that feel when you just can't AA for crap and want to set fires
Homer no funciona bien sin cerveza
Thanks to my Hep C I can't drink even if I wanted to.
SOBER... for 8 months!
yeah I have had issues with avatars for awhile....I managed to get it fixed so that I can set my own pixelart as my avatar (before I couldent get any avatars ever and got that 500 error too), but for me the avatar icon still doesent show up for avatars other people have created. Ah well, im cool using my own avatars lol
Thanks you guys. It seems all the avatars I was first interested in had some issue... But now that I found some that I could use, the page always gives me an "Internal server error". :(
Alternatively if you're trying to use someone else's avatar they have to have it set to allow other's to use it.
Images need to be 64x64 at most to be valid avatars. So your Bork images for example is too tall.
If you are on the page of an image which is a valid avatar you have a button under the image that looks like a little duder, which sets that image as your avatar.
Hey everyone. I'm not sure, it seems like a running gag or a recurrent problem, but how the hell do I change my avatar? I tried everything and followed the guidelines very carefully. The only avatar-related thing I find is the button showing me who already got a certain image as avatar...
Yep, we all have that... :/
On the subject of bugs though- does anyone else get the "Internal Server Error 500" when clicking on chatterbox when you go to check a message? I always have to go back out to the main page and then click on the chatterbox :c
@kitsieandmeow: Glad you found it useful! I don't do that kind of grass often myself since I prefer sparsely textured grass tiles myself, so it was a fun exercise.
@pyrometal: I knew those from checking the awards page too xP I think the community builder one was 100 points, but then I'm still hundreds of points off from what it says on my profile so I think those might not always be the same amount. It is a mystery.
Ahhh thanks so much! <3 <3 <3 I kept finding "tutorials" that talked about the basics of pixel art and how awesome it was that Mana got rid of so much tiling and only used X amount of colors but nothing to show the process itself.
<3 There's not enough pixel streams man
That's because no one wrote you any love letters. Some of us have hot wild flings out back.
Speaking of jal though, look veeeeeery carefully and you'll notice it...
What's everyone been up to as of late?
Hey thanks for that eishiya
Don't know about your community builder ones though... I gleaned the info above from the recent awards.
Streaming some pixel process if you want to see :).
@pyrometal: No idea. I think I told Jalonso about it before, but I don't remember whether/how he responded.
I did some math based on your profile. The profile is correct: 6*26 (art) + 3*231 (comments) + 1*4867 (ratings) + 20*7 (participation ribbons) + 1*150 (1st place ribbon) = 6006.
I am guessing you made a few more comments/ratings since your post, in which case, your rank page should be showing 6296 points at the time of this writing, which would correspond to all your ribbons counting twice.
I was never able to do a proper comparison based on my own profile because I have no idea how many points most of the non-ribbon badges give, so you giving your numbers was very helpful!
@kitsieandmeow: Here, I put together a step-by-step of how I do Mana-style grass. I'm obviously not as good so I can't promise that this is a "good" tutorial, but hopefully it'll give you an idea of how to approach it.
1. Start with a dark base. This'll be the darkest colour of your grass. You can always change the colours later so don't worry about getting them perfect. Colour-wise, Mana uses the common cool-shadows, any midtone, warm highlights structure, so my dark green is a bit on the blue side.
2. Grab a midtone and draw in some leafy shapes. Focus on just the larger ones at this point, and draw them in several clumps of differing sizes. Notice how none of the grass bits stick completely up, and some are horizontal or even going downward. This is because this is 3/4 view, not side view, and because the default Mana grass is rather crabgrass-like, with long blades that lay along the ground. For tall, vertical grass you shouldn't have any blades pointing downward, instead you should just have some shorter ones that suggest them leaning towards the camera.
3. Add a few individual grass blades in the voids between the clumps. Don't worry about adding a lot, at this point make sure your large clumps are still very clear. Mostly this is to help in breaking up the grid a bit. Most of these should probably cross the tile border.
4. Using your highlight colour, highlight the grass added so far. Don't highlight any of the really tiny ones if you added those, as that'll look noisy. If a bit of grass is made of 4+ pixels, then there's probably room to highlight it. Don't be afraid of highlighting to the point where barely any of the midtone is visible. The midtone so far is really just there to give you some structure for highlighting.
