| Collaborations/Challenges | |
|  Pixel Joint Forum : Pixel Art : Collaborations/Challenges | 
|  Topic: CarnISOl |     | 
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| Author | Message | 
| Krugelix Midshipman     Joined: 07 August 2024 Online Status: Offline Posts: 90 |     Posted: 12 November 2021 at 6:48pm | 
| 
   Thanks
 for all the feedback. I hope i adressed them all. I'm not sure about 
the "ledge" since there were only a few pixels on vrines tile. At least 
the are now somehow integraded.  @Armyfrog: Go ahead :-)  @Mirre:
 I tried to use them as reference in the first place, but seems it got 
lost somewhere in the process. I made them a few pixels smaler. Also one
 of my favourites.  Your tile looks already awesome. Such a good progress. Keep going! | |
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| vrine Rear Admiral     Joined: 16 May 2023 Online Status: Offline Posts: 225 |     Posted: 12 November 2021 at 10:11pm | 
| 
   @Krugelix hey sorry for the late response, but this is how I intended the ledge to look (apologies for the roughness)
   I had the ledge there to connect with the rock wall/cliff that the rollercoaster is suspended off a few tiles down. However, however you want to solve it is fine! :) | |
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| ArmyFrog Midshipman     Joined: 12 December 2023 Online Status: Offline Posts: 15 |     Posted: 14 November 2021 at 1:35pm | 
| 
   Update on tile 80
   Rough Sketch for tile 94   | |
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| marceles Midshipman     Joined: 26 December 2023 Online Status: Offline Posts: 60 |     Posted: 14 November 2021 at 3:53pm | 
| 
   my update on #78
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 15 November 2021 at 9:35am | 
| 
   All going great, I'll add the small updates when I add the next tile. | |
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| vrine Rear Admiral     Joined: 16 May 2023 Online Status: Offline Posts: 225 |     Posted: 16 November 2021 at 12:12am | 
| 
   So many fantastic tiles! :)
 I love the MGS reference Marceles! May I claim #10 Gecimen? | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 16 November 2021 at 5:19am | 
| 
   Sure thing! | |
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| marceles Midshipman     Joined: 26 December 2023 Online Status: Offline Posts: 60 |     Posted: 16 November 2021 at 8:35pm | 
| 
   so i think i'm done with #78 unless there's something odd to improve 
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 17 November 2021 at 3:05am | 
| 
   Seems great, the only thing is the cabin's door is pretty small scale, but not sure if a human is supposed to fit in it. Anyways, adding this now, you can improve it later on. | |
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| marceles Midshipman     Joined: 26 December 2023 Online Status: Offline Posts: 60 |     Posted: 17 November 2021 at 6:56am | 
| 
   i thought for the cabin to be utilitary not so much to fit people in, either way i might improve it later :)
 and @vrine, i think i pulled a homer simpson moment because my intetion was to do the crates there as if the ship were missing them but the MGS reference works really well too ha! | |
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| shm31 Midshipman     Joined: 26 September 2025 Online Status: Offline Posts: 44 |     Posted: 20 November 2021 at 5:24pm | 
| 
Can I take #71 if it is still free ? ^^ of not #54 is also interesting to me | |
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| Irenaart Rear Admiral     Joined: 13 May 2025 Online Status: Offline Posts: 457 |     Posted: 21 November 2021 at 1:29am | 
| 
   @shm31; #54 is yours! As for #71, the rules do not allow you to work on neighboring  tiles. 
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| cjlm123 Commander     Joined: 02 June 2021 Online Status: Offline Posts: 110 |     Posted: 21 November 2021 at 7:11am | 
| 
   Calling #92 done unless there are any suggestions.
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| Krugelix Midshipman     Joined: 07 August 2024 Online Status: Offline Posts: 90 |     Posted: 21 November 2021 at 7:32am | 
| Originally posted by vrine @Krugelix hey sorry for the late response, but this is how I intended the ledge to look (apologies for the roughness) No worries, i also had not too much time. Here is my (hopfully last take) on the ledge.   Originally posted by shm31 
Can I take #71 if it is still free ? ^^ Well, i also got an Idea for#71 if its available for me :-) | |
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| gawrone Rear Admiral     Joined: 20 June 2025 Online Status: Offline Posts: 515 |     Posted: 21 November 2021 at 9:34am | 
| 
   Hello, I'm back with my tile.
