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prowler
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Quote prowler Replybullet Topic: Pixel art "Floating on air" - revision needed
    Posted: 20 January 2016 at 1:45am
I made this image back in '96, placed 11:th in The Party ‘96 graphics competition:
http://pixeljoint.com/pixelart/98518.htm

Some steps posted here:
http://www.antialias.se/prowler_lib/steps/floating_on_air/
I have hundreds of steps on my old Amiga HD which is stashed away in my parents attic, so I hope these will do to set the image as accepted

best regards, prowler




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eishiya
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Quote eishiya Replybullet Posted: 20 January 2016 at 9:38am
Parts of the image appear very noisy (the grass, the path tiles...). Noisiness is something associated with NPA techniques - which is probably why it was not accepted.
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jalonso
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Quote jalonso Replybullet Posted: 20 January 2016 at 9:40am
I don't recall this pic but I the cobblestones, at least, are NPA.
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prowler
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Quote prowler Replybullet Posted: 20 January 2016 at 2:54pm
NPA - as in not pixel art techniques?

I'm sorry, but the "fragmentized" dithering (as can be seen on the stones) was a very specific trend back then. For example:
http://artcity.bitfellas.org/gallery/r/ra/sanity.gif
http://artcity.bitfellas.org/gallery/f/facet/11373_snail_vd.png
http://artcity.bitfellas.org/gallery/f/facet/zwaan.png

I have spent over 200 hours pixeling this image from scratch.
The "noisy" part come from I used the "spraycan tool" in Deluxe Paint on the Amiga... I used it both on the grass, the sand and some sections on tree trunks (it's quite visible).
Is that tool prohibited?
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jalonso
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Quote jalonso Replybullet Posted: 21 January 2016 at 9:04am
Your images are great and you are talented and nothing in that realm is in question.

Your images are however demoscene pixels and not pixelart as defined for the PJ gallery.

cure has a great thread where all this is explained HERE. The main point of it all is having control on the pixel level in the entire piece.
All tools are not controlled on the pixel level so the spraycan tool is NPA (not pixel art).

We have many demoscene members and it has become the accepted consensus over demo pixels and oekaki too.
A demo pixel can be pixelart but not all demo pixels are pixelart.

We are not saying or determining what is and what is not pixelart, which we'll leave for the future.
We only strive to keep the PJ gallery as pure as possible at the expense of the highly skilled and experienced so that those who are new keep the tradition and limitations of the artform alive.
Some modifications have been made thru time but any change is fought to the death.

If you are interested the galleries of some awesome demosceners who have understood the distinction between demo and pixelart include:
fool, iKkle, tomic, exocet, jamon and many, many others which I don't list only because they have hard to spell handles :/

---
Some of the other pieces you submitted also contain many troublesome areas even tho some its just minimal. The angel you submitted has some funky stuff going on in the feathers of the wings, for example.
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Quote prowler Replybullet Posted: 21 January 2016 at 10:34pm
OK, I guess there are some logic in that.
I usually start my pictures by setting the palette and work with stepping up and down in this palette while pixeling. This in order to make antialias and dithering easier and quicker.
In some pictures I sometimes deliberatly add some "noise" or "random" pixels, to add texture or dirt to some background areas. This is usually made by hand (as the spraycan tool is too random), in order to make the central parts of the composition stand out better with clear gradients.

Here's a step in making Shattered Harmony:


So even if I put every pixel by hand, you will still not consider it pixel art?
I understand you have an accepted consensus about what you consider pixel art, but I would say it's a style you require, not a process. It's the certain oldskool style you want here (with clear visible gradients and no dirty textures).
But I have been doing pixel work since 1990, so I guess I have felt a need to try to evolve my style...
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Quote jalonso Replybullet Posted: 22 January 2016 at 7:10am
Originally posted by prowler

OK, I guess there are some logic in that.

I'm glad you can see some logic beacuse if you can't then we could not communicate.

