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Eggy (Level 4 Deputy) @ 6/24/2017 06:06

Nah, non-binary brushes are the least of my concerns. But I never knew it supported custom brushes! That's pretty cool 


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neota (Level 7 Ichikyu) @ 6/24/2017 02:38

If you need non-binary brushes, which probably implies indexpainting, GIMP 2.9 (ie. trunk, NOT 2.8) might be your best bet.

I'm occasionally surprised that many people don't seem to realize at all that GrafX2 does animation.


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king_bobston (Level 10 Capo) @ 6/23/2017 11:50

You can make custom brushes pretty easy for GraphicsGale, although they are limeted to binary brushes.
If you need non-binary brushes, I would have to call the pixel police! (jk )


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Eggy (Level 4 Deputy) @ 6/22/2017 23:18

I have Pyxel Edit, and I feel very comfortable with it. Palette features are great and the brush works well to my desires (not to mention it has an excellent tileset support) but its animation feature bases itself on spritesheets instead of frame-by-frame or even the layer thing Photoshop has. GraphicsGale, on the other hand, supports frame-by-frame animation with frames being completely separate from each other and all (e.g. each one can have its own layers) and is just the way I like it, but the brush options seem very limited and the palette feature is a tad bit more difficult to work with. Basically, it seems that since PE and GG appear to cover each other and I've already paid for one of those ( Pyxel Edit was $9 while Aseprite is $15 dollars), this will be my choice of programs :)

EDIT: Reworded this quite a bit! Some time after posting I felt my post was a tad too long so I have tried to shorten it.


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Jinn (Level 11 Godfather) @ 6/22/2017 18:33

Thank you so much Pyro and Hapiel 


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pyrometal (Level 8 Guerrilla) @ 6/22/2017 18:16

I love aseprite and I do all my pixel art in it. The docs are actually a good place to start in this case!

I would also recommend that you learn the keybindings; these will speed you up a lot once you are comfortable with them.


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Hapiel (Level 11 Admiral) @ 6/22/2017 18:03

Nope, but a lot of my questions were answered here


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Jinn (Level 11 Godfather) @ 6/22/2017 17:16

That's awesome! I just bought it on Steam. Do you know any good tutorials for it?


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Hapiel (Level 11 Admiral) @ 6/22/2017 16:55

Yes, I'm very happy with it :). For animation I'm super used to GraphicsGale. I would draw in Grafx2 and animate in GG, but now that I know Aseprite I am okay to do both in the same software!


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Jinn (Level 11 Godfather) @ 6/22/2017 15:43

Thanks! <3

Also, do you guys use Aseprite? Is it a good tool for animation?


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DawnBringer (Level 10 Maniac) @ 6/22/2017 05:07

@Jinn: Reload the page...?


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DatMuffinMan (Level 4 Mercenary) @ 6/21/2017 20:44

you need to export > save for web from photoshop to reduce file size. Forgot to do it on my last piece so I missed the front page but I'm pretty sure I remember correctly


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Jinn (Level 11 Godfather) @ 6/21/2017 19:56

Welp, it didn't. Guess it'll be lost in the limbo forever <o>


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Hapiel (Level 11 Admiral) @ 6/21/2017 18:03

@ CMW:

Nice sprites indeed. What makes them great? I'd say that the low color count & low saturation is just a style choice. You can make bad art with those specifications too.

However, his ability to choose the right details, his tricks for adding contrast in his designs and his ability to create details from single pixels, I'd say that's a good start. Specifically HIS take on all of these things. Which makes this written explanation very vague again... I guess the point of visual arts is that the picture is clearer than a 1000 words? Words can help you guide where to look, but it's greatness is in the art itself :)


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Jinn (Level 11 Godfather) @ 6/21/2017 18:00

Not sure how the file got this big! It's just a png with alpha channel done on photoshop.

Changed it into a gif, hope it solves it.


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Hapiel (Level 11 Admiral) @ 6/21/2017 17:58

Your preview image file is 17kb. Any preview file over 10kb doesn't get to the front page...

How did you do that?
Take this one, it's 1,3 kb..


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Jinn (Level 11 Godfather) @ 6/21/2017 16:24

My piece just got approved yet it's not in shown in the New Pixel Art section. Does it means that there's something wrong with the Preview file or is it just a random bug?


