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Flameruler13
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Quote Flameruler13 Replybullet Topic: does anyone use GameMaker?
    Posted: 24 April 2006 at 2:05pm
well?
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Larwick
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Quote Larwick Replybullet Posted: 24 April 2006 at 2:09pm
I tried it, but it messed with my sprites so i couldn't be arsed.
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MurrMan
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Quote MurrMan Replybullet Posted: 24 April 2006 at 2:10pm
Yeah i have used it for like 3 years now... never really  finished anything though, most were shmups
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Brian the Great
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Quote Brian the Great Replybullet Posted: 24 April 2006 at 2:14pm
Game Maker is a great tool. Too bad it's so accessible that every retard can make something thus ggiving Game Maker a bad name.

Been using it since '99 and was actually the reason I started pixeling.
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Pixel_Outlaw
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Quote Pixel_Outlaw Replybullet Posted: 24 April 2006 at 2:24pm
Same here btg. I'm currently TRYING to learn BlitzMax, but the syntax is a bit odd and object creation has my head hurting. I finish most of my gm games though.
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Larwick
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Quote Larwick Replybullet Posted: 24 April 2006 at 3:07pm
Hmm, maybe i should give it a go when i'm free, like in the summer sometime.
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Flameruler13
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Quote Flameruler13 Replybullet Posted: 24 April 2006 at 3:34pm
i like it do you guys have it registered?
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Flameruler13
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Quote Flameruler13 Replybullet Posted: 24 April 2006 at 3:34pm

Originally posted by MurrMan

Yeah i have used it for like 3 years now... never really  finished anything though, most were shmups

 

sounds like me

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Brian the Great
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Quote Brian the Great Replybullet Posted: 24 April 2006 at 4:10pm
Originally posted by Flameruler13

i like it do you guys have it registered?
As soon as I could. More because I wanted to support the project though.
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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 24 April 2006 at 4:42pm

I have it reg'ed but not um... uh... you know...    >.<

I use it lots, probly have a gig of gm6's on my HD but never finished a game.


RPG is numberwang.
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Pixel_Outlaw
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Quote Pixel_Outlaw Replybullet Posted: 24 April 2006 at 8:20pm
I've regestered and it was worth every penny in my opinion. But I serously doubt that Mark Overmars plans to make any major changes to it. He used to do an updatw like every 3 months there hasn't been one in like a year.
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Di0xygen
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Quote Di0xygen Replybullet Posted: 25 April 2006 at 4:43am
Originally posted by Monkey 'o Doom

I have it reg'ed but not um... uh... you know...    >.<




Hax'd




c==3
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Setzer
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Quote Setzer Replybullet Posted: 25 April 2006 at 5:46am
Originally posted by Pixel_Outlaw

Same here btg. I'm currently TRYING to learn BlitzMax, but the syntax is a bit odd and object creation has my head hurting. I finish most of my gm games though.


blitzmax stuck to me like glue :D. unfortunately I didn't quite have the cash to register it so it's out of my grasp now  [the trial was awesome though ]. I've actually started to pick on python [open source multiplatform programming language, lots of uses :D]. Would you have any links to games you've made?
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PixelSnader
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Quote PixelSnader Replybullet Posted: 25 April 2006 at 9:10am
Originally posted by Monkey 'o Doom

I have it reg'ed but not um... uh... you know...    >.<

I use it lots, probly have a gig of gm6's on my HD but never finished a game.

same here. i wanna have it for my birthday though. the real one


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Flameruler13
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Quote Flameruler13 Replybullet Posted: 25 April 2006 at 12:20pm
does anyone want the registration code?
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Pixel_Outlaw
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Quote Pixel_Outlaw Replybullet Posted: 25 April 2006 at 12:23pm

YOU better not give anything out....

Or you might get baned or the thread closed.

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Flameruler13
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Quote Flameruler13 Replybullet Posted: 25 April 2006 at 12:25pm

i wasnt really i was gonna say...

 

TOO BAD!!!!!!!

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Dra_chan
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Quote Dra_chan Replybullet Posted: 25 April 2006 at 12:33pm
I frankly have no idea of programming codes or something like that.  Most I have used is RPG maker and I deleted my game for uber suckness. I would be more useful by playing all your games and giving an opinion heh.
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PixelSnader
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Quote PixelSnader Replybullet Posted: 25 April 2006 at 1:32pm

i didnt get rpg maker either. people say it's really easy but i dont understand crap of it. plus its supposed to make bad games. i like game maker. its simple and very versatile..

btw does anyone here have a solution for multiplaying.. the standard stuff doesnt get past my router...