   I'm gonna upload allt he new and updated tiles now. @Krugelix I do not see any of your tiles connect with #71 even diagonally so you are free to go :) | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 21 November 2021 at 1:38pm | 
| @cjlm123 and @gawrone, excellent stuff! @Krugelix; the ledge looks great! | |
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| Krugelix Midshipman     Joined: 07 August 2024 Online Status: Offline Posts: 90 |     Posted: 21 November 2021 at 9:01pm | 
| @ArmyFrog: Looks nice. I wonder how you will incorporate the underwater train/tube, which comes from #92. @marceles: good job. What's the simpsons refrence? If you want to put something on the topside of your tile, I'll be happy to try to continue it. @cjlm123: Looks soo amazing. Only one thing that looks to my a bit off to me: The traintrack looks broader before the curve than afterwards. Aswell as the planks look wider before than after the curve. But I'm absolutly no expert on isometric, soo maybe its perfectly fine. Here is my wip for #71. The animal is already in, so i already archived one of my personal goals (every tile with an animal)    I want to add someone taking a picture or something similar.   The person is a reference to Stargate, which plays a lot in egyptian setting. | |
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| vrine Rear Admiral     Joined: 16 May 2023 Online Status: Offline Posts: 225 |     Posted: 22 November 2021 at 12:33am | 
| 
   The ledge looks excellent Krugelix, love where your new tile is going! :)
 @Gawrone your tile is fantastic!! @cjlm really beautiful tile! This collab is going to be a stunner   | |
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| cjlm123 Commander     Joined: 02 June 2021 Online Status: Offline Posts: 110 |     Posted: 22 November 2021 at 4:23am | 
| 
   @krugelix
 I also think it looks a bit strange, but I think it is actually correct. I drew this diagram to check what the depth of a square lying on the ground should be compared to its width, when its aligned straight with the viewer (rather than on the 2:1 isometric grid.   As it pertains to the track, when its going left to right, it should be 13 (12.5 rounded up) pixels deep, compared to being 25 pixels wide when going sideways. If I've made a mistake somewhere please let me know. Edit: thinking about it more, this means that the planks on the left to right section of the track should actually be broader, not narrower, than o the up-down section. I'll fix that when I get a chance. | |
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| cjlm123 Commander     Joined: 02 June 2021 Online Status: Offline Posts: 110 |     Posted: 22 November 2021 at 1:38pm | 
| 
   Update to #92
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| Krugelix Midshipman     Joined: 07 August 2024 Online Status: Offline Posts: 90 |     Posted: 23 November 2021 at 12:06am | 
| Originally posted by cjlm123 Update to #92 Thanks for the explanation. I think you are right. With the adusted widht of the planks it look so much better. Good job! Here is #71 Critique welcome :-)  | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 23 November 2021 at 2:12am | 
| 
   All awesome! | |
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| vrine Rear Admiral     Joined: 16 May 2023 Online Status: Offline Posts: 225 |     Posted: 24 November 2021 at 2:32am | 
| 
   Quick WIP of #10!
   Before I go any further, is the rail line (I think its rail? I haven't really watched JP lol!) meant to connect to anything Mirre? | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 24 November 2021 at 4:13am | 
| 
   @vrine remember you're free to interpret such stuff as you wish as long as it's within the theme. | |
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| Mirre Rear Admiral     Joined: 27 October 2023 Online Status: Offline Posts: 218 |     Posted: 24 November 2021 at 9:56am | 
| 
   The rail connects to the tour vehicles! I made a rollercoaster cart that looks like it in my tile too.     Will update my tile tonight or tomorrow btw. | |
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| Mirre Rear Admiral     Joined: 27 October 2023 Online Status: Offline Posts: 218 |     Posted: 01 December 2021 at 4:25pm | 
| 
   Took longer than anticipated, but here's an update! Not much left now. :)
   How's it going with #4 @b236? Does this connection to the rails and jump work for you? | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 02 December 2021 at 4:00am | 
| 
   Going great, that poor cart though :) | |
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| b236 Commander     Joined: 12 November 2024 Online Status: Offline Posts: 133 |     Posted: 02 December 2021 at 4:01pm | 
| 
   @Mirre: looks good! i was honestly just waiting... anyway, i'm sure this will work ;]    | |
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| Mirre Rear Admiral     Joined: 27 October 2023 Online Status: Offline Posts: 218 |     Posted: 04 December 2021 at 5:15pm | 
| 
   @b236: Beautiful! Love the loop and the font on the CarnISOl sign. Perfect!