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CritiqueMyWork (Level 7 Captain) @ 6/21/2017 12:17

I love snes megami tensei sprites. I'd like to put into words what makes it great. Maybe, low use of colors + low saturation? https://i.imgur.com/7K7cjBu.png


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DieMango (Level 5 Soldier) @ 6/19/2017 10:18

There are a few rather niche indie games like Delver that use that style...many many problems with that designspace. Delver felt like a sloth to me.

That only works in FPS like doom...but even there it is akward (see the new form where you can use the crosshair as normal)

The thing i mentioned is a weird mapping techniqoue where you have a 3D model where you pput a filter on to make it pixel-ish and then just make the image with a 2D arranged camera...a weird effect but a Game that is in devolopment named ,,Let Them Come'' has some very cool 3d rendered and then filter-pixeled. (why that? Well things look extremly fluid and have the charm of pixels...altho i am not a fan of filter stuff...takes something away from pixelart that is nesessary)


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Taertage (Level 1 Gangster) @ 6/19/2017 10:03

Well DOOM is 2.5D, combining sprites with 3d scenes by billboarding. In the WolfenDoom mod, they actually use 3d models in addition to sprites and somehow they made it work, IMO.


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DieMango (Level 5 Soldier) @ 6/19/2017 08:59

There is a wide arrange of 2D games using 3D modles with 3D filter or 3D Games randering 3D objects out...somehow we need to combine bot aspects and make a whole.

But if you diguise 2D as 3D and vise versa...then where is the appeal? That little gab shoud stay to really enjoy the bast of the 2


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ParkerBabyDiaperCompany (Level 4 Team Leader) @ 6/19/2017 08:17

I don't know if there's an easy way to merge 2d and 3d; I mean they are just by definition separate.

Though I would have preferred if the designers made more of an attempt to bridge the gap between them. For instance, in 2d animation on television they often use 3d  models in some shots, but they try to disguise them as part of the environment by drawing over them. And of course the characters would change perspective when a camera pans over them, rather than just staying flat.

So yeah, if I were working on the game, I'd do all I could to hide all conspicuous dimensionality clashes. Maybe try to redraw the characters as the perspective changes.


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DieMango (Level 5 Soldier) @ 6/19/2017 07:59

I was thinking...as an future Gamedesigner i thought abou that trailer and said to myself: ,,how to make it better? And how can we use it?''

Its just 2D Sprites in a 3D Enviroment (like many Beat Em Ups did to make thing fancy due to the third axis) but with a Camera embracing 3D and havinga  plane with 3D objects.

So how can we make it better? There was the Ship scnene in the Last Night trailer wich looked very akward because thze muddy sprite and the strope-light just not fitting the scene. Or that wasted Urban area with the angled Facades wich just looked cheap.

How can we use this trick and what tricks did you have...community dude reading this...nice to hear what you think! (let me steal all your ideas :D)


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MrHai (Level 1 Rookie) @ 6/19/2017 06:51

Oh god


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Irenaart (Level 5 Detective) @ 6/19/2017 05:59

People, let's talk about pixels, or in this case about a pixels-style game.

"The last night"; if you have not heard of this game yet, here's the link on youtube. Watch, and you will not be disappointed. It's only the trailer of upcoming game but it looks simply gorgeous. Blade runner meets pixels. And, OMG, it's an encounter.

https://www.youtube.com/watch?v=n4IPBiB7SF4


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Gecimen (Level 10 Maniac) @ 6/19/2017 05:13

I don't read the stuff here much, but as one of the oldest active mods I want to share my views:

Discussions over political and/or controversial subjects are indeed fine - as long as you guys refrain from insulting eachother.

Oh, insulting eachother is also fine but not here on PJ - cause this is an art web site and our main focus is to be welcoming to all pixel artists, old and new, good and bad, left and right, gay and straight. So:

* If you are a pixel artist, try to understand that you shouldn't cause others to avoid these boards, since they might miss more art oriented discussions because some people didn't keep it civil. Always think this before posting: "By posting this, am I allowing others to discuss as well?" If you aren't, (even if you think they should GTFO) just don't post it.