*mental note: dra chan for betatesting*


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Flameruler13
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Quote Flameruler13 Replybullet Posted: 25 April 2006 at 1:46pm
Originally posted by snader

btw does anyone here have a solution for multiplaying.. the standard stuff doesnt get past my router...

you mean the online multiplayer feature?

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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 25 April 2006 at 2:38pm
The standard works if done right, I've never played with my router settings, but Wanderlust works fine. It's a prime example of a good GM game too. I was gonna redo the boss GFX, but they never contacted me later after giving me the position. DX

RPG is numberwang.
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MurrMan
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Quote MurrMan Replybullet Posted: 25 April 2006 at 6:00pm
let me dig up my first topic... i made it into a game useing game maker. it was a game like missle command. it is pretty kick @$$, if i am allowed to say so... it was a retro style game, and i even had some retro sounds and syuff. i got the idea after playing some Atari. let me dig it up for you. it is as finished as i felt like making it at the time.

here it is... http://www.pixeljoint.com/forum/forum_posts.asp?TID=1462& ;KW=retro
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Pixel_Outlaw
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Quote Pixel_Outlaw Replybullet Posted: 26 April 2006 at 12:02am
Did you ever finish? It looks fun to play.
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MurrMan
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Quote MurrMan Replybullet Posted: 26 April 2006 at 10:02am
Originally posted by Pixel_Outlaw

Did you ever finish? It looks fun to play.

it was only one level, and i didn't put the scoring system in
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MurrMan
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Quote MurrMan Replybullet Posted: 26 April 2006 at 10:03am
Originally posted by MurrMan

Originally posted by Pixel_Outlaw

Did you ever finish? It looks fun to play.

it was only one level, and i didn't put the scoring system in


i should post some of the animations...
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Pixel_Outlaw
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Quote Pixel_Outlaw Replybullet Posted: 26 April 2006 at 11:07am
I can help you i'm GM Certified. I write stuff in my sleep for GM leterally.
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Omegavolt
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Quote Omegavolt Replybullet Posted: 26 April 2006 at 8:14pm

I used to use GM quite a bit.  I joined a team and we had plans on making an online game with it, but none of us could figure out the multiplayer portion, or find anyone to join us that could.

Ive since moved on to GLBasic.  Its great for crossplatform and can be used with C++.

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Spriggan
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Quote Spriggan Replybullet Posted: 01 May 2006 at 11:00am
I never heard of Game maker but for a while I used the PC version of RPG maker, until the Japanese company that makes it sent me an e-mail about how the English version (for the PC) wasn't licensed by them and it was preventing them from releasing a real version (since everyone was getting it for free) so I trashed all my RPG maker stuff and learned flash.  It's been about 5 years now and I couldn't be happier.
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FrankieSmileShow
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Quote FrankieSmileShow Replybullet Posted: 03 May 2006 at 5:40pm
haha. Don Miguel DESTROYED JAPAN :(

Game maker is what introduced me to both programming and pixel art, too. Ive grown pretty good with the GM language so far, and experimented somewhat (Made a kickass lighting system with multiple light sources for one, and it doesnt even lag, darnit! :o )
I made two games for GM, hosted on www.gamingw.net : Sluggys' adventure and its sequel. The sequel was done two years ago... Now I work on way too much projects at once, and in plus got to work around with C# for college...

I put up a link to those in the welcome topic, but that was before seeing that topic, so hell im gonna put hem here two:
http://www.gamingw.net/games/221 (Sluggys' adventure 1: Fun, very very hard and long. LOTS of bugs and collision problems...)
http://www.gamingw.net/games/302 (Sluggy's adventure 2: Looks better than the first, but not nearly as fun, long or hard. But still good. Less buggy.)


Edited by FrankieSmileShow
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Skull
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Quote Skull Replybullet Posted: 03 May 2006 at 11:18pm
I did.. I tired making a game I called Boat Race... Didn't work out aswell as I had hoped. 
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Spriggan
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Quote Spriggan Replybullet Posted: 06 May 2006 at 2:11am

I never tend to finish any game projects I do mostly because of the time that graphics demand and I usually only start something to see if I can do something code wise then actually creating a final project.  Lately I've challenged myself to actually finish things and I've found that they take a lot more planning then I would have originally thought, even something relatively simple can take a lot of time in the planning phase if you want it to have a unique feel, so anyone that can get a finished product out (no matter what the language/program use to make it) that has any amount of production value has my respect.

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Krysis
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Quote Krysis Replybullet Posted: 07 May 2006 at 5:57am

I did make a game with GM a while ago. It had ripped Advance Wars graphics and it was mostly for some friends. You had a plane flying and shooting some other planes. About 5-6 levels. The last boss was a nasty red chopper. Turned out pretty good (a bit easy though).

