| WIP (Work In Progress) | |
|  Pixel Joint Forum : Pixel Art : WIP (Work In Progress) | 
|  Topic: grandpa in progress |     | 
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| Author | Message | 
| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Topic: grandpa in progress Posted: 13 October 2006 at 12:38pm | 
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   what do u think about this beginning of a grandpa?
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| jalonso Admiral     Joined: 29 November 2022 Online Status: Offline Posts: 13537 |     Posted: 13 October 2006 at 12:46pm | 
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   The lineart is coming out interesting. That grey shading is not pixelart tho. Doesn't look all that old to me    | |
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| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Posted: 13 October 2006 at 12:52pm | 
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   the beard is better than the hair right?^^
 i blured the hairs all other is pixeled should i do a 4 or 3 colour colouring by the hair and the beard? Edited by chess - 13 October 2006 at 12:52pm | |
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| cure Commander     Joined: 23 March 2022 Online Status: Offline Posts: 2859 |     Posted: 13 October 2006 at 12:54pm | 
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   That depends on how well you use the colors.  Its as much about usage as it is quantity.  And absolutely no NPA is allowed, for the record.  I await your progress.
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| jalonso Admiral     Joined: 29 November 2022 Online Status: Offline Posts: 13537 |     Posted: 13 October 2006 at 12:55pm | 
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Why not start with the face/skin first. That will tell you how many colors are required on the hair. If you end up with say 5 colors for the skintones, then you can use up to 5 colors on the hair. Play with it. Blurring is a major NO-NO in pixelart. PS: Please read the dates on threads, If its over 1 week old DO NOT COMMENT. You are new here and n00b attacks will come your way. ThereIsNoCure just bitched at you and you did it again. Believe me he does get nastier than that. So go pixel, mkay. Edited by jalonso - 13 October 2006 at 1:05pm | |
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| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Posted: 13 October 2006 at 1:04pm | 
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   ok thanks for all and i will go pixel^^
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| ulbandi Seaman     Joined: 16 September 2006 Online Status: Offline Posts: 10 |     Posted: 13 October 2006 at 1:39pm | 
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   I like the style of the lineart so far.  Aside from what was already mentione about the hair, I would reccommend making the bigger eye rounder instead of octagonal.  The harsh angles look really odd to me.
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| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Posted: 13 October 2006 at 1:45pm | 
| so far i am what do u think? | |
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| Aleiav Commander     Joined: 08 April 2016 Online Status: Offline Posts: 2380 |     Posted: 13 October 2006 at 5:05pm | 
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   Is this your picture you're tracing over?
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| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Posted: 13 October 2006 at 5:25pm | 
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   what do u mean? i donnot understand:(
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| Aleiav Commander     Joined: 08 April 2016 Online Status: Offline Posts: 2380 |     Posted: 13 October 2006 at 5:29pm | 
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You're tracing over a picture. The divides in the hair are very anti-aliased... like a picture. Unless you did all that anti-aliasing. If it's not your picture you're drawing on top of, you shouldn't be doing this. edit: unless you're pixelling overtop something you drew with tools... also a possiblity. Are you drawing over top of something? Edited by Aleiav - 13 October 2006 at 5:31pm | |
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| Blick Commander     Joined: 21 June 2014 Online Status: Offline Posts: 389 |     Posted: 13 October 2006 at 6:09pm | 
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He already stated that it's been blurred. It's not a trace. And I have to say the blurring only makes the piece look worse, I'd prefer to see you actually put texture in by hand. Edited by Blick - 13 October 2006 at 6:09pm | |
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| Ensellitis Commander     Joined: 19 June 2005 Online Status: Offline Posts: 10099 |     Posted: 13 October 2006 at 7:18pm | 
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   yes, blurring makes it look like crap. 
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| There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross. | |
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| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Posted: 14 October 2006 at 5:27am | 
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   i cutted the hairs off from the pic...then blured the hair... then i putted it back in the picture^^ and now i find the hair very ugly and i will redo it later.
 ok? here is the actuall one: i edited the hair and worked hard on the face... it isnt ready but what do u think? Edited by chess - 14 October 2006 at 6:25am | |
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| Larwick Commander     Joined: 18 July 2024 Online Status: Offline Posts: 4015 |     Posted: 14 October 2006 at 11:07am | 
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   I think this has some interesting promise. I must say however, that the dithering completely ruins it for me, stay away from the dithering. There are other problems but i don't feel like going into it all now.
