| WIP (Work In Progress) | |
| |
|
| Author | Message |
|
Setzer
Commander
Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
![]() Topic: mock upPosted: 17 May 2006 at 5:04am |
![]() Yeah. the grass-ish stuff is just 5 tiles flipped around and so-on, zombie sprite is using 16 colors, I think I'll add a background and another sprite and call it finished. Problem is I totally fail at backgrounds :( TEH UPDAT tiles: ![]() Edited by Setzer |
|
IP Logged |
|
|
Shark
Commander
a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
![]() Posted: 17 May 2006 at 8:50am |
|
backgrounds are best kept simple.
|
|
|
Snark, we love yuu.
|
|
IP Logged |
|
|
Okko
Seaman
Joined: 19 April 2006 Location: France Online Status: Offline Posts: 37 |
![]() Posted: 17 May 2006 at 1:01pm |
|
Would love to see a "classic" background. A moon, a kind of dead tree and some graves :) But maybe some original stuff would be cool too ! Anyway, very good job !
Edited by Okko |
|
|
One day I will find a great, cool, funny and original signature. One day.
|
|
IP Logged |
|
|
Pixel_Outlaw
Commander
Joined: 01 September 2005 Online Status: Offline Posts: 3829 |
![]() Posted: 17 May 2006 at 1:25pm |
|
Looks good but how can the main player be a fighter ship if player is already a zomby? Surly this won't work.
|
|
IP Logged |
|
|
Souly
Commander
Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
![]() Posted: 17 May 2006 at 1:29pm |
|
Perhaps this is the scene where the zombies come to earth, so the brave SHUMP pilot runs to his ship and flys off to later blow up the planet with his high powered rockets. |
|
IP Logged |
|
|
Setzer
Commander
Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
![]() Posted: 17 May 2006 at 3:12pm |
|
Originally posted by Pixel_Outlaw Looks good but how can the main player be a fighter ship if player is already a zomby? Surly this won't work. I have absolutely no idea what you're talking about, p.O |
|
IP Logged |
|
|
Shark
Commander
a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
![]() Posted: 17 May 2006 at 3:43pm |
|
P_0 was jking, he loves teh shmups, and therefore want u to make a
shmup. lol. |
|
|
Snark, we love yuu.
|
|
IP Logged |
|
|
Aleiav
Commander
Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
![]() Posted: 17 May 2006 at 4:28pm |
|
How about a bit more detail on the land?
|
|
IP Logged |
|
|
Setzer
Commander
Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
![]() Posted: 17 May 2006 at 7:23pm |
|
I messed with the colors abit, I'd like to add more detail to the land, but I'm really not sure how.
|
|
IP Logged |
|
|
Larwick
Commander
Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
![]() Posted: 17 May 2006 at 7:25pm |
|
Green rocks?
And why did you give the zombie an outline?... |
|
IP Logged |
|
|
Setzer
Commander
Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
![]() Posted: 17 May 2006 at 8:54pm |
|
because of the overall darkness of everything, I needed the sprites to stand out.
|
|
IP Logged |
|
|
Dra_chan
Commander
Joined: 20 February 2006 Online Status: Offline Posts: 628 |
![]() Posted: 17 May 2006 at 11:09pm |
|
Very nice mockup Setzer, I like the tiles and the details in the spirtes
|
|
IP Logged |
|
|
Azrael
Seaman
Joined: 06 May 2006 Location: Indonesia Online Status: Offline Posts: 28 |
![]() Posted: 17 May 2006 at 11:40pm |
|
i didn't notice the background is some trees at the 1st time i saw it, i thougth it was some stalactit or something strange that came out from the ceiling
Edited by Azrael |
|
|
If you want it done rite, U gotta do it yourself!
|
|
IP Logged |
|
|
Boder
Commander
Joined: 07 February 2015 Online Status: Offline Posts: 112 |
![]() Posted: 18 May 2006 at 12:40am |
|
The same thing happened to me, I didn't realize they were trees.
|
|
IP Logged |
|
|
Souly
Commander
Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
![]() Posted: 18 May 2006 at 12:59am |
|
The trees are too high up.
The look like spikes on the roof. |
|
IP Logged |
|
|
Setzer
Commander
Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
![]() Posted: 19 May 2006 at 2:10am |
|
updated. and still updating.
|
|
IP Logged |
|
|
Shark
Commander
a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
![]() Posted: 19 May 2006 at 4:48am |
|
i really love those sprites, if you submitted them to the gallery i
would fav them. As it happens your making a whole scene which is sorta letting them down. The floors tiles and bit of background your have made are ok, but the trees really ruin it for me, there too repetitive and un-tree like. Kutgw i just feel these awesome sprites deserve scenery of their calibur . Edited by Shark |
|
|
Snark, we love yuu.
|
|
IP Logged |
|
|
Setzer
Commander
Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
![]() Posted: 19 May 2006 at 4:26pm |
|
It's funny you'd say that about the sprites, both of them were just quickies I did to add to the scene :p. I think I spent about a half hour on each and then let them go. I'm aware the trees are quite suck atm, and going to be adding alot of variation to everything, but not now, I have school sh*t to take care of :(
|
|
IP Logged |
|
|
Aleiav
Commander
Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
![]() Posted: 19 May 2006 at 9:43pm |
|
It's really looking nicer, but I'd move the trees down. They wouldn't be up that high. We could have a bit more sky in there. You do sprites really well, actually. I'm surprised they were made so quickly.
I still think a bit more detail on the land the zombie's walking on. Maybe some random indents? Or turn the top green part into grass over stone? |
|
IP Logged |
|
|
0xDB
Commander
Joined: 15 March 2025 Online Status: Offline Posts: 209 |
![]() Posted: 20 May 2006 at 1:53am |
|
I'd remove the outlines from the sprites. If you need them to stand
out, maybe try changing their colors(like: up the saturation or
changing the lightness). Havent tested that though, so it's just an
idea.
|
|
IP Logged |
|
|
||
Forum Jump |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |
|