* If you aren't a pixel artist, don't plan to be one, have no business with pixels and have no intention on learning/discussing something that is the focus of this particular website; you are free to find another board to ventilate.

Important: It seems current active mods don't enjoy reading this chatterbox everyday. If you think someone shouldn't be here, please PM me and I will investigate asap.


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Zizka (Level 10 Operative) @ 6/19/2017 03:43

I also disagree with you, I mean, to some extent. 

While Ad Hominems should be moderated (in my opinion), for example:

"Leave him alone, he will continue the discussion with the nearest wall for a bit and then we're back at the normal pjbox days."

I don't think that's right.

Neither is:

"Cure is a fraud", "As if your opinion was worth anything", "If you had any sense in your brain" for that matter. 

I personally think controversial topics are interesting and intellectually stimulating. In retrospect, I prefer the convo on the Last Night to the convo on the weather. I'd stick around for heated conversations about ideologies! How boring is it when everything is stale and agreements are found on every single thing. Yawn.

"Warning to all: No more talk of politics / controversial topics. Don't care which side of the argument you are on; I will ban anyone reignites the thread below."

Owch. 

I won't push this further as I think you now realize that was pretty overkill. For as long as I remember the chatterbox is like this:

Step 1: Pixel art... leading to NPA argument.

Step 2: Argument going in circles, dissidents complain about said topic (usually greenraven :)).

Step 3: New mild topic pop up to tone down the heated arguments.

Step 4: Less interesting argument is dropped for a more controversial one.

Step 5: People complain argument is too controversial. Some point out that conversation should stick to pixel art. Go back to step 1.

As long as there are no personal attacks, people should be free to talk about anything they please, imho.


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Zizka (Level 10 Operative) @ 6/19/2017 03:28

“but that's not going to curry much f(l)avor among anyone already put off.”

Curry’s flavor in games is certainly a touchy subject best avoided in art in general as things might turn too political .

Seriously though:

Wagner was a renown anti-Semite. Does that mean that everything he’s ever composed should be dismissed outright? Should we only get involved in art when we agree with the creator’s political ideologies? Considering how complex people are, you can bet we’d all find something to disagree with a certain creator we like, sometimes rather strongly. More often than not, we’ll peruse a certain artistic creation without knowing anything about the artist behind.

Essentially, should there be a link between the person behind an artistic creation or should they be judged separately on their own merit?

Every single piece of fiction out there will have certain fictional environment or characters with certain physical attributes which lead certain roles. A fat, ugly guy as the villain for example or a beautiful person as the hero. That doesn’t stop overweight people from being interested in that art. Maybe they should refuse to invest time and money in media which portrays overweight characters as bad, maybe they shouldn’t.

There are plenty of games with patriarchal universes gone dystopic. Why not have games where a feminist society has turned evil and enslaved men for example?

What I don’t like about political correctness in art is that certain ideologies end up pushed forward while others are automatically considered taboo. I hold the core belief that art is meant to act as an expression of something, nothing should be censored or taboo.

I’m waiting for a game which will push boundaries all the time.

Anyways, that’s just my opinion. Not trying to change your mind or anything like that. Just giving my opinion about it which I’m not imposing on anybody. 


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DieMango (Level 5 Soldier) @ 6/19/2017 01:31

Well i useally dont get scared of things smaller then me...most of the time not even giant anaimals because most animals are just scared by you mor then you by them.

The Tips my mother told me: Hounds....get big and growl, Bears...be as small and weak as possible, Snakes...they do nothing!

I mean here in germany are no venomous spiders but i am more scared of cutting myself and getting some nasty stuff...


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Eggy (Level 4 Deputy) @ 6/19/2017 01:26

My reason for being scared of spiders is because of how they look and how they act, but it depends on the situation. Basically I'm not scared of them all the time, but they usually scare me when they're dangling upside down or making quick unpredictable movements and their web also unsettles me, not to mention some spiders are also venomous and I don't wanna get bitten by one. Let me tell you a short anecdote: I was one day in class (it actually happened this semester) and I opened my notebook when I saw a spider squished inbetween the pages. I almost loudly freaked the hell out.

I do admit spiders can sometimes look cool or cute, though. Like jumping spiders.