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| Aleiav Commander     Joined: 08 April 2016 Online Status: Offline Posts: 2380 |     Posted: 14 October 2006 at 9:56pm | 
| Originally posted by Blick He already stated that it's been blurred. It's not a trace. Aaaaah. Durrrh. Sorry for my lack of not reading and stupidty.  I like it better without the blur. | |
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| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Posted: 15 October 2006 at 5:58am | 
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   so far:
 what is wrong with the dithering hä?-.- | |
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| Monkey 'o Doom Commander     Joined: 24 September 2005 Online Status: Offline Posts: 2994 |     Posted: 15 October 2006 at 8:40am | 
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   Dithering is used to blend two colors, often in place of antialiasing. It is not, however, intended for a fill or as an extra shade for a flat surface, generally. Add a color or two to replace some of the dither in large areas, or just use a shade you already have.
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| Saboteur Commander     Joined: 29 January 2018 Online Status: Offline Posts: 888 |     Posted: 15 October 2006 at 10:42am | 
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   I don't see why it couldn't be used as another shade. It doesn't bother me, the dithering. We could take a look at Helm's Spartan for 'zamples of dithering to fill a flat surface, couldn't we?
 I like the old grampa, but it looks as if his skin goes over his hair, to me. | |
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     "I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Posted: 16 October 2006 at 12:04pm | 
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   any idea for the hair? i dont think so but if u say it;)
 what to do with them? | |
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| jalonso Admiral     Joined: 29 November 2022 Online Status: Offline Posts: 13537 |     Posted: 16 October 2006 at 12:11pm | 
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   If YOU don't think so then nothing else matters. It's your piece, own it. Will you be removing the color black? I would suggest you do. dark grey for hair, dark brown for skin. I like it and the dithering is not bad but shading like you've done on the hair looks better. Maybe you can blend the shades with a little dithering if that is a skill you are working to improve on. What will become of the eyes? This overall linart has the look of a piece of Quartz crystal. You could make the flesh more crystally and maybe have jewels for eyes. picture it on a cave wall where this crystal is embedded in the rock wall, maybe  | |
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| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Posted: 22 October 2006 at 10:14am | 
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   look at this:
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| Yar Midshipman   Joined: 25 August 2006 Online Status: Offline Posts: 44 |     Posted: 22 October 2006 at 1:53pm | 
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   That reminds me sooooo much of my grandpa! |P Cool stance/composition! Body armor needs some perspective, IMHO. Will you draw over the mirrored hand? Keep goin! | |
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| Pixel_Outlaw Commander     Joined: 01 September 2005 Online Status: Offline Posts: 3829 |     Posted: 22 October 2006 at 4:40pm | 
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   Cheese, The body look like grandpa is a 15 year old boy with a very flat chest. I REALLY hopw you're not ripping and editing other's work because they styles clash and it seems cut and paste heavy.
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| leel Commander     Joined: 29 June 2005 Online Status: Offline Posts: 3001 |     Posted: 22 October 2006 at 5:03pm | 
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   yeah, the composition is a bit odd..
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| Monkey 'o Doom Commander     Joined: 24 September 2005 Online Status: Offline Posts: 2994 |     Posted: 22 October 2006 at 5:09pm | 
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   Also, I notice some strange color choices on the face that look as if it was pasted into an image with conflicting palette and colorreduced. If you made these as separate parts and combined, redo it with a full 16.whatever million color palette then save as a better format.
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| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Posted: 23 October 2006 at 5:44am | 
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   the face was shrinked from the original and isnt finished^^ no i dont steel anything ok?-.-
 u dont like it that a "noob" can do good work huh? -.- | |
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| PixelSnader Commander     Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |     Posted: 23 October 2006 at 8:00am | 
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   i'd suggest you create a more fluid pose. this guy fails to bend his arms 
 and what's up with the mirroring and weird oversized pix3ls? and his armour looks like old windows buttons or something, not using any perspective or whatever to be honest, there isnt much depth in the pixture anywhere and the pose is very odd, the placement of the guns requires the guy to bend over, but in turn they offer no form of balance whatsoever, and his back should be bent more and his knees lower he allso misses a lot of neck/shoulder area, or the arm connects way to high with the body come to think of it its pretty much a lot =/ you want me to sketch you your good work better? Edited by snader - 23 October 2006 at 8:00am | |
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| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Posted: 23 October 2006 at 9:38am | 
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   so... it is sh*t or what??-.-'
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| PixelSnader Commander     Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |     Posted: 23 October 2006 at 9:48am | 
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   its not sh*t, but it's not that good either.
