WIP (Work In Progress)
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LandShark
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Quote LandShark Replybullet Topic: hanna barbera?
    Posted: 02 February 2008 at 6:07pm

:D
How's it commin out?

the choppy outline will be fixed when shading.


Edited by LandShark - 02 February 2008 at 6:07pm
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LandShark
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Quote LandShark Replybullet Posted: 02 February 2008 at 8:16pm

still not done with the tires.

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BlackDragon
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Quote BlackDragon Replybullet Posted: 03 February 2008 at 7:26am
Haha awesome.
The left tire (to us) seems a bit out of perspective.
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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 03 February 2008 at 7:28am
I have few to no crits at this point, but wanted to ask: Why are the outlines choppy? Do you have a special method or were they a lineart-exchange type thing?

RPG is numberwang.
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LandShark
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Quote LandShark Replybullet Posted: 03 February 2008 at 10:27am

It's just a kind of selout I use based on Auhron's style. I use darker shades to smooth it out, later on.

Still fixing the wheel, but the one on our right is done :)
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LandShark
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Quote LandShark Replybullet Posted: 03 February 2008 at 8:00pm

on other news..

still wips
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Blu
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Quote Blu Replybullet Posted: 04 February 2008 at 6:16am
The one on the right, I personally think the hair going over the shoulder is highlighted too much/looks like it pops out a bit too much. Otherwise, I think your WiPs look really good. :3
Gremlins rule the world; you just don't know it yet.
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MashPotato
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Quote MashPotato Replybullet Posted: 04 February 2008 at 6:33pm
Lookin' good!  I agree that the hair seems a tad out of place in the left portrait--everything else is a very clean cel-style of shading, then the hair is a smooth gradient.  Keep it simple, and it will look great 
For the sharkcar, the angle of the wheel toward us seems a little less steep than the car.  It seems like the bulges of the tire closest to us should overlap the ball in the middle very slightly, since it's shorter than the bulges in the back.  Not a lot, just so the circle isn't exactly round, if you understand what I'm saying (the circle itself could probably be a little more ovular).  The back bulges could possibly be a bit shorter to work with the angle a bit.
Hope that helps!
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LandShark
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Quote LandShark Replybullet Posted: 04 February 2008 at 7:47pm
D:

I have no idea how to cell-shade hair..
Halp.
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Inventrix
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Quote Inventrix Replybullet Posted: 04 February 2008 at 11:08pm
Well generally I split the hair into chunks and shade each as an individual solid, the location of the shadows depending on the shapes and the light source.  Mainly you want to be sure to shade at least one of the sides of the hair sections, not just the top and the bottom, which is what you did.  Also, unless her hair is ending right below her shoulder there, you'll want to extend the light part down past the bottom of the image to show it keeps going down.
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