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jagged software
Seaman
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Quote jagged software Replybullet Topic: [PAID] MMORPG: av: ascension [HIRING]
    Posted: 09 May 2006 at 8:09pm

hey there
my names jon, I created a company back in 1999 called jagged software
I'm looking for a few artists for a 2½d mmorpg we're working on called avatar: ascension.

av:ascension is done in visual c++ and the client uses direct 3d 9 (for the 3d hardware acceleration - but it's cartoony 2d)

it's server-centric like all of the other successful mmorpgs, I'm the client/server programmer and have a background in server architechture and security coding.

I don't know if you've been in a persistent virtual world / mmorpg before but this isn't a copy of anything out there right now. this is trying to bring back the old school games that were very immersive and deep with great gameplay and replay value.

the concept is to create a self regulating enviroment, or ecosystem, and build the game around that. it has to be very immersive. the map is a globe, the world wraps around so there are no borders .. it will be mostly water & several continents and a lot of small islands, the main landmass being one big continent so characters are close together when they first start out. so for example you could sail around the world while treasure hunting on the islands you find if you wanted.

http://jaggedsoft.googlepages.com/ development status
http://jaggedsoft.googlepages.com/jagged.software/ few screenshots of the current test release & concept info
the characters and a lot of other graphics are being reworked right now

we are in dire need of lead artists in the categories:
foliage/scenery
isometric ground tiles
objects/items
monsters
buildings
we need other artists as well, any way you can contribute

if you are interested in being part of the team please let me know
it will add to your resume/portfolio
pay is based on the amount of pixels you do and your skill level (we can negotiate the details)
optional contract if you want to sign on for the duration of the project


later on
jon

aim: jagged software

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nvision
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Quote nvision Replybullet Posted: 09 May 2006 at 9:08pm

Hey Jon,

I'd be interested in discussing things further... I can handle basically any or all of the categories you've listed, as well as any conceptual art or higher-res images you might need.  You can check out some samples of my work here: http://nvisionillustration.com/content/pixelport.html

If you like what you see you can email me at mail (at) nvisionillustration.com

Thanks,

-ian

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jagged software
Seaman
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Quote jagged software Replybullet Posted: 09 May 2006 at 11:36pm

whoops, sorry, the correct screenshot address is http://jaggedsoft.googlepages.com/jagged.software

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Doppleganger
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Quote Doppleganger Replybullet Posted: 11 May 2006 at 8:22am

I too would be interested in helping.

http://www.pixeljoint.com/forum/forum_posts.asp?TID=1987& ;PN=1

You can check out my post on pixeljoint for more information.

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Omegavolt
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Quote Omegavolt Replybullet Posted: 14 May 2006 at 9:01am
I would love to help if you'll have me.  PM sent.
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jagged software
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Quote jagged software Replybullet Posted: 27 May 2006 at 2:19pm

we've got some good artists but we really need some more. I'm especially interested if you're looking to be a Lead artist.

Categories we need more than anything are:

monsters

buildings

tiles (64x32 isometric and interior wall graphics such as buildings, subterranian caves, dungeons, etc)

serious people only please. mail me at jaggedsoft@gmail.com

pay is depending on skill. you will be paid for redoing images if necessary.

Check out the forums at http://ageispolis.net/jagged/

Cheers!

Jon

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