 it's got potential. | |
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| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Posted: 23 October 2006 at 11:47am | 
| i think that your wrong, because nobody told me sth like that before! what do you mean with your opinion that he looks like a 15 years old boy without chest?! pardon me, but i´ve never seen a boy, who was 15 and had boobs like gina wild! so what´s wrong with you?apart from i cant understand your statement that the structure of his parts of the body are  on the wrong places...it looks like you´re totally against my picture! also´i dont say that it´s finished.  maybe you´re a bit jealous   no really i dont wasn´t very pleased with your statements
next time you better think before you write that kind of ridiculous things | |
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| Pixel_Outlaw Commander     Joined: 01 September 2005 Online Status: Offline Posts: 3829 |     Posted: 23 October 2006 at 12:20pm | 
| Originally posted by chess maybe you´re a bit jealous   Yeah,you're probably right. I'm sorry you  dont wasn´t very pleased with my statements. You have my apologies. Edited by Pixel_Outlaw - 23 October 2006 at 12:21pm | |
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| Equinoxx Commander     Joined: 16 December 2005 Online Status: Offline Posts: 164 |     Posted: 23 October 2006 at 1:50pm | 
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   looks like we've got another one ... what's the point of posting a wip (for critique) if you don't want to hear any ...
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| PixelSnader Commander     Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |     Posted: 23 October 2006 at 2:23pm | 
| the 15 y/o boy was about him being skunny like f**k now this is just a quick edit, still far from perfect, but it should give you some pointers ~me out | |
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| Aleiav Commander     Joined: 08 April 2016 Online Status: Offline Posts: 2380 |     Posted: 23 October 2006 at 3:06pm | 
| Originally posted by chess i think that your wrong, because nobody told me sth like that before! what do you mean with your opinion that he looks like a 15 years old boy without chest?! pardon me, but i´ve never seen a boy, who was 15 and had boobs like gina wild! so what´s wrong with you?apart from i cant understand your statement that the structure of his parts of the body are  on the wrong places...it looks like you´re totally against my picture! also´i dont say that it´s finished.  maybe you´re a bit jealous   no really i dont wasn´t very pleased with your statements
next time you better think before you write that kind of ridiculous things Why do you feel the need to act so immaturely towards people who are trying to help you improve? | |
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| Indigo Commander     Joined: 20 April 2016 Online Status: Offline Posts: 174 |     Posted: 23 October 2006 at 5:57pm | 
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   *insert smartass comment here*
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| Di0xygen Commander     Joined: 03 July 2005 Online Status: Offline Posts: 401 |     Posted: 23 October 2006 at 7:35pm | 
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   May i know why the guns are at 3x or something.. looks like those guns were ripped from somewhere else, or you simply got lazy and made them small and resized.. either its jus plain fugly.. put some effort.. And snader.. great edit | |
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     c==3 
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| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Posted: 24 October 2006 at 5:04am | 
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   the guns arent ready and i rescaled them^^
 yes but so hard critic istn fair and gives me nothing | |
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| Larwick Commander     Joined: 18 July 2024 Online Status: Offline Posts: 4015 |     Posted: 24 October 2006 at 5:28am | 
| chess, these people ARE trying to help you. Rethink how you're dealing with it. If you can't recieve critisism politely i suggest you try hard to now. Post your next update and start a clean slate with the members. Explain your image so that no one is confused by parts of it, as in the last one. | |
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| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Posted: 24 October 2006 at 6:39am | 
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   ok sry everyone but it deprimates me so.... -.-
 i took muuuch time on this pic. hmm... ok.. plz give me some more tips if u arent too angry at me .. :/ again: sry at all.. so here it comes and i editet the face...i changed the colors a lilbit cause i tried to let him look older. the hair is editet as u see.the older hair was to long i think now.. the weapons are in progress but ATM i`m not working so much on them cause i want that the body is in a parfect arangement. PLZ can anybody edit the body so that its position will be perfect?(only if the bod is made wrong by me, i dont know if that is so.) THANK U VERY MUCH IN ADVANCE AND SORRY AGAIN! Edited by chess - 24 October 2006 at 6:39am | |
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| Pixel_Outlaw Commander     Joined: 01 September 2005 Online Status: Offline Posts: 3829 |     Posted: 24 October 2006 at 6:49am | 
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   Ok. See if you an make those chest plates curve with the ody underneath. Armor is curved to is hugs the body and takes up less space. A dart of missle can easly pierce a flat surface where a convex surface provides more of a challange. Also See if you can't cut a boot out of that cinderblock of a foot. He should cast off the baby pajama pants for shoes and pants. The face llloks like something off a disney movie see if you can't fix the structure a bit. He has little room for a brain with the skull shape. Overall I do see soe willingness to learn. Chess you were almost banned yesterday and the image locked. If you disagree with a critique you don't have to do it but please thank the poster for their time. People want to help others improve and soetimes newer folks arn't used to harsh critiques.
