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chess
Commander
Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |
![]() Topic: Terra ideaPosted: 30 September 2007 at 3:18pm |
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What do you think about my idea of terra?
It is top down and the golem is in supine position. i think i will change the weapon of the golem so that it faces the playership, what means downwards.
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 30 September 2007 at 3:21pm |
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I love how you've really managed to get the planets to ft stylistically with all the ship sprites. The colors are great, even the sky, tho it could use 'stuff'. The BG moon seems a bit over detailed/colored/realistic compared to the other planets and the sprites themselves.
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Monkey 'o Doom
Commander
Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
![]() Posted: 30 September 2007 at 3:53pm |
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The BG moon was my favorite part. XD
The planet and large moon/secondary planet are a bit too full of flat color for my likes--the enemy ships and player have more details and so using a small amount of dither like you did on the planets looks fine on the ships. But on the planets it just looks unfinished. Also, if the planets have no craters there should be a reason. Earth has life and an atmosphere that leads to very few craters, but the moon, even though it has a smaller surface to be hit by celestial projectiles, lacks an atmosphere and has many craters.
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chess
Commander
Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |
![]() Posted: 30 September 2007 at 4:15pm |
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thank you! :)
the planets are ONE PART with terra the whole complex will be the enemy this are dofferent parts which can be attacked |
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