 And sorry to have kept you waiting for me. New update:   Just a little left now! People in the cart and to finish those dinosaur heads sticking up in the distance. | |
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| b236 Commander     Joined: 12 November 2024 Online Status: Offline Posts: 133 |     Posted: 05 December 2021 at 1:59am | 
|   no problem at all! it was worth the wait. now i get to learn how to draw palm trees :] | |
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| Mirre Rear Admiral     Joined: 27 October 2023 Online Status: Offline Posts: 218 |     Posted: 06 December 2021 at 3:48pm | 
| 
   Ok, it is done I think! I hope everything is recognisable enough. :)
   With guides that might help whoever does #2:   | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 07 December 2021 at 3:04am | 
| 
   @Mirre looks perfect! | |
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| b236 Commander     Joined: 12 November 2024 Online Status: Offline Posts: 133 |     Posted: 08 December 2021 at 5:01am | 
| 
   great work @Mirre!  i'm fully focused on secret santa now, but i'll try to finish my tile asap... well, it certainly won't be done this week :E | |
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| vierbit Midshipman     Joined: 31 October 2022 Online Status: Offline Posts: 44 |     Posted: 14 December 2021 at 6:47pm | 
| 
   #1 please.  | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 15 December 2021 at 1:39am | 
| Originally posted by vierbit #1 please. Welcome vierbit, sure thing :) | |
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| gawrone Rear Admiral     Joined: 20 June 2025 Online Status: Offline Posts: 515 |     Posted: 15 December 2021 at 2:21am | 
| 
   Hello again friends. I was quite busy but I'm back. @Vrine, thank you it was a hard tile for me, not my comfortable thing, learned few new things. @Mirre, JP was my first and most important idea for this collab, and I even considered doing something if no one tries, but I'm glad I didn't becasue you gave it justice and beauty. @b236, now vertical loop? You are adding amazing elements to the track. I begun checking what else left to do :) anyone interested? pick one: https://en.wikipedia.org/wiki/Roller_coaster_elements @vierbit, so glad to see you are back! and I would like to grab #55 now :) | |
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| Krugelix Midshipman     Joined: 07 August 2024 Online Status: Offline Posts: 90 |     Posted: 15 December 2021 at 6:05pm | 
| @Mirre: It looks awesome. Great job! @b236: Going great. I'm sure you will learn to do palm trees. I got an Idea for #18. Can i pick it? | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 16 December 2021 at 1:10am | 
| 
   @Krugelix yes surely! | |
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| vrine Rear Admiral     Joined: 16 May 2023 Online Status: Offline Posts: 225 |     Posted: 16 December 2021 at 2:47am | 
| 
   Hey guys, I'm getting surgery in another state this week, would it be okay to hold my tile for another week or two? I understand if not!
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| Irenaart Rear Admiral     Joined: 13 May 2025 Online Status: Offline Posts: 457 |     Posted: 16 December 2021 at 8:28am | 
| 
   @vrine; Take as much time as you need. And good luck! 
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 16 December 2021 at 2:55pm | 
| Originally posted by vrine Hey guys, I'm getting surgery in another state this week, would it be okay to hold my tile for another week or two? I understand if not! Take good care of yourself. | |
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| Quiara Midshipman     Joined: 07 April 2021 Online Status: Offline Posts: 16 |     Posted: 18 December 2021 at 12:49am | 
| 
   Hm, so what's happening with numbers 52/60? How is the track going to connect thru those two tiles? | |
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| b236 Commander     Joined: 12 November 2024 Online Status: Offline Posts: 133 |     Posted: 18 December 2021 at 7:00am | 
| 
   
@gawrone: thanks, i just made it on a whim. oh my, didn't know there's even wikipedia page for those things 8]  @krugelix: thanks, mate. i find these collabs to be really beneficial. it's great to study in detail how others are approaching and solving specific topics.  @vrine: get well soon!  @quiara: well, seems like there'll have to be some sort of curvy magic | |
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| Krugelix Midshipman     Joined: 07 August 2024 Online Status: Offline Posts: 90 |     Posted: 18 December 2021 at 9:58am | 
| Originally posted by QuiaraMaybe like this: Hm, so what's happening with numbers 52/60? How is the track going to connect thru those two tiles?  But its just my intepretation.  Here is a wip for #18  | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 18 December 2021 at 5:20pm | 
| 
   Thanks for the sketch Krugelix. | |
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| vrine Rear Admiral     Joined: 16 May 2023 Online Status: Offline Posts: 225 |     Posted: 24 December 2021 at 2:09am | 
| 
   Thanks guys, I'm recovering well! I'll make some progress on my tile after Xmas :)
 @Krugelix - looks great so far! Thanks for the PM btw, to answer your question, no plans for the bottom of my tile yet so please do whatever you like! | |
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| Krugelix Midshipman     Joined: 07 August 2024 Online Status: Offline Posts: 90 |     Posted: 13 January 2022 at 2:10pm | 
| 
   I think i'm done with #18  @vrine: if you want me to change something on the bottom, just let me know. | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 13 January 2022 at 3:11pm | 
| 
   Looking fabulous Krugelix! 
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| marceles Midshipman     Joined: 26 December 2023 Online Status: Offline Posts: 60 |     Posted: 14 January 2022 at 11:42am | 
| 
   can i have 25?
 everything is looking so good :3 | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 15 January 2022 at 6:22am | 
| Originally posted by marceles can i have 25? everything is looking so good :3 Sure thing! | |
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