| WIP (Work In Progress) | |
| |
|
| Author | Message |
|
zi-double
Commander
Joined: 05 October 2021 Online Status: Offline Posts: 277 |
![]() Topic: fun mouse animation WIPPosted: 22 June 2008 at 6:03am |
|
In last 2 days for solace make this mouse ... I want to have big head to show his moustache, eyes and ears ... have something wrong in his legs maybe need when step down to put legs 1px forward ... also dislike when his cloak going in front part
Maybe paws need 1px up and down when he walk ... here is some upgrades until now ![]() ![]() ![]() ![]() ![]() ![]() |
|
IP Logged |
|
|
dragonrc
Commander
Joined: 05 May 2006 Location: Netherlands Online Status: Offline Posts: 294 |
![]() Posted: 22 June 2008 at 7:57am |
|
Try to make his arms move when he walks, other than that I think it looks pretty good so far
|
|
IP Logged |
|
|
zi-double
Commander
Joined: 05 October 2021 Online Status: Offline Posts: 277 |
![]() Posted: 22 June 2008 at 10:41am |
|
OK dragonrc :)
just small update ... ![]() |
|
IP Logged |
|
|
zi-double
Commander
Joined: 05 October 2021 Online Status: Offline Posts: 277 |
![]() Posted: 22 June 2008 at 3:29pm |
|
Need shadow, but I become a bit lazy :(
![]() Edited by zi-double - 22 June 2008 at 3:29pm |
|
IP Logged |
|
|
Opacus
Commander
Joined: 19 July 2025 Online Status: Offline Posts: 328 |
![]() Posted: 23 June 2008 at 12:44am |
|
What this needs most is feet that also move to behind istead of only front.
It's supossed to be a walk right, not a march? ;) |
|
IP Logged |
|
|
E-Bomb
Midshipman
Joined: 02 December 2007 Online Status: Offline Posts: 72 |
![]() Posted: 23 June 2008 at 3:41am |
|
It looks like he's just stomping and his feet are gliding across the ground.
|
|
IP Logged |
|
|
zi-double
Commander
Joined: 05 October 2021 Online Status: Offline Posts: 277 |
![]() Posted: 23 June 2008 at 1:30pm |
|
yep agreed that they are like march Opacus
E-Bomb sorry, but I can't understand what is "gliding across the ground" :( ![]() |
|
IP Logged |
|
|
Hapiel
Rear Admiral
Joined: 30 June 2023 Online Status: Offline Posts: 3266 |
![]() Posted: 23 June 2008 at 1:52pm |
|
Normally when a feet is on the ground its not moving. The body on it is.
E bomb means that it looks like the feets placed on the ground are not standing still, it looks like they are going forward while they can't. This is already fixed btw because the background stops moving every time. Still it would look better as opacus said when the leg would move further backward. Than you could make the background continuously moving I hope you understand now :) Edited by Lollige - 23 June 2008 at 2:12pm |
|
IP Logged |
|
|
zi-double
Commander
Joined: 05 October 2021 Online Status: Offline Posts: 277 |
![]() Posted: 23 June 2008 at 2:02pm |
|
yep understand, but than I can't make his moustache and ears to have more fun motion without stoping, but when think you are right ...
|
|
IP Logged |
|
|
E-Bomb
Midshipman
Joined: 02 December 2007 Online Status: Offline Posts: 72 |
![]() Posted: 23 June 2008 at 4:02pm |
|
Sorry about being unclear, I didn't know how to word it.
Also, the background perspective should match the mouse's perspective, but it doesn't. In other words, there should be a horizon. |
|
IP Logged |
|
|
Hapiel
Rear Admiral
Joined: 30 June 2023 Online Status: Offline Posts: 3266 |
![]() Posted: 24 June 2008 at 1:25am |
|
@ebomb, there is no need of a horizon if this is meant to be like a game character or so, the background is just drawn in parallel projection..
There are a thousand of cases were there is no perspective (for example all isometric things.) |
|
IP Logged |
|
|
zi-double
Commander
Joined: 05 October 2021 Online Status: Offline Posts: 277 |
![]() Posted: 24 June 2008 at 5:59am |
|
hm I listen E-bomb and start one phase with horizont ... will see how to make animation of the background - for now haven't idea, because animation stop and I'll need 6 or 8 or 10 px to move background in perspective :) But this is something new for me and will test ...
![]() |
|
IP Logged |
|
|
Hapiel
Rear Admiral
Joined: 30 June 2023 Online Status: Offline Posts: 3266 |
![]() Posted: 24 June 2008 at 8:54am |
|
Check out what I did with the feets.
![]() Remember, I am not an animator, I am just a perfectionist!! |
|
IP Logged |
|
|
zi-double
Commander
Joined: 05 October 2021 Online Status: Offline Posts: 277 |
![]() Posted: 26 June 2008 at 10:52pm |
|
thank you Lollige I see for what you talk and will try in the future to think for that ... also repair and some rugged pixels under his legs and repair background ... background is only with 4 frames /need maybe 8 or 10/ and look poor and too fast, but if I put more frames for background the files will go up too much and will be hard to make clear animation, because background stop when mouse stop :( Also need some elements in second line at the two sides, but will have upper problems, that is why think now this is completed.
![]() If animation haven't break will be better, but think with break is more fun :) |
|
IP Logged |
|
|
Di0xygen
Commander
Joined: 03 July 2005 Online Status: Offline Posts: 401 |
![]() Posted: 27 June 2008 at 10:39am |
|
i dont get why the scenery stop moving at every steps..
usually when i walk its a continuous movement that never stops. |
|
|
c==3
|
|
IP Logged |
|
|
Metaru
Commander
Joined: 20 November 2025 Online Status: Offline Posts: 3305 |
![]() Posted: 27 June 2008 at 10:45am |
|
exactly. even when the movement of the character suggest that there are pauses between each step, its because its happy expresion that a continous movement is better. portraying him this way -with the scenario stoping at every step- suggest something more dramatic that I don't believe is the idea of the character.
also, that little piece of hair over his head could be improved. right now it doesn't really look credible. a more simple bobbing movement would be more accurate in my opinion. |
|
|
I ate leel's babies
|
|
IP Logged |
|
|
tcvetelinka
Seaman
Joined: 07 May 2008 Online Status: Offline Posts: 3 |
![]() Posted: 29 June 2008 at 4:07am |
|
|
|
IP Logged |
|
|
Fuzzyleaves
Commander
Joined: 23 June 2007 Online Status: Offline Posts: 147 |
![]() Posted: 04 July 2008 at 9:42pm |
|
when your mouse, which is very cute
, holds his cape in his hand and his foot disappears, is that because of the shadow of the cape or because the cape covers it? If it covers it the foot is too low to be covered completely and some should still hand out. Also if it's just the shadow the shadow should be less dark and the coulor of the shadowed food should the same as when it's beneath him when the foot moves back... Long... Sorry... Understand?Edit: For some reason i don't like the ear movement in the walk and the listening actions. When he stops maybe make him turn his head and sniff... When he's walking maybe make his ears bob ( <- Action? ) or move up and down slightly. Edited by Morgan cook - 04 July 2008 at 9:46pm |
|
|
<a href = "http://www.nitrome.com" > <img src = "http://www.nitrome.com/images/links/nitrome2_button.gif" width="88" height="31"/></a>
|
|
IP Logged |
|
|
||
Forum Jump |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |
|