Originally posted by prowler

I usually start my pictures by setting the palette and work with stepping up and down in this palette while pixeling. This in order to make antialias and dithering easier and quicker.In some pictures I sometimes deliberatly add some "noise" or "random" pixels, to add texture or dirt to some background areas. This is usually made by hand (as the spraycan tool is too random), in order to make the central parts of the composition stand out better with clear gradients.Here's a step in making Shattered Harmony:

How anyone goes about producing is not important at all. Final result is what really matter to most pixel nerds. As a demoscener it just seems like you carry the pixel pushing just a little too far and leave the pixelart realm.
To be fair to all any piece that is pixelart but contains even just a little of 'other' is sent back because then it becomes a question of 'its ok for some and not for others' which is unfair. It just makes it easier to have a line of some kind.
Many choose to submit pure pixel versions and then link in the art description to a hybrid, demo, NPA version of the submission.

Originally posted by prowler

So even if I put every pixel by hand, you will still not consider it pixel art?

Ideally no, but every piece is seen on its own. Take oekaki pixels, for example, they are all pixel by pixel but never added to the gallery because they have no control on the pixel level which is the main thing considered.

Originally posted by prowler

I understand you have an accepted consensus about what you consider pixel art, but I would say it's a style you require, not a process.

No. no one cares about style or any form of artistic choice or expression. Process is way more important and of all process 'control on the pixel level' rules the day. Every piece on its own merit and never against any other work, artist or anything like that.
We want to add everything and we look for a way to include as much as possible. We don't like or want to reject.

Originally posted by prowler

It's the certain oldskool style you want here (with clear visible gradients and no dirty textures).

Again, style is not important. Oldskool is very relative. The gallery wants any pixelart that is hand pixelled with control on the pixel level in a way that respects the only way to pixel when technology forced the issue without resorting to anything CGd.
We all understand the demoscene was all about this and taking it as OTT as possible. However, the focus of the demoscene was/is process in visuals, music, etc. and not really concerned with control on the pixel level.

Originally posted by prowler

But I have been doing pixel work since 1990, so I guess I have felt a need to try to evolve my style...

Many here have pixelled since then too and evolving, learning and practicing never stops which is what makes pixelart so much fun.

I want to say again that you have talent and all the work I've seen so far shows that you can pixel and understand what it means.
Perhaps because of your experience, habits and just being in your comfort zone you just step it a little too far and leave the realm of pixelart as it has become the accepted norm of the PJ community which if you did not notice already is control on the pixel level >.<
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Quote prowler Replybullet Posted: 24 January 2016 at 2:38am

No problem, I understand why you have to apply the same rules to everybody to make it fair, I don't question that. I would do the same.
What I question is your definition of pixel art, or the "realm of pixel art" as you call it.

As a demoscener it just seems like you carry the pixel pushing just a little too far and leave the pixelart realm.

they are all pixel by pixel but never added to the gallery because they have no control on the pixel level which is the main thing considered.

If you reason that one's pushing it too far and "leave the pixelart realm" even when setting every single pixel by hand, I argue that you have a wrong idea about what pixel art is.

Pixel art is when an image is 100% hand made by an artist. And that is the case for all my images. And I can assure you I have control on the pixel level when placing pixels randomly in order to create a texture or a pattern of some kind...

An image is no longer pixel art if any parts of it contain imported, converted or in any form generated graphics (such as 3D, imported typefaces or textures).

But to argue that a 1/0 monochrome spray can tool is not pixel art just because one have "no control on the pixel level" seem ridiculous to me, I'm sorry to say. Sometimes I scatter those pixels by hand using the normal 1x1 drawing tool, but when you state that that results in the image no longer being pixel art, then it's just silly.


You commented that "some funky stuff going on in the feathers" on my image Shattered Harmony, and I assume you refer to my attempt to add green into the feathers (as seen above), where I had the goal to make an uneven natural transition from green feathers to grey.