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DieMango (Level 5 Soldier) @ 6/19/2017 01:22

Oh Gawd...cant stop scratching myself. Something about the parasytes and stuff in your body awakens my inner instinct to get itchy.

But i wonder why humans have the fear of spiders...what id our ancestors do that our genes tell us to be scared of them (i find them cute)


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surt (Level 11 Godfather) @ 6/19/2017 01:17

Do a google image search for "botfly larvae" and you might change your mind.


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DieMango (Level 5 Soldier) @ 6/19/2017 01:14

I have a phobia aginst maggots and maggots dont eat people alive.

Other are scared of Spiders...they eat all kind of nasty stuff and are generally somewhere you wont look so why be scared of it?


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cure (Level 11 Godfather) @ 6/18/2017 22:29

Statistically you're more likely to die in a car crash. But statistics don't generally affect phobias. I think flying is exciting, but I'm a bumpkin. The power of a jet at takeoff, the human ingenuity that made it possible, the view looking down on mountainous clouds, knowing you're the descendent of tree-dwelling apes who is now hurtling through the atmosphere, an experience 99% of all humans who ever lived couldn't even conceive of... its sad to think the experience is so blasé for many businessfolk.


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ParkerBabyDiaperCompany (Level 4 Team Leader) @ 6/18/2017 20:45

anyone else scared of riding in an airplane?


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Jinn (Level 11 Godfather) @ 6/18/2017 20:11

I guess I'd rather have ombrophobia than trypophobia D:


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pyrometal (Level 8 Guerrilla) @ 6/18/2017 20:09

lol, well played

I actually had to google that...


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surt (Level 11 Godfather) @ 6/18/2017 19:38

I never realised that ombrophobia was so controversial.


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ParkerBabyDiaperCompany (Level 4 Team Leader) @ 6/18/2017 17:37

After I wrote that I went for a walk and suddenly I realized shit, I don't know if I have all my pieces saved to my computer (thought I might have lost them). So before any more sedition I am taking the time to save copies to my computer.


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pyrometal (Level 8 Guerrilla) @ 6/18/2017 17:05

Don't misunderstand me on this, I meant that in the context of the recent conversation. I'm not here to police everything you say; I very much do want the chat to remain an open platform as much as possible.

But when things get out of control, someone needs to step in to reestablish the peace.

Also, banning need not be a permanent action, you know. More like a timeout...

PM me if you want to talk some more about this.


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Hapiel (Level 11 Admiral) @ 6/18/2017 17:05

It will be alright.. Moderating isn't learned in a day


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ParkerBabyDiaperCompany (Level 4 Team Leader) @ 6/18/2017 16:40

You can't unilaterally decide what we can and can't discuss. Especially, threatening banning? Seriously fuck you.


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Taertage (Level 1 Gangster) @ 6/18/2017 16:38

@pyrometal You might want to add a terms of service or rules section header to the chatterbox then. (Who decides what is political / controversial?)

As soon as I hit level 2, I will help with voting, but that might take a while, haha.


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pyrometal (Level 8 Guerrilla) @ 6/18/2017 16:14

oh wow, I missed all that discussion earlier...

Warning to all: No more talk of politics / controversial topics. Don't care which side of the argument you are on; I will ban anyone reignites the thread below.

That said, looks like the public queue is getting out of hand again... I'll try and clean it up this week. If you want to help, go to the queue and rate pieces

Edit: Sorry for being a hardass on this one, must be the military background...


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skittle (Level 9 Nidan) @ 6/18/2017 15:15

AndyLittle's piece was already pushed off the front page ;(


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cure (Level 11 Godfather) @ 6/18/2017 15:04

Refrain from flooding or posting redundant works, but otherwise no.


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Amorph (Level 2 Flatfoot) @ 6/18/2017 14:55

Unrelated question: besides voting, is there anything regular users can do about the congestion in the Public Queue?


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Paddy (Level 1 Gangster) @ 6/18/2017 14:05

so crude, Surt! 


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Manupix (Level 11 Godfather) @ 6/18/2017 13:18

Hot, long, boring election day. Perfect for temper flare-ups! ;)


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king_bobston (Level 10 Capo) @ 6/18/2017 13:00

Normal rain!?

Blasphemy




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