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| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Posted: 24 October 2006 at 7:03am | 
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   ok i understand that.
 but what did u mean with disney face? i want that it looks a bit comic-like, i forgot to say that   yes right the boots arent good..cause i dont started them^^. i hope that his trousers are good enough i find it hard to do a wrinkled one. i dont understand the thing with the armory really good!? uhm.. must the chest got more mass? the edges must be smoothe or what did u mean?   i will go pixel later and try to make it how usaid it!   THX all posters for spending the time for me! Edited by chess - 24 October 2006 at 7:05am | |
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| Pixel_Outlaw Commander     Joined: 01 September 2005 Online Status: Offline Posts: 3829 |     Posted: 24 October 2006 at 10:08am | 
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   Make the armor bend to the shape of the body that it covers.
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| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Posted: 24 October 2006 at 10:40am | 
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   all colors were editet(maybe he looks a bit dead now.....)
 i made this... the armor isn`t so good on the right side of the pic i guess... but i tried to make it so how it was told me! i started the boots but i want to know wether the one i made is good enough. if true i will made the other one. ( i dont know how to make the shoelaces.. -.-) i editet the lenght of the skull. he is a bit drunken so i made the nose red.. good!?!? the m79`s in his hands are provisional but the skale is thereabout the right. i dont know what to do with the face i like it so far but if it showes bad somebody must say that. snader u rule!!!!!!!!!!!!!!!!!!!!that s great but not my grandpa sry^^ he has also no shoulderarmor BUT GREAT Edited by chess - 24 October 2006 at 10:46am | |
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| ManningKrull Seaman     Joined: 28 August 2006 Location: France Online Status: Offline Posts: 18 |     Posted: 24 October 2006 at 11:17am | 
| Chess, I think you're doing a good job with the constructive criticisms people gave you, and I do think some of these people were a little too harsh in the things they said. I'm glad you're still working on it! It's improving a lot! Don't give up on it, man. The face is looking a lot better, and I think the armor will improve as you continue to round out those very sharp angles. One other small criticism: I think the arm on the right (his left) could use some kind of line or shadow in the middle to show where the joint is. Maybe even with a slight curve in the arm, so it's curving outward (like the elbow is sticking out just a liiiiittle bit). Our arms and legs aren't 100% straight even when we're holding them straight. | |
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| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Posted: 24 October 2006 at 11:50am | 
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   i thank u really much!
 no i dont give up things that i like..it is for my game, even programming it is easier as pixel pics like that^^i am better at small graphics. u all will see the result laaater. i make new opponents ATM. the grandpa is a character of the game. ------------------------------------------------ yesright with the arm and i will do that i forgot and forgot it again and again but now i can do it *lol* i will edit the armor further. weapons are no problem later i am"expert at that" *hihi* updates coming soon hey guys plz post ^^ Edited by chess - 24 October 2006 at 11:52am | |
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| Aleiav Commander     Joined: 08 April 2016 Online Status: Offline Posts: 2380 |     Posted: 24 October 2006 at 12:12pm | 
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   I'd take a look at snader's edit more closely. It's good that you've rounded the chestplates but now they look like rounded squares. I'd try your best to curve it more, like snader's edit shows.
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| chess Commander     Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |     Posted: 24 October 2006 at 1:13pm | 
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   last post for today i will go sleep now:
 plz post a lot so that i can read much post tomorrow   THX!:) good night | |
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| Pieface Commander     Joined: 09 February 2006 Location: England Online Status: Offline Posts: 146 |     Posted: 24 October 2006 at 3:50pm | 
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   Sorry but why is the nose Red Also the handles off the gun could be given a bit more interest, at the moment they just look too flat | |
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| Souly Commander     Joined: 13 December 2020 Online Status: Offline Posts: 2451 |     Posted: 24 October 2006 at 4:10pm | 
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   Pie, the guns as he said aren't even worked on yet. He has yet to get there. | |
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