Since I drew those penguins I keep thinking of a Worms-style game called 'Guinz. It can't get out of my head.



Edited by Krysis
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Skull
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Quote Skull Replybullet Posted: 07 May 2006 at 6:33am
Originally posted by Krysis

Since I drew those penguins I keep thinking of a Worms-style game called 'Guinz. It can't get out of my head.


What a superb name
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Grindie
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Quote Grindie Replybullet Posted: 07 May 2006 at 9:48am
I'm working on a few GM games. I'm providing the pixels while my chum, Bisse gets the fun job of coding.

We've worked on loads of games that were scrapped after a few months, but the games we're working on now WILL be finished. We have 2 games in the works: A platform/puzzle game called Mr. Blocko and a game inspired by Metroid called Robot Factory.

SCREENS:

Mr. Blocko



Robot Factory


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Setzer
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Quote Setzer Replybullet Posted: 07 May 2006 at 9:58am
heh. those both look pretty cool :)
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Quote Carnivac Replybullet Posted: 12 May 2006 at 6:34am
Yup, I use it.  6.1 registered.  Darn fine lil program.  I don't do a lot of the GML stuff in it myself.  I usually do the design and graphics and let my friends do the rest.  Though right now I can't get anything done and am taking a break from the group as some pretty major crap has been happening in my life. 

By the way that Robot Factory looks sorta like one of my games.   Looks fun.
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Quote Pixel_Outlaw Replybullet Posted: 12 May 2006 at 7:21am

I kinda quit GM because I bought blitz, I HATE the gm community when it comes to graphics. Really i'm so tired of 14 year olds asking "DoEs any1 hav good SONIC ripped sprites?" It would make me very happy if the artists from the sonic games sued them all. I'm about the only person on that damn site that doesn't make rehashed clone games. HOnestly if i see any more blinding "c_lime" in games i'm gonna have to cut some hands off.

THen there is the user "yourself" who thinks he's God's gift to man. He's a smug little snot that i would like to give a pappywhippin in real life.



Edited by Pixel_Outlaw
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Carnivac
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Quote Carnivac Replybullet Posted: 12 May 2006 at 7:35am
Originally posted by Pixel_Outlaw

I'm about the only person on that damn site that doesn't make rehashed clone games.


Exaggerating a bit ain't ya?  Your attitude has really been starting to get on my nerves recently...  You keep going on like you're something special..  You ain't.  There are plenty of GM users who make far better games than I've seen from you from a technical aspect and from a gameplay aspect, but it would seem you're too damn busy bragging about sh*t to notice...


THen there is the user "yourself" who thinks he's God's gift to man. He's a smug little snot that i would like to give a pappywhippin in real life.



Strange... I was thinking the same about you.  'Yourself', on the other hand, is one of those people on the GMC who actually knows what he's talking about, and like me, hasn't got the patience for idiotic lil sh*tes.


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Quote Shark Replybullet Posted: 12 May 2006 at 8:24am
i would love to get into the game making thang, perhaps gamemaker
is a way, anyone know if theres a Apple Mac version?

@P_O : u just got pwned lol.
Snark, we love yuu.
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Pixel_Outlaw
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Quote Pixel_Outlaw Replybullet Posted: 12 May 2006 at 10:41am

Well, teh whole root of my anger is directed at people ripping graphics and music for games. Nothing aganst you Wolverine. When have i come across as something special? I'm a good programmer and help people when I can. Unlike Yourself who pisses and moans over trivial things like code writing style. Heaven forbid you ask a question without Yourself acting like some schoolteacher. Well, Yourself doesn't have time for little sh*ts, but I do.  There are some original games but they are hard to find. I guess i went a little overboard.

Hey if you want to break ties with me that's your decision, I've nothing aganst you personally.

 

BTW:There isn't a Apple version.



Edited by Pixel_Outlaw
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Spriggan
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Quote Spriggan Replybullet Posted: 12 May 2006 at 3:03pm

There isn't an apple version but there is a Game Maker like App for the Mac, there's a link to it on Apple's website under "Gaming".

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MurrMan
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Quote MurrMan Replybullet Posted: 12 May 2006 at 4:11pm
Originally posted by Pixel_Outlaw

I'm about the only person on that damn site that doesn't make rehashed clone games.


this is why i never use the community except for examples and the 3D and expert questions, they are very informative.
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Pixel_Outlaw
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Quote Pixel_Outlaw Replybullet Posted: 12 May 2006 at 4:52pm
Originally posted by MurrMan

Originally posted by Pixel_Outlaw

I'm about the only person on that damn site that doesn't make rehashed clone games.


this is why i never use the community except for examples and the 3D and expert questions, they are very informative.

I agree.

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