5. Grab your midtone again, and fatten up the grass. You could join some of the clump centers (suitable for flat-ish grass; for tall voluminous grass, keep the centers in shadow to add depth), but mostly expand and AA some of those highlights. After that, add more small and medium bits of grass to break up the large empty areas and to further break up the grid.
The Mana games use multiple grass tiles that all tile with each other, to avoid obvious tiling (which is inevitable when you have large features like grass clumps) so after you have one, make some more by using the one you have as a guide for tiling. This is where grass blades crossing the tile boundary are especially useful. What might've been a tiny blip in one tile might be the edge of a large clump in another.
Anyone know a good tutorial/speed paint of Secret of Mana style grass tiles per chance?
Does anyone know who the best person to contact is to report this bug?
The profile page and rank page count points differently. Either one forgets to count points you get from your badges, or the other counts them twice. Points from commenting, voting, etc are counted correctly on both.
I have a similar issue where the rank list says I have the requirements, but my points don't match up.
Oh wow, that really weird! Seems like there's a bug which calculates additional points when I look at the rank requirements page. If I do the math, it thinks I have 6286 points (+3 after this comment is posted). Something needs fixing somewhere I guess?
You're 4 points shy!
Not sure what I need to do about this, but it seems PJ has forgotten to award me Level 7 on my profile. I've met all the prerequisites a few weeks ago... Is this the right place to voice the concern?
I have never cleared any notifications or messages.
I was wondering about this too... Yesterday I had 500 messages, today I had error 500...
@Frost: :o, no notifications in there?
Everytime PJ is down is because is trying to append a new message to your inbox.
I have 684 messages.
I save most messages so that I can pretend I'm popular and get lots of messages all the time.
Horraay! You guys are the best !
When I woke up this morning the counter had jumped up to 498, so I planned to refresh this page all day.. I just got home from a loooong day and realized I had completely forgotten, and am so happy to see it landed on 500 exactly
I love y'all!!!!
If it doesn't get funded you don't get charged. They only take the money once the goal has been reached.
If a project doesn't get fully funded on Kickstarter what usually happens? Does anyone have experience with this?
For instance a project is asking for 35,000 and instead gets 17,000 by the deadline.
At some point I started saving all my PJ private messages, so that once I open a conversation I could see which messages I had sent to this person before. Sadly I can't browse back in them, but every now and then I run into a gem of the past by browsing conversations with random members.
Since that moment my message counter has also steadily been going up. I expected to celebrate PM #500 in 2016. But because I am so inactive here lately, I hardly received any this year and am still a couple short!
Would you all be so kind to send me a message so I can achieve my strange goal?
Challenges are good for that.
that feeling when you haven't pixeled in forever and your brain actually refuses to let you do simple warm ups
Sounds like you need a new computer
Got a new computer. I keep trying to log into the main site and stay logged in, but I just can't get it to stick.
heh it kinda feals like the norm now when I check every now and then at its down. I know webdev can be hard but I wonder what makes the downtime so frequent.....Updatiiing of the backend lots? Heh ah well.
I have found pj has been down a lot the past few months. Usually when I need it the most for a reference or inspiration when pixeling.
I figured I wasn't the only one. Wonder what could be causing the problem
Yes, happens frequently. Immediately cancelling the load and reloading in a new tab sometimes works but not always.
I have been getting that a lot lately as well. Just loading forever and eventually timeout.
Helm had that problem as well when he was doing his art dump yesterday.
Is anyone else experiencing frequent instability with pixeljoint? For some reason, at least once a day, I get a server error or a timeout. The problem persists for up to an hour usually...
They're a bunch of self-righteous, opinionated, ignorant, close-minded, control freaks. There's two types of opinions in the world: Their opinion and the wrong opinion. If you don't agree with their opinion then your opinion is inherently wrong. They will also give you "advice" at all hours of the day whether you asked for it or not. And even when they TRY to say something nice it still comes off as an insult.
I like using Aseprite for animating stuff, that part is pretty handy and intuitive. I feal like the color selection and tool selection needs alot of work though. I need to memorize the tool hotkeys.
I've never used Aseprite but the pixel art interface is pretty dumb from a design perspective imo
Though I like Aseprite very much and use it with joy, I agree completely. It's a little bit klunky, can't argue with . BUT! It's so simple and handy in use you just forget about interface, since using hotkeys all the time and forget about time while doodling. The best UI IMHO has Piskel, but it's an online browser based app and still in early progress of developing, so it lacks a lot features.