Sprites/Tiles | |
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Di0xygen
Commander ![]() ![]() Joined: 03 July 2005 Online Status: Offline Posts: 401 |
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Originally posted by pixelblink well dude... aside from the fact we are using 32x32 tiles these aren't bad. With a bit of tweaking here and there, I'm sure we can make them fit somehow. Whoooops, forgot to actually change back my grid setting to 32.. lol ah well 4 hours wasted.. but it was good practice anyway :P |
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c==3
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Draco9898
Midshipman ![]() ![]() Joined: 22 April 2006 Online Status: Offline Posts: 58 |
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What do you think of my pain forest? I gave the forest floor pimples...that's painfull...
![]() ![]() not happy with the moss...oh well... |
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El Moppo
Seaman ![]() ![]() Joined: 01 September 2006 Online Status: Offline Posts: 14 |
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I added some tileable trees. Well, a tree trunk, I couldn't make some very good leaves, so I left it as it is. Also, I left the other images on so you can all compare, and I used the same colours as in the original tiles. And that green thing underneath the leaves that I failed to make is just so the centre is easier to find.
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pixelblink
Commander ![]() ![]() Joined: 19 February 2023 Online Status: Offline Posts: 2865 |
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Originally posted by pixelblink well dude... aside from the fact we are using 32x32 tiles these aren't bad. With a bit of tweaking here and there, I'm sure we can make them fit somehow. again... these can't be used |
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Di0xygen
Commander ![]() ![]() Joined: 03 July 2005 Online Status: Offline Posts: 401 |
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![]() Little fast tileset i did, tell me what you guys think.. I'll add trees and stuff later this week if you like it. Ill keep the global ideas that has been developped with the current tilesets like the waterfall. |
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c==3
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kwigbo
Commander ![]() ![]() Joined: 18 February 2021 Online Status: Offline Posts: 346 |
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Looks great I like where your goin with it. Make more.
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Blueberry_pie
Rear Admiral ![]() ![]() Joined: 24 July 2015 Online Status: Offline Posts: 2176 |
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Wow, that's great. Love the colours.
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Larwick
Commander ![]() ![]() Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
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Di0xygen
Commander ![]() ![]() Joined: 03 July 2005 Online Status: Offline Posts: 401 |
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Originally posted by Larwick
![]() Secks? <3
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c==3
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Brian the Great
Commander ![]() ![]() RED! Joined: 03 March 2005 Location: United Kingdom Online Status: Offline Posts: 2221 |
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np
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Di0xygen
Commander ![]() ![]() Joined: 03 July 2005 Online Status: Offline Posts: 401 |
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![]() Heres a second mockup.. added some water, some plants, and water plants, made some more ground tiles, and a waterfall. im not quite satisfied with the waterfall tho. Water is so-so. ![]() And thats the tileset for those interessted in editing it.. ill try and add some treetopfloortiles and if someone could give a shot at the background.. i would be quite happy.. |
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c==3
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Monkey 'o Doom
Commander ![]() ![]() Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
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Your awesomeness is going to choke my eyes.
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pixelblink
Commander ![]() ![]() Joined: 19 February 2023 Online Status: Offline Posts: 2865 |
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these are superb my friend!
I think what the waterfall needs is to be a bit more blended in with the dark background it's flowing over. Also the end grass tile pieces look kinda drab. Maybe have them rounded off a bit more or have some extra foilage drooping on the side. All in all, top notch! I'd like to see what you'd do with my iceworld tiles. Feel free to play around with them. |
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Ensellitis
Commander ![]() ![]() Joined: 19 June 2005 Online Status: Offline Posts: 10099 |
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my only complaint is the top of the grass tiles. the characters look like they are floating rather than standing on them... maybe its just me, though :/
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There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross. |
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Feron
Midshipman ![]() ![]() Joined: 17 September 2006 Online Status: Offline Posts: 99 |
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Hot damn.... nailed the style and a f**king awesome tile.
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kwigbo
Commander ![]() ![]() Joined: 18 February 2021 Online Status: Offline Posts: 346 |
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Beautiful tile set Di0xygen You should animate that waterfall. That will give me a good chance to get animated tiles worked into the engine.
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Niss
Midshipman ![]() ![]() Joined: 26 April 2005 Location: Germany Online Status: Offline Posts: 57 |
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Di0xygen those tiles are great!
Also nice that you left it so "expansion-friendly" so that others cann add nice little things to it. Edited by Niss - 16 October 2006 at 3:47am |
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