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scottfro
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Quote scottfro Replybullet Topic: critter for the pj clock
    Posted: 26 October 2006 at 6:10pm
Trying to figure out how to go about dealing with the side in shadow.  any suggestions?  any other feedback/critic for the rest is great too.

Thanks!


unshaded


update


cleaned up my lazy colour pallete a bit (any other cleanup suggestions are great)


coloured the teeth in completely with blue, thoughts?



Edited by scottfro - 31 October 2006 at 10:59pm
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leel
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Quote leel Replybullet Posted: 26 October 2006 at 6:53pm
I cant see them, just red x's
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PixelSnader
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Quote PixelSnader Replybullet Posted: 26 October 2006 at 7:37pm
i suppose its a 9, but its not really clear that this is a number

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scottfro
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Quote scottfro Replybullet Posted: 26 October 2006 at 10:36pm
Originally posted by snader

i suppose its a 9, but its not really clear that this is a number


you don't think it would be obvious enough once its actually in the clock?
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leel
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Quote leel Replybullet Posted: 27 October 2006 at 11:09am
i think it would
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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 27 October 2006 at 12:39pm
I think you should have taken some ideas from the awesome edit setz gave you in the pool.

RPG is numberwang.
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scottfro
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Quote scottfro Replybullet Posted: 27 October 2006 at 12:43pm
oh i definatly did take his ideas into consideration, they changed the entire form of my critter.  still need to implement some of the highlighting on the teeth.  not sure what else i could have taken from it beyond what i already have?
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Larwick
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Quote Larwick Replybullet Posted: 27 October 2006 at 12:53pm
One thing to make it more like a 9 would be to add the bottom line to it, possibly as a lower jaw. In my opinion.
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scottfro
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Quote scottfro Replybullet Posted: 27 October 2006 at 1:05pm
Originally posted by Larwick

One thing to make it more like a 9 would be to add the bottom line to it, possibly as a lower jaw. In my opinion.


i used to have it that way but that was one of setz edits i really liked (removing the bottom)


this is what i had a few days ago prior to setz suggestions


Edited by scottfro - 27 October 2006 at 1:11pm
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Larwick
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Quote Larwick Replybullet Posted: 27 October 2006 at 1:17pm

Oh i see. It's a bit busy now i look at that i suppose. Well, i'm sure people will realise your latest update is a 9 when it's on the clock.

Btw, the blue secondary lighting is great, was really what it needed. I notice the thinned corners of the beige highlight on the eye don't fade properly, and there is a noticable dot on the top. You have 2 good AA colours to use to replace that and smooth it out with i think.

Good luck.


Edited by Larwick - 27 October 2006 at 1:17pm
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scottfro
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Quote scottfro Replybullet Posted: 29 October 2006 at 6:43pm
anyone have any advice for the glow/shading of the teeth on update2?

thanks.
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jalonso
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Quote jalonso Replybullet Posted: 29 October 2006 at 7:18pm
Real cool and completely looks a 9. I like this version


All I would suggest is a slight bend to the downstroke at the very end that thins out (like a tadpole) so that its not so rigid.
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scottfro
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Quote scottfro Replybullet Posted: 31 October 2006 at 10:59pm

coloured the teeth in completely with blue, thoughts?

does it look right or just like the guy has blue teeth now?


Edited by scottfro - 31 October 2006 at 11:00pm
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Blice
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Quote Blice Replybullet Posted: 31 October 2006 at 11:03pm
Looks like he has blue teeth.
 
Something I was looking at though, is that the eye... Don't look like an eye. I think it's 'cause of the shading on the brown. There shouldn't be shading on the right side there, facing the whites. Maybe also adding some shine to the eye would make it look more eye-like?
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