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Author | Message |
Turrican
Seaman ![]() Joined: 11 December 2010 Online Status: Offline Posts: 1 |
![]() ![]() ![]() Posted: 11 December 2010 at 11:17am |
Hi all,
I posted this up on Pixelation but thought it wouldn't hurt to post it up here too. This what have to put together for a playable game suitable for a PSP resolution as part of a university project. So here’s a few of the current mock-ups I have for it. The colour count might still be a bit high in the background elements. The light source is supposed to be a moon in the top right but it looked a bit bad so I took it out for now. I know they’re a bit empty right now I had planned to have more sprites to populate it but I had no idea it would take me this long. ![]() ![]() ![]() ![]() Character Currently there’s only one but I'll show all his animations and sprite sheet. I ended up redoing this guy about 6 times in total. The run is probably a little inconsistant from the others as it's the oldest one. All in all I really should have started the dwarf first. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Sprite sheet and tile set ![]() ![]() ![]() Comments and criticism will be greatly appreciated even more so on the character. I really struggled with the back muscles on this chap, and I have a feeling overdid it. Oh and death animation is temporary until I can get a better one done. I might use the first frame for a damage animation though. Oh and yes I did use a layer dissolve for the other frames. I was actually contemplating doing a Shadow of the Beast style death for him but I couldn't actually find the original animation anywhere and my Amiga is buggered. I actually did enjoy working on this in all fairness, I think I learnt a lot about pixelart in the process. It's a pain in the backside and takes a while but I enjoy it more than I do 3D work. Anyhoo thanks for reading. Edited by Turrican - 11 December 2010 at 11:19am |
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Finoli
Midshipman ![]() Joined: 13 December 2010 Online Status: Offline Posts: 48 |
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I love everything, especially the background mountains, as they don't look traditional, but quite epic for a game.
The character is awesome, though the running anim could be slightly better, I'd tilt the upper-body forward so it'd look more natural. Still epic, I would never be able to do this. I'd love to play this on my PSP some day ;) |
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Zeratanus
Commander ![]() ![]() Joined: 03 December 2020 Online Status: Offline Posts: 576 |
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Everything looks really good, but the readability isn't the best. its all so dark. I don't know if i could tell without taking my eyes off the main area of the screen how much health I had left. The main character could also be a bit hard to discern depending on the amount of action going on at once, since he also blends in.
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