WIP (Work In Progress)
 Pixel Joint Forum : Pixel Art : WIP (Work In Progress)
Message Icon Topic: First try at pixel art in more than 10 years Post Reply Post New Topic
Author Message
brunosxs
Seaman
Seaman


Joined: 06 August 2025
Online Status: Offline
Posts: 1
Quote brunosxs Replybullet Topic: First try at pixel art in more than 10 years
    Posted: 30 May 2015 at 12:51pm
Hello, I've been using this forum as a reference for about half a year now. I'm really amazed with what the people here can do with so little dots.

I always liked the aestetics of pixel art, being born and raised in vg's pixel era of the 16bits and loving what now we call retrogaming of the 8 bits.
I have quite a story at ripping sprites for recreating engines in some game making softwares of the mid 2000's. But at most I did some edits and never tried my hand at creating because, well, I sucked like any newbie and this wall I created myself stopped me from learning it.

Well, I'm giving it a try and now it's a point of no return (pun intended). I hope to learn a lot so I can make amazing art like y'all.

I decided to register mainly to say my thanks to an user but sadly, I couldn't post at the foruns as I registered. His username is DawnBringer and I was amazed by his color study and the composition of his DB16 and DB32 pallettes. I was trully in awe when I saw what was build from it thanks to very talented people of the forums.

Art 1



About it:

Well, this is an iconic album art from a band which I really like and listen on a daily basis for almost 10 years now...

I did this in an app called pixly that's still a WIP. I looked at the original art from my mobile and drew it on my samsung galaxy note pro 2014. I don't remember how many collors I used, but I tried to keep the number as little as possible.

Art 2: The Chivalrous Pirate



This one is proving to be a really stressfull and fun learning process. It's hard to try to represent a person that has personal characteristics and feels alive. This one is for now a mockup(thanks to my lack of skills) for a game I'm making. I'm gonna use him as the standard to create the world of my game(I'm thinking about 32x32 tiles). It will be, of course, a platformer and it will have a sega genesis/megadrive feel. Even in soungs I'm making it using samples of instruments from games I like.

Well, I'm not satisfied, I wanted to represent more details on his clothes but at the same time I feel it will be too messy.

This is even more amazing to me as I've seen here people creating animations of characters of just 16x16 in canvas size. I could feel personality and a sense of uniqueness in each and every single one of those and it really amazed me... it pumped me to work and see if I can get that far.

Bear in mind that I have no experience of color composition, pallette or anything(just color psychology thanks to my college). I'm still learning by doing and reading things here and over the internet in general. I bought a bunch of courses on pixel art, some at cgcookie and at udemy, other from drububu which seems really good but too advanced for me. I'm a little overwhelmed.

What can I do to improve? Simply continuing the way I'm doing? Any tips from you guys are really appreciated.

Thanks :)

Edited by brunosxs - 30 May 2015 at 3:51pm
IP IP Logged
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum