline Posts: 224 |
![]() Posted: 12 February 2015 at 2:51am |
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Seemed like this needed a response so I'll do my best, a bit rusty on animation...
For a first running animation you're doing a challenging perspective. This feels almost 3/4 toward camera. Is this intentional? The character needs definition in their neck so you can see the top of the near arm as it goes through it's cycle. It does kinda feel like the torso and head are separate from the arms and legs. And it feels like the torso/head are expanding and contracting rather than bouncing up and down, because the bottom of the torso doesn't seem to really raise and lower as much as the head does. Is the head supposed to have tentacles or a head scarf or what? It seems like either of these would have a lot more motion in them during a run. At the moment the torso being an unshaded purple blob isn't helping the clarity. Overall though I find it pretty appealing. It feels well stylized and cartoony. Edited by Iscalio - 12 February 2015 at 2:52am |
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RebeaLeion
Commander
Joined: 04 October 2017 Online Status: Offline Posts: 321 |
![]() Posted: 12 February 2015 at 11:34am |
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run animation is hard as you did great work there on 1st try.
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