I could find other images in the PJ gallery that have been accepted with this kind of colour mixing, but it rather seems like a little witch-hunt on demoscene graphics here... ;) but I'm sure that's not true.

In conclusion I would claim your definition of pixel art is a bit off, and I would rather say it's the definition on the rules on this site you are stating: "The pixel joint style rules" that applies on pictures to enter the galleries. That would have been totally acceptable.

I hope you see the logic in my reasoning.

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Quote StoneStephenT Replybullet Posted: 24 January 2016 at 3:37pm
Originally posted by prowler

to argue that a 1/0 monochrome spray can tool is not pixel art just because one have "no control on the pixel level" seem ridiculous to me


Just want to step in here and address this one bit.

The phrase “pixel control” refers to the idea that a pixel artist knows exactly why they placed a pixel where they did. A spray can tool doesn't give you that level of control unless you’re going in to edit the “sprayed” area after you use the tool. You don’t need to justify the use of every last individual pixel, but you should know why pixels in certain areas are the color they are (and why that color is necessary in that area).

The piece you’re showing off looks amazing. I won’t bother saying otherwise. But if you admit to using the spray can tool, you’ve all but admitted that you lack “pixel control” in the piece. It’s not about “randomness”—it’s about making it look “random” and knowing exactly how you made it look that way.
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Quote prowler Replybullet Posted: 25 January 2016 at 12:16am
Thank you for the nice comments! :)

About the spray can tool, I think I only used it on the image "Floating on Air", on the huge areas of dried out sand, and on one of the large tree trunks. In certain part of the rest of the image, pixels are placed "randomly" by hand to give a monotonous look.

In all the other images submitted (such as "Shattered Harmony" in this thread above), I have not placed any pixels "randomly". Every pixel is where I want it to be.
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Quote jalonso Replybullet Posted: 25 January 2016 at 4:08pm
Please excuse my delay in responding.

PJ has always been community driven and there is not set rule on what is and what is not pixelart.
We focus on the 'control' thing and never, ever judge one person to another or one piece to another.
Everything and everyone is unique.

I personally have issues with the angel piece and feel that just crosses the line. The horned guy and the landscape I'm much more receptive to and have yet had time to really inspect really closely which I would do in your case because the angel issues force me to.

I feel adequate with demo pixels but its not my thing.
I have PMd several PJers that come from the scene or are still currently in it for feedback and help. I have also PMd some hard pixel purists for their feedback too.
In the gallery's 'public queue' where all can vote yes/no on every submission the activity is high as it always is with demoscene submissions.
I have yet to hear from everyone.
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Quote prowler Replybullet Posted: 26 January 2016 at 4:44am
Ok, take your time.
The horned guy ("Present and Past") piece has a timelapse YouTube video as well, where you can see how it was made.

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jalonso
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Quote jalonso Replybullet Posted: 26 January 2016 at 10:07am
In the event that you are interested there is some discussion on your work in the chatterbox which should show how divisive demopieces are and can be.
ps: the plagiarism talk does NOT apply to you ;)
http://pixeljoint.com/pixels/chatterbox.asp
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Quote prowler Replybullet Posted: 26 January 2016 at 3:24pm
Wow, cool! :-D
Ok, I'm not surprised this whole matter is an ongoing debate on this site.
Since there are no official standard or definition of pixel art stated by some institution, everyone got their own image of exactly what pixel art is.

I'm glad that some people seem to understand my viewpoint as well as raising other issues.

I think I have a pretty good idea on what kind of pixel art you prefer on this site now, even though I don't agree that's the definition or "realm" of pixel art ;-)
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Quote jalonso Replybullet Posted: 26 January 2016 at 5:23pm
It has always been a roughly 50/50 split with a lean towards purity.
I hope, if nothing else, that you see by our actions that we do not just decide things and call it a day in a black and white world.
We understand art is grey and seek input, feedback and discussion and try our best to be fair and open and are willing to open up the same can of words every few months.

I can't say it enough that you are talented and superior to most Demosceners who rely on other's work or start with a base not made by themselves.
The pixelart parts and talent is superior and in many areas terrific.

You are very welcome here and hopefully we can learn from you as you learn from us.
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Quote jalonso Replybullet Posted: 28 January 2016 at 9:12am
I regret to inform you that after discussion and debate the current submissions will not be added to the gallery and not every piece is for the same reason.

Some issues have already been mentioned and new issues have come up.
We are only speaking of what is right and proper for the PJ gallery and not saying what is and what is not real, pure, pixelart or otherwise.

As a community of artists and a gallery for and by artists the subject of plagiarism is very serious and supersedes anything else. The one piece I was most receptive too will also be sent back regardless of any pixel technicality because:


I hope you are able to understand and will find your way to remain here where you are most welcome to be involved.
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Quote prowler Replybullet Posted: 28 January 2016 at 2:37pm
Yes, for sure the twin towers picture was inspired by this illustration.
And as you must understand, the face of the Indian guy and the horned guys are also based on real photos, I did not create these character faces from scratch. For example, the Indian guy was the train conductor I met on a train in India!
The same with the owl, obviously I look at real pictures of animals before I do a picture, but as most other artists I try to do my thing in the way of pixeling.

I understand what you aim for on this site, and I guess both my technique and my motives are not really fit here.
Sorry to waste your time.
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Quote eishiya Replybullet Posted: 28 January 2016 at 8:39pm
I think the issue with the castle isn't that you were inspired by another image, but that you copied it almost exactly. There's a difference between using an image as general reference and copying it.
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Quote 0xDB Replybullet Posted: 29 January 2016 at 2:48am
As I understand it from the past, even copying is ok here, as long as all references are clearly linked and marked as such in the description when submitting a piece... but well, I might remember the policy on that wrong so I need to ask:

If someone would make a pixel art version of some heavy metal album cover or a Boris&Bell or Rojo painting and they would link to the original in the description thus clearly stating that it is a recreation of some other original work but in pixels (and is not just an automated reduction) then that would be eligible to get added to the gallery, correct?
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Quote jalonso Replybullet Posted: 29 January 2016 at 10:16am
Originally posted by 0xDB

As I understand it from the past, even copying is ok here, as long as all references are clearly linked and marked as such in the description when submitting a piece... but well, I might remember the policy on that wrong so I need to ask:

If someone would make a pixel art version of some heavy metal album cover or a Boris&Bell or Rojo painting and they would link to the original in the description thus clearly stating that it is a recreation of some other original work but in pixels (and is not just an automated reduction) then that would be eligible to get added to the gallery, correct?


Its always a case by case basis but plagiarism is pretty clear when it happens.

In all cases how close anyone gets to copying an original is a personal and ethical choice but like anything art its a grey area too.

Generally speaking as it relates to the PJ gallery because PJ pieces are for the most part not commercial pieces anything made that is a copy of an original is fine so long as its not traced, reduced or in any way modified to be pixelart but retains the original artist's work intact.

Derivative or interpretations of someone else's work is usually ok because its a study and an attempt to pass the original as your own is not the intent.

Naming the original ref is preferred but its not required and is again personal ethical choice. I advise doing this because the original is always found by another PJer at some point and it never comes across well when its not named.

Of all things taken into account in any submission to the gallery plagiarism is seen as a very serious matter.


There is one aspect that relates to pixelart only and that's existing pixelart that remade in some original way but the pixel placement is the same as the original. For example, this is taken as a RIP by community consensus following one of PJs regular 'convos' HERE.
Because the 'pixel' placement is the same as the original.

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Quote 0xDB Replybullet Posted: 01 February 2016 at 11:04am
Thanks for re-